SimulationCraft 902-01

for World of Warcraft 9.0.2.37474 Live (wow build level 37474)

Current simulator hotfixes

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 casting,cooldown=500,duration=500

Additional Raid Information

Kyrian : 5459 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5459.3 5459.3 10.5 / 0.192% 708.4 / 13.0% 7.0
RPS Out RPS In Primary Resource Waiting APM Active Skill
777.7 772.0 Mana 0.00% 55.1 100.1% 100%
Talents
Kyrian
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Kyrian 5459
Arcane Explosion 7 0.1% 1.5 117.61sec 1346 1125 Direct 1.5 1048 2083 1346 28.8%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.47 1.47 0.00 0.00 1.1964 0.0000 1980.76 1980.76 0.00% 1125.43 1125.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.19% 1.05 0 4 1047.88 986 1463 781.50 0 1463 1097 1097 0.00%
crit 28.81% 0.42 0 3 2082.59 1971 3264 772.71 0 3264 884 884 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:1.47
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 165 3.0% 4.5 79.29sec 11150 0 Direct 4.3 8626 19136 11614 28.4%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.46 4.29 0.00 0.00 0.0000 0.0000 49758.24 49758.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.64% 3.07 0 5 8626.36 6460 9586 8595.82 0 9586 26474 26474 0.00%
crit 28.36% 1.22 0 4 19136.25 14857 22048 14269.12 0 22048 23285 23285 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 26 0.5% 30.0 9.72sec 256 0 Direct 30.0 154 407 256 40.4%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.04 30.04 0.00 0.00 0.0000 0.0000 7704.26 7704.26 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.62% 17.91 6 34 154.27 132 244 154.24 134 181 2763 2763 0.00%
crit 40.38% 12.13 4 25 407.07 265 561 407.39 298 513 4941 4941 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 16 0.3% 1.1 94.78sec 4271 3600 Direct 1.1 0 4269 4269 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.10 1.10 0.00 0.00 1.1869 0.0000 4715.80 4715.80 0.00% 3599.85 3599.85
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.10 0 4 4269.50 3680 4838 3176.85 0 4838 4716 4716 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.10
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 21.5 13.59sec 625 0 Direct 21.5 473 1030 625 27.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.54 21.54 0.00 0.00 0.0000 0.0000 13454.51 13454.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.70% 15.66 5 28 472.62 460 488 472.59 462 485 7400 7400 0.00%
crit 27.30% 5.88 0 18 1029.63 920 1121 1028.86 0 1121 6054 6054 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 712 13.0% 38.8 7.75sec 5512 0 Direct 38.8 0 5510 5510 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.80 38.80 0.00 0.00 0.0000 0.0000 213885.39 213885.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.80 30 47 5509.61 3108 9209 5510.45 5137 5821 213885 213885 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    combustion_phase
    [e]:18.64
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:5.03
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [q]:6.63
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:8.49
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 676 (706) 12.4% (12.9%) 73.7 3.57sec 2880 1628 Direct 73.7 (209.0) 1744 4129 2758 42.5% (42.5%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.66 73.66 0.00 0.00 1.7692 0.0000 203280.82 203280.82 0.00% 1627.82 1627.82
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.46% 42.32 24 58 1744.49 1467 3047 1746.07 1633 1917 73847 73847 0.00%
crit 42.54% 31.34 19 44 4129.16 2933 8692 4136.42 3798 4468 129434 129434 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:4.32
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [v]:22.99
    standard_rotation
    [~]:46.40
    Conflagration 30 0.5% 73.7 3.57sec 120 0 Periodic 135.3 37 100 66 45.1% 69.2%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.66 0.00 135.30 135.30 0.0000 1.5346 8866.74 8866.74 0.00% 42.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.91% 74.29 42 97 37.47 0 54 37.48 35 39 2784 2784 0.00%
crit 45.09% 61.01 42 82 99.68 0 137 99.75 93 109 6083 6083 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 53 1.0% 8.6 36.59sec 1850 1190 Direct 8.6 1116 3161 1856 36.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.62 8.59 0.00 0.00 1.5551 0.0000 15948.12 15948.12 0.00% 1189.63 1189.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.93% 5.49 0 9 1116.08 1003 1660 1114.12 0 1488 6132 6132 0.00%
crit 36.07% 3.10 1 8 3161.47 2005 4669 3301.15 2673 4669 9816 9816 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:8.66
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1123 20.6% 229.5 1.31sec 1470 0 Periodic 299.4 1127 0 1127 0.0% 99.7%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 229.55 0.00 299.38 299.38 0.0000 1.0000 337486.94 337486.94 0.00% 1127.28 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1126.79 62 3646 1128.36 1002 1285 337487 337487 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5033 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 126  / 17 0.3% 96.0 1.22sec 52 43 Direct 96.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2326 0.0000 5032.80 5032.80 0.00% 42.53 42.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 69.14 54 83 40.94 29 51 40.93 39 43 2830 2830 0.00%
crit 27.98% 26.86 13 42 81.97 58 101 81.99 70 93 2202 2202 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2109.94
Phoenix Flames 0 (269) 0.0% (4.9%) 12.5 24.56sec 6459 5769

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.51 0.00 0.00 0.00 1.1196 0.0000 0.00 0.00 0.00% 5768.76 5768.76

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:11.48
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:0.29
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [{]:0.75
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 269 4.9% 12.5 24.52sec 6473 0 Direct 12.5 2201 6735 6469 94.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.49 12.49 0.00 0.00 0.0000 0.0000 80820.31 80820.31 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 5.83% 0.73 0 3 2200.96 1766 3669 1218.27 0 3669 1606 1606 0.00%
crit 94.17% 11.76 7 16 6734.62 3532 8970 6735.01 6144 7056 79214 79214 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1783 (1909) 32.6% (34.9%) 71.6 4.12sec 7997 6914 Direct 72.4 (226.0) 3312 9919 7386 61.7% (61.7%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.63 72.40 0.00 0.00 1.1566 0.0000 535039.64 535039.64 0.00% 6913.84 6913.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.32% 27.74 14 38 3311.94 2674 5556 3311.88 3049 3625 91896 91896 0.00%
crit 61.68% 44.66 28 58 9918.99 5349 15849 9929.58 9238 10692 443143 443143 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [i]:33.03
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:1.51
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:10.84
  • if_expr:buff.hot_streak.react
    rop_phase
    [s]:3.68
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [w]:9.45
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:2.66
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [z]:10.44
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 126 2.3% 72.4 4.12sec 522 0 Periodic 153.6 139 384 246 43.7% 77.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 72.40 0.00 153.64 153.64 0.0000 1.5107 37779.03 37779.03 0.00% 162.77 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.33% 86.54 53 124 139.12 15 224 139.17 132 150 12040 12040 0.00%
crit 43.67% 67.10 49 89 383.52 35 515 384.03 357 428 25739 25739 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Radiant Spark 137 2.5% 8.6 37.00sec 4812 4009 Direct 8.6 1631 3531 2166 28.1%
Periodic 61.9 169 503 366 59.1% 28.1%

Stats Details: Radiant Spark

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.56 8.56 61.86 61.86 1.2003 1.3613 41211.69 41211.69 0.00% 436.12 4009.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.88% 6.16 1 10 1631.26 1491 2469 1630.65 1491 1897 10043 10043 0.00%
crit 28.12% 2.41 0 7 3530.68 2982 5357 3296.85 0 5090 8503 8503 0.00%
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 40.94% 25.33 13 39 169.16 17 298 169.19 144 194 4285 4285 0.00%
crit 59.06% 36.54 26 50 503.02 39 684 503.63 460 545 18381 18381 0.00%

Action Details: Radiant Spark

  • id:307443
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.760000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.082400
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:307443
  • name:Radiant Spark
  • school:arcane
  • tooltip:Suffering $w2 Arcane damage every $t2 sec.
  • description:Conjure a radiant spark that causes {$s1=0 + 76.0%} Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes {$307454s1=10}% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells.

Action Priority List

    default
    [R]:8.60
  • if_expr:buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
Scorch 225 4.1% 32.2 9.15sec 2095 1727 Direct 32.2 0 2096 2096 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.23 32.23 0.00 0.00 1.2132 0.0000 67528.81 67528.81 0.00% 1727.04 1727.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 32.23 24 42 2095.52 1257 5145 2093.19 1911 2311 67529 67529 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:2.18
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:8.81
  • if_expr:searing_touch.active
    standard_rotation
    [}]:21.62
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.9% 43.1 6.82sec 345 0 Direct 43.1 260 563 345 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.12 43.12 0.00 0.00 0.0000 0.0000 14881.35 14881.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.84% 30.98 14 52 259.69 253 268 259.69 255 265 8044 8044 0.00%
crit 28.16% 12.14 3 25 563.22 506 617 563.15 526 610 6837 6837 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Kyrian
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 223.45sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:2.00
  • if_expr:buff.combustion.up
Combustion 4.4 75.38sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.45 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:4.44
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 3.0 56.22sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.03 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:3.03
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Kyrian
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 303.55sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.43 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.42
Rune of Power 6.1 49.77sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.12 0.00 0.00 0.00 1.1871 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:6.14
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.5 75.31sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 224.1sec 224.1sec 11.9sec 8.02% 17.41% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:206.8s / 239.4s
  • trigger_min/max:206.8s / 239.4s
  • trigger_pct:100.00%
  • duration_min/max:2.9s / 12.0s

Stack Uptimes

  • berserking_1:8.02%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.4 0.0 75.5sec 75.5sec 11.8sec 17.56% 0.00% 101.0 (101.0) 4.3

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:62.1s / 90.4s
  • trigger_min/max:62.1s / 90.4s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 12.0s

Stack Uptimes

  • combustion_1:17.56%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 8.6 0.0 36.6sec 36.6sec 19.4sec 55.64% 0.00% 0.0 (0.0) 8.1

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 72.2s
  • trigger_min/max:30.0s / 72.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:55.64%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.7 21.7 9.4sec 4.5sec 5.1sec 35.13% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 47.0s
  • trigger_min/max:1.4s / 47.0s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.1s

Stack Uptimes

  • fireball_1:18.94%
  • fireball_2:9.26%
  • fireball_3:4.49%
  • fireball_4:1.78%
  • fireball_5:0.54%
  • fireball_6:0.13%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.5 0.0 75.2sec 75.2sec 14.8sec 21.98% 0.00% 0.0 (0.0) 4.3

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:61.7s / 90.4s
  • trigger_min/max:61.7s / 90.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:21.98%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 85.4 0.0 3.5sec 3.5sec 1.2sec 35.17% 45.66% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 22.5s
  • trigger_min/max:0.2s / 22.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • heating_up_1:35.17%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 71.7 0.0 4.2sec 4.2sec 0.8sec 14.92% 98.61% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 42.6s
  • trigger_min/max:0.5s / 42.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.1s

Stack Uptimes

  • hot_streak_1:14.92%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 303.1sec 303.1sec 23.5sec 10.96% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 315.8s
  • trigger_min/max:300.0s / 315.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.96%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.6 0.0 29.1sec 29.0sec 11.8sec 41.61% 0.00% 0.0 (0.0) 10.2

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 64.5s
  • trigger_min/max:10.2s / 64.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 22.2s

Stack Uptimes

  • rune_of_power_1:41.61%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.5 0.0 75.4sec 75.4sec 14.7sec 16.91% 0.00% 0.0 (0.0) 3.3

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:61.7s / 89.8s
  • trigger_min/max:61.7s / 89.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:16.91%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 85.4 66.0 106.0 3.5s 0.2s 22.5s
Heating Up removed 13.3 2.0 27.0 19.2s 1.1s 165.9s
Heating Up converted with Fire Blast 18.6 10.0 27.0 16.1s 0.5s 112.0s
Hot Streak procs 71.7 56.0 94.0 4.2s 0.5s 42.6s
Hot Streak spells used 229.6 186.0 275.0 1.3s 0.0s 7.1s
Hot Streak spell crits 158.8 126.0 199.0 1.9s 0.0s 18.9s
Hot Streak spell crits wasted 1.7 0.0 7.0 70.8s 0.1s 296.0s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 16.88% 11.57% 21.48% 0.5s 0.0s 3.5s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.671120.042239.915
Counterspell68.7046.011307.395232.580145.311359.116
Radiant Spark5.1700.00028.53745.60524.55468.153
Fire Blast0.4010.00010.72615.6113.79730.954
Rune of Power5.7470.00025.23436.44418.47168.688
Dragon's Breath145.92353.061326.398281.925198.598359.910
Combustion2.0810.00010.0529.2693.27218.082
Phoenix Flames3.3310.00032.94242.0986.50793.168

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Kyrian
mana_regen Mana 2403.79 232086.62 100.00% 96.55 68239.58 22.72%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 772.00 777.67 68218.2 48292.9 42333.0 50000.0
Usage Type Count Total Avg RPE APR
Kyrian
arcane_explosion Mana 1.5 7487.6 5000.0 5087.7 0.3
combustion Mana 4.5 22562.1 5000.0 5073.7 0.0
counterspell Mana 3.1 3080.4 1000.0 1018.1 0.0
dragons_breath Mana 1.1 2226.4 2000.0 2016.2 2.1
fire_blast Mana 39.4 19707.1 500.0 507.9 10.9
fireball Mana 74.9 74861.0 1000.0 1016.3 2.8
frostbolt Mana 8.8 8757.7 1000.0 1015.9 1.8
pyroblast Mana 73.8 73754.7 1000.0 1029.6 7.8
radiant_spark Mana 8.7 8700.1 1000.0 1015.9 4.7
scorch Mana 32.7 16366.9 500.0 507.8 4.1

Statistics & Data Analysis

Fight Length
Kyrian Fight Length
Count 1007
Mean 300.67
Minimum 240.04
Maximum 359.92
Spread ( max - min ) 119.87
Range [ ( max - min ) / 2 * 100% ] 19.93%
Standard Deviation 35.3104
5th Percentile 245.54
95th Percentile 354.97
( 95th Percentile - 5th Percentile ) 109.43
Mean Distribution
Standard Deviation 1.1127
95.00% Confidence Interval ( 298.49 - 302.85 )
Normalized 95.00% Confidence Interval ( 99.27% - 100.73% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 530
0.1% Error 52981
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1065
DPS
Kyrian Damage Per Second
Count 1007
Mean 5459.32
Minimum 4930.75
Maximum 6138.65
Spread ( max - min ) 1207.90
Range [ ( max - min ) / 2 * 100% ] 11.06%
Standard Deviation 169.5782
5th Percentile 5199.24
95th Percentile 5746.28
( 95th Percentile - 5th Percentile ) 547.04
Mean Distribution
Standard Deviation 5.3439
95.00% Confidence Interval ( 5448.84 - 5469.79 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3707
0.1 Scale Factor Error with Delta=300 246
0.05 Scale Factor Error with Delta=300 982
0.01 Scale Factor Error with Delta=300 24549
Priority Target DPS
Kyrian Priority Target Damage Per Second
Count 1007
Mean 5459.32
Minimum 4930.75
Maximum 6138.65
Spread ( max - min ) 1207.90
Range [ ( max - min ) / 2 * 100% ] 11.06%
Standard Deviation 169.5782
5th Percentile 5199.24
95th Percentile 5746.28
( 95th Percentile - 5th Percentile ) 547.04
Mean Distribution
Standard Deviation 5.3439
95.00% Confidence Interval ( 5448.84 - 5469.79 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 38
0.1% Error 3707
0.1 Scale Factor Error with Delta=300 246
0.05 Scale Factor Error with Delta=300 982
0.01 Scale Factor Error with Delta=300 24549
DPS(e)
Kyrian Damage Per Second (Effective)
Count 1007
Mean 5459.32
Minimum 4930.75
Maximum 6138.65
Spread ( max - min ) 1207.90
Range [ ( max - min ) / 2 * 100% ] 11.06%
Damage
Kyrian Damage
Count 1007
Mean 1634342.39
Minimum 1261206.76
Maximum 1987104.29
Spread ( max - min ) 725897.53
Range [ ( max - min ) / 2 * 100% ] 22.21%
DTPS
Kyrian Damage Taken Per Second
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Kyrian Healing Per Second
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Kyrian Healing Per Second (Effective)
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Kyrian Heal
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Kyrian Healing Taken Per Second
Count 1007
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Kyrian Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
KyrianTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Kyrian Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
R 8.60 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 4.46 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 3.03 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 1.47 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 8.66 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 6.14 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.42 potion
0.00 blood_fury
c 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 4.46 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 18.64 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 4.44 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 33.03 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 1.51 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 11.48 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 4.32 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 2.18 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.10 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
o 10.84 pyroblast,if=buff.hot_streak.react
p 5.03 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 6.63 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
s 3.68 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 0.29 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 8.81 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
v 22.99 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 9.45 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
x 2.66 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 8.49 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
z 10.44 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
{ 0.75 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 21.62 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 46.40 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Kyrian 50000.0/50000: 100% mana
Pre precombat 1 food Kyrian 50000.0/50000: 100% mana
Pre precombat 2 augmentation Kyrian 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R radiant_spark Fluffy_Pillow 49000.0/50000: 98% mana
0:01.236 default W frostbolt Fluffy_Pillow 49007.0/50000: 98% mana bloodlust
0:02.501 combustion_cooldowns b potion Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command
0:02.501 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:02.501 default S use_item_soul_igniter Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.501 default T cancel_buff Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.501 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.274 combustion_phase g combustion Fluffy_Pillow 49778.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.274 combustion_phase e fire_blast Fluffy_Pillow 44778.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.774 combustion_phase e fire_blast Fluffy_Pillow 44778.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.922 combustion_cooldowns c berserking Fluffy_Pillow 43426.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.922 combustion_phase i pyroblast Fluffy_Pillow 43426.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.785 combustion_phase i pyroblast Fluffy_Pillow 43289.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.785 combustion_phase e fire_blast Fluffy_Pillow 42289.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.650 combustion_phase i pyroblast Fluffy_Pillow 42654.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.512 combustion_phase k phoenix_flames Fluffy_Pillow 42516.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.375 combustion_phase i pyroblast Fluffy_Pillow 43379.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.237 combustion_phase k phoenix_flames Fluffy_Pillow 43241.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.101 combustion_phase i pyroblast Fluffy_Pillow 44105.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.101 combustion_phase e fire_blast Fluffy_Pillow 43105.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.966 combustion_phase i pyroblast Fluffy_Pillow 43470.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.830 combustion_phase k phoenix_flames Fluffy_Pillow 43334.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.693 combustion_phase i pyroblast Fluffy_Pillow 44197.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.556 combustion_phase m scorch Fluffy_Pillow 44060.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.419 combustion_phase j pyroblast Fluffy_Pillow 44423.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.294 combustion_phase m scorch Fluffy_Pillow 44298.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.806 combustion_phase e fire_blast Fluffy_Pillow 44810.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.159 combustion_phase i pyroblast Fluffy_Pillow 44163.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.025 default Y rune_of_power Fluffy_Pillow 44029.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.975 rop_phase o pyroblast Fluffy_Pillow 44979.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.925 rop_phase v fireball Fluffy_Pillow 44929.0/50000: 90% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.347 rop_phase v fireball Fluffy_Pillow 45351.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.770 rop_phase v fireball Fluffy_Pillow 45774.0/50000: 92% mana bloodlust, fireball, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.192 rop_phase v fireball Fluffy_Pillow 46196.0/50000: 92% mana bloodlust, fireball(2), rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.342 rop_phase q fire_blast Fluffy_Pillow 47346.0/50000: 95% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.612 rop_phase o pyroblast Fluffy_Pillow 46116.0/50000: 92% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.562 rop_phase v fireball Fluffy_Pillow 46066.0/50000: 92% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.987 rop_phase v fireball Fluffy_Pillow 46491.0/50000: 93% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:27.411 rop_phase v fireball Fluffy_Pillow 46915.0/50000: 94% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:27.411 rop_phase q fire_blast Fluffy_Pillow 46915.0/50000: 94% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:28.833 rop_phase o pyroblast Fluffy_Pillow 46837.0/50000: 94% mana bloodlust, fireball, hot_streak, rune_of_power
0:29.783 standard_rotation ~ fireball Fluffy_Pillow 46787.0/50000: 94% mana bloodlust, fireball(2)
0:31.204 default R radiant_spark Fluffy_Pillow 47208.0/50000: 94% mana bloodlust, fireball(2)
0:32.179 default W frostbolt Fluffy_Pillow 47183.0/50000: 94% mana bloodlust, heating_up
0:33.446 standard_rotation ~ fireball Fluffy_Pillow 47450.0/50000: 95% mana bloodlust, heating_up, disciplinary_command
0:33.589 standard_rotation y fire_blast Fluffy_Pillow 47550.0/50000: 95% mana bloodlust, heating_up, disciplinary_command
0:34.868 standard_rotation w pyroblast Fluffy_Pillow 47372.0/50000: 95% mana bloodlust, hot_streak, disciplinary_command
0:35.818 standard_rotation ~ fireball Fluffy_Pillow 47322.0/50000: 95% mana bloodlust, fireball, disciplinary_command
0:37.240 standard_rotation ~ fireball Fluffy_Pillow 47744.0/50000: 95% mana bloodlust, fireball, disciplinary_command
0:38.662 standard_rotation ~ fireball Fluffy_Pillow 48166.0/50000: 96% mana bloodlust, fireball(2), disciplinary_command
0:39.892 standard_rotation y fire_blast Fluffy_Pillow 49356.0/50000: 99% mana bloodlust, heating_up, disciplinary_command
0:40.086 standard_rotation w pyroblast Fluffy_Pillow 48090.0/50000: 96% mana bloodlust, hot_streak, disciplinary_command
0:41.035 standard_rotation ~ fireball Fluffy_Pillow 48039.0/50000: 96% mana fireball, heating_up, disciplinary_command
0:42.883 standard_rotation ~ fireball Fluffy_Pillow 48887.0/50000: 98% mana fireball, heating_up, disciplinary_command
0:44.731 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), disciplinary_command
0:46.577 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), disciplinary_command
0:48.424 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), disciplinary_command
0:50.272 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
0:52.118 standard_rotation w pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, disciplinary_command
0:53.350 standard_rotation ~ fireball Fluffy_Pillow 49235.0/50000: 98% mana heating_up, disciplinary_command
0:55.198 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
0:57.046 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
0:58.893 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:00.738 standard_rotation ~ fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball
1:02.585 default Y rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:03.820 rop_phase v fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:03.820 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:05.666 rop_phase o pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
1:06.899 rop_phase v fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, rune_of_power
1:08.746 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:10.594 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
1:12.440 default R radiant_spark Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power
1:13.673 default W frostbolt Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), rune_of_power
1:15.316 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), rune_of_power, disciplinary_command
1:15.316 default S use_item_soul_igniter Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), rune_of_power, disciplinary_command, gladiators_badge
1:15.316 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:16.509 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), disciplinary_command, soul_ignition, gladiators_badge
1:16.509 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(4), rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:17.010 combustion_phase e fire_blast Fluffy_Pillow 45001.0/50000: 90% mana combustion, fireball(4), heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:17.163 combustion_phase i pyroblast Fluffy_Pillow 43654.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:18.395 combustion_phase i pyroblast Fluffy_Pillow 43886.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:18.395 combustion_phase e fire_blast Fluffy_Pillow 42886.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:19.630 combustion_phase i pyroblast Fluffy_Pillow 43621.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:20.862 combustion_phase k phoenix_flames Fluffy_Pillow 43853.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:22.095 combustion_phase i pyroblast Fluffy_Pillow 45086.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:23.328 combustion_phase k phoenix_flames Fluffy_Pillow 45319.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:24.560 combustion_phase i pyroblast Fluffy_Pillow 46551.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:24.755 combustion_phase e fire_blast Fluffy_Pillow 45746.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:25.794 combustion_phase i pyroblast Fluffy_Pillow 46285.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:27.026 combustion_phase k phoenix_flames Fluffy_Pillow 46517.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:28.259 combustion_phase i pyroblast Fluffy_Pillow 47750.0/50000: 96% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:29.493 standard_rotation ~ fireball Fluffy_Pillow 47984.0/50000: 96% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:31.340 standard_rotation ~ fireball Fluffy_Pillow 48831.0/50000: 98% mana heating_up, disciplinary_command
1:33.188 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
1:35.033 standard_rotation ~ fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(2), disciplinary_command
1:36.879 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
1:38.727 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:40.574 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:41.805 standard_rotation ~ fireball Fluffy_Pillow 49235.0/50000: 98% mana heating_up
1:43.653 default R radiant_spark Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:44.903 default W frostbolt Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:46.544 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, disciplinary_command
1:48.390 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, disciplinary_command
1:50.237 default Y rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
1:51.470 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), rune_of_power, disciplinary_command
1:51.470 rop_phase v fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(3), heating_up, rune_of_power, disciplinary_command
1:51.988 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), heating_up, rune_of_power, disciplinary_command
1:53.318 rop_phase o pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), hot_streak, rune_of_power, disciplinary_command
1:54.552 rop_phase o pyroblast Fluffy_Pillow 49239.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
1:55.784 rop_phase v fireball Fluffy_Pillow 49471.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
1:55.784 rop_phase q fire_blast Fluffy_Pillow 49471.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
1:57.631 rop_phase o pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
1:58.865 rop_phase v fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
2:00.712 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
2:02.560 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
2:02.630 rop_phase q fire_blast Fluffy_Pillow 49075.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
2:04.408 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, disciplinary_command
2:05.640 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball(2), disciplinary_command
2:07.489 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:09.338 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
2:11.186 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:13.034 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:14.882 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:16.729 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:18.576 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:20.423 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:22.270 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:23.504 default U counterspell Fluffy_Pillow 49238.0/50000: 98% mana fireball, heating_up
2:23.504 default W frostbolt Fluffy_Pillow 48238.0/50000: 96% mana fireball, heating_up
2:25.147 default R radiant_spark Fluffy_Pillow 48881.0/50000: 98% mana fireball, heating_up, disciplinary_command
2:26.382 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, heating_up, disciplinary_command
2:28.230 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, disciplinary_command
2:28.230 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, disciplinary_command, gladiators_badge
2:29.396 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, disciplinary_command, gladiators_badge
2:30.078 combustion_phase i pyroblast Fluffy_Pillow 44682.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:31.310 default S use_item_soul_igniter Fluffy_Pillow 44914.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:31.310 combustion_phase i pyroblast Fluffy_Pillow 44914.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:31.310 combustion_phase e fire_blast Fluffy_Pillow 43914.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:32.543 combustion_phase i pyroblast Fluffy_Pillow 44647.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:32.543 combustion_phase e fire_blast Fluffy_Pillow 43647.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:33.776 combustion_phase i pyroblast Fluffy_Pillow 44380.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:33.776 combustion_phase e fire_blast Fluffy_Pillow 43380.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:35.010 combustion_phase i pyroblast Fluffy_Pillow 44114.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:36.243 combustion_phase k phoenix_flames Fluffy_Pillow 44347.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:37.476 combustion_phase i pyroblast Fluffy_Pillow 45580.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:38.708 combustion_phase k phoenix_flames Fluffy_Pillow 45812.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:39.941 combustion_phase i pyroblast Fluffy_Pillow 47045.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:39.941 combustion_phase e fire_blast Fluffy_Pillow 46045.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:41.175 combustion_phase i pyroblast Fluffy_Pillow 46779.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:42.408 default Y rune_of_power Fluffy_Pillow 47012.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
2:43.641 rop_phase v fireball Fluffy_Pillow 48245.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command, soul_ignition
2:45.489 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, soul_ignition
2:47.337 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:48.545 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:49.185 rop_phase o pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
2:50.419 rop_phase v fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball, rune_of_power
2:52.267 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:54.114 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:54.114 default W frostbolt Fluffy_Pillow 48004.0/50000: 96% mana heating_up, rune_of_power
2:55.756 standard_rotation x pyroblast Fluffy_Pillow 48646.0/50000: 97% mana hot_streak, disciplinary_command
2:56.990 default R radiant_spark Fluffy_Pillow 48880.0/50000: 98% mana heating_up, disciplinary_command
2:57.652 standard_rotation y fire_blast Fluffy_Pillow 49542.0/50000: 99% mana heating_up, disciplinary_command
2:58.224 standard_rotation x pyroblast Fluffy_Pillow 48614.0/50000: 97% mana hot_streak, disciplinary_command
2:59.457 standard_rotation } scorch Fluffy_Pillow 48847.0/50000: 98% mana heating_up, disciplinary_command
3:00.689 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
3:01.936 standard_rotation } scorch Fluffy_Pillow 49750.0/50000: 100% mana disciplinary_command
3:03.169 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
3:04.404 standard_rotation y fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
3:04.404 standard_rotation x pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, disciplinary_command
3:05.636 standard_rotation } scorch Fluffy_Pillow 49238.0/50000: 98% mana disciplinary_command
3:06.868 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana disciplinary_command
3:08.101 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
3:09.344 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command
3:10.578 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
3:11.812 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
3:13.056 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, disciplinary_command
3:14.291 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
3:15.533 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana disciplinary_command
3:16.766 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:17.999 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:19.243 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:20.477 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:21.710 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:22.954 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:24.187 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:25.421 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:26.663 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana
3:27.895 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:29.128 default Y rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:29.128 standard_rotation y fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:30.361 rop_phase o pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:30.361 rop_phase p fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
3:31.594 rop_phase u scorch Fluffy_Pillow 49733.0/50000: 99% mana hot_streak, rune_of_power
3:32.828 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:34.061 rop_phase u scorch Fluffy_Pillow 49738.0/50000: 99% mana rune_of_power
3:35.293 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
3:36.528 rop_phase s pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
3:37.774 rop_phase u scorch Fluffy_Pillow 49752.0/50000: 100% mana rune_of_power
3:39.009 rop_phase u scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
3:40.243 rop_phase s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
3:41.485 default R radiant_spark Fluffy_Pillow 49747.0/50000: 99% mana heating_up, rune_of_power
3:42.719 default W frostbolt Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:44.362 standard_rotation } scorch Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
3:45.593 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49502.0/50000: 99% mana heating_up, disciplinary_command
3:45.593 combustion_phase j pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge
3:46.842 default S use_item_soul_igniter Fluffy_Pillow 49751.0/50000: 100% mana heating_up, disciplinary_command, gladiators_badge
3:46.842 combustion_phase l fireball Fluffy_Pillow 49751.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:48.000 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:48.000 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:48.688 combustion_cooldowns c berserking Fluffy_Pillow 44188.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:48.688 combustion_phase i pyroblast Fluffy_Pillow 44188.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:49.810 combustion_phase i pyroblast Fluffy_Pillow 44310.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:49.810 combustion_phase e fire_blast Fluffy_Pillow 43310.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:50.931 combustion_phase i pyroblast Fluffy_Pillow 43931.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:50.931 combustion_phase e fire_blast Fluffy_Pillow 42931.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:52.053 combustion_phase i pyroblast Fluffy_Pillow 43553.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:53.177 combustion_phase k phoenix_flames Fluffy_Pillow 43677.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:54.298 combustion_phase i pyroblast Fluffy_Pillow 44798.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:55.420 combustion_phase k phoenix_flames Fluffy_Pillow 44920.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:56.541 combustion_phase i pyroblast Fluffy_Pillow 46041.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:56.541 combustion_phase e fire_blast Fluffy_Pillow 45041.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:57.662 combustion_phase i pyroblast Fluffy_Pillow 45662.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:58.784 combustion_phase k phoenix_flames Fluffy_Pillow 45784.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:59.906 combustion_phase i pyroblast Fluffy_Pillow 46906.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:01.028 standard_rotation } scorch Fluffy_Pillow 47028.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition
4:02.263 standard_rotation z pyroblast Fluffy_Pillow 47763.0/50000: 96% mana heating_up, disciplinary_command
4:03.506 standard_rotation } scorch Fluffy_Pillow 48006.0/50000: 96% mana disciplinary_command
4:03.506 standard_rotation y fire_blast Fluffy_Pillow 48006.0/50000: 96% mana disciplinary_command
4:04.740 standard_rotation z pyroblast Fluffy_Pillow 48240.0/50000: 96% mana heating_up
4:05.982 standard_rotation } scorch Fluffy_Pillow 48482.0/50000: 97% mana
4:07.217 standard_rotation } scorch Fluffy_Pillow 49217.0/50000: 98% mana
4:08.451 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:09.696 standard_rotation } scorch Fluffy_Pillow 49750.0/50000: 100% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Kyrian"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=kyrian

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

Necrolord : 5363 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5363.2 5363.2 10.4 / 0.193% 657.3 / 12.3% 6.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
801.2 795.2 Mana 0.00% 55.2 99.3% 100%
Talents
Necrolord
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Necrolord 5363
Arcane Explosion 11 0.2% 2.4 111.31sec 1327 1160 Direct 2.4 1040 2086 1328 27.5%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.41 2.41 0.00 0.00 1.1445 0.0000 3196.08 3196.08 0.00% 1160.10 1160.10
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.54% 1.75 0 4 1040.23 986 1463 960.65 0 1463 1817 1817 0.00%
crit 27.46% 0.66 0 3 2085.55 1971 2925 1079.83 0 2925 1379 1379 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:2.41
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 165 3.1% 4.5 79.16sec 11044 0 Direct 4.3 8629 19026 11526 27.8%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.46 4.27 0.00 0.00 0.0000 0.0000 49202.71 49202.71 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.18% 3.08 0 5 8629.12 6460 9586 8591.14 0 9586 26599 26599 0.00%
crit 27.82% 1.19 0 4 19026.09 14857 22048 14051.08 0 22048 22603 22603 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 26 0.5% 29.7 9.88sec 263 0 Direct 29.7 155 420 263 40.6%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.70 29.70 0.00 0.00 0.0000 0.0000 7804.13 7804.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.42% 17.65 6 31 155.31 132 241 155.24 136 177 2740 2740 0.00%
crit 40.58% 12.05 3 26 420.15 265 617 420.66 306 546 5064 5064 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 16 0.3% 1.1 105.26sec 4396 3729 Direct 1.1 0 4393 4393 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.12 1.12 0.00 0.00 1.1789 0.0000 4926.51 4926.51 0.00% 3729.38 3729.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.12 0 4 4393.36 3680 4838 3371.07 0 4838 4927 4927 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.12
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 21.2 13.42sec 629 0 Direct 21.2 473 1029 628 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.24 21.24 0.00 0.00 0.0000 0.0000 13349.01 13349.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 15.29 5 28 472.57 460 488 472.62 460 485 7225 7225 0.00%
crit 28.02% 5.95 0 16 1029.07 920 1121 1024.28 0 1121 6124 6124 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 681 12.7% 38.6 7.74sec 5252 0 Direct 38.6 0 5251 5251 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.59 38.59 0.00 0.00 0.0000 0.0000 202694.01 202694.01 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.59 31 47 5250.99 3108 7236 5253.86 4961 5504 202694 202694 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    combustion_phase
    [e]:18.54
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:4.82
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [q]:6.60
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:8.63
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 672 (702) 12.5% (13.1%) 75.3 3.47sec 2776 1570 Direct 75.3 (209.9) 1719 3933 2657 42.3% (42.3%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.31 75.30 0.00 0.00 1.7689 0.0000 200085.39 200085.39 0.00% 1569.54 1569.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.65% 43.41 25 60 1719.39 1467 2671 1720.41 1612 1828 74649 74649 0.00%
crit 42.35% 31.89 19 45 3932.64 2933 6829 3938.02 3704 4262 125436 125436 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:4.59
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [v]:23.21
    standard_rotation
    [~]:47.58
    Conflagration 30 0.6% 75.3 3.47sec 119 0 Periodic 134.6 38 103 67 45.0% 68.8%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.30 0.00 134.59 134.59 0.0000 1.5339 8996.49 8996.49 0.00% 43.58 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.98% 74.00 47 96 37.50 0 59 37.50 36 39 2775 2775 0.00%
crit 45.02% 60.59 42 83 102.66 0 151 102.75 95 110 6221 6221 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 55 1.0% 8.6 36.73sec 1896 1220 Direct 8.5 1146 3207 1903 36.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.57 8.54 0.00 0.00 1.5543 0.0000 16247.40 16247.40 0.00% 1220.05 1220.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.27% 5.40 1 9 1145.64 1003 1673 1145.70 1003 1380 6189 6189 0.00%
crit 36.73% 3.14 1 8 3206.95 2306 4669 3343.78 2702 4669 10058 10058 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:8.62
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1171 21.8% 232.2 1.28sec 1501 0 Periodic 296.8 1174 0 1174 0.0% 98.9%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 232.16 0.00 296.79 296.79 0.0000 1.0000 348565.50 348565.50 0.00% 1174.46 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 296.79 239 359 1173.99 62 4008 1176.10 1028 1358 348566 348566 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5032 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 126  / 17 0.3% 96.0 1.22sec 52 43 Direct 96.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2326 0.0000 5031.72 5031.72 0.00% 42.52 42.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 69.09 54 82 40.98 29 51 40.98 39 43 2832 2832 0.00%
crit 28.03% 26.91 14 42 81.79 58 101 81.75 71 91 2200 2200 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2303.81
Phoenix Flames 0 (281) 0.0% (5.2%) 12.4 24.35sec 6761 6044

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.37 0.00 0.00 0.00 1.1185 0.0000 0.00 0.00 0.00% 6044.49 6044.49

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:11.38
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:0.25
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [{]:0.74
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 281 5.2% 12.3 24.37sec 6780 0 Direct 12.3 2063 7067 6778 94.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.33 12.33 0.00 0.00 0.0000 0.0000 83607.39 83607.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 5.77% 0.71 0 4 2062.69 1766 3250 1071.54 0 3250 1470 1470 0.00%
crit 94.23% 11.62 7 16 7067.39 3532 8222 7074.06 6396 7414 82138 82138 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1783 (1915) 33.2% (35.7%) 72.2 4.11sec 7886 6816 Direct 72.9 (228.5) 3221 9835 7264 61.1% (61.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 72.18 72.95 0.00 0.00 1.1569 0.0000 530026.48 530026.48 0.00% 6816.48 6816.48
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.85% 28.34 17 44 3220.98 2674 5414 3220.79 2988 3488 91289 91289 0.00%
crit 61.15% 44.61 30 63 9834.84 5349 12452 9851.56 8839 10571 438738 438738 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [i]:32.65
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:1.56
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:10.78
  • if_expr:buff.hot_streak.react
    rop_phase
    [s]:3.66
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [w]:10.14
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:2.30
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [z]:11.08
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 132 2.5% 72.9 4.12sec 537 0 Periodic 155.5 140 397 252 43.5% 78.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 72.95 0.00 155.51 155.51 0.0000 1.5121 39177.13 39177.13 0.00% 166.61 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.47% 87.81 53 126 140.12 15 224 140.14 131 149 12303 12303 0.00%
crit 43.53% 67.70 45 95 396.89 35 566 397.71 369 442 26874 26874 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 229 4.3% 33.0 8.78sec 2069 1704 Direct 33.0 0 2070 2070 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.02 33.01 0.00 0.00 1.2139 0.0000 68302.52 68302.52 0.00% 1704.20 1704.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.01 24 45 2069.51 1257 3675 2067.83 1925 2231 68303 68303 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:2.37
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:8.91
  • if_expr:searing_touch.active
    standard_rotation
    [}]:22.13
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.9% 42.6 6.97sec 344 0 Direct 42.6 260 564 344 27.6%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.62 42.62 0.00 0.00 0.0000 0.0000 14647.40 14647.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.37% 30.84 16 52 259.64 253 268 259.66 254 265 8009 8009 0.00%
crit 27.63% 11.78 2 25 563.81 506 617 563.83 510 612 6639 6639 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Necrolord
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 224.72sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:2.00
  • if_expr:buff.combustion.up
Combustion 4.4 75.62sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.42 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:4.42
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.6 55.22sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.56 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:4.56
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Deathborne 2.0 223.81sec

Stats Details: Deathborne

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 1.2335 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Deathborne

  • id:324220
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:324220
  • name:Deathborne
  • school:shadow
  • tooltip:Transformed into a powerful skeletal mage, greatly enhancing your Frostbolt, Fireball, and Arcane Blast and increasing your spell damage by {$s2=10}%.
  • description:Transform into a powerful skeletal mage for {$d=20 seconds}. While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to {$s4=2} enemies near your target and your spell damage is increased by {$s2=10}%.

Action Priority List

    default
    [R]:2.00
  • if_expr:buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Necrolord
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 303.13sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.40 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.39
Rune of Power 6.1 49.86sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.08 0.00 0.00 0.00 1.1868 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:6.11
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.5 75.39sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 223.8sec 223.8sec 11.9sec 8.11% 17.29% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:207.9s / 237.2s
  • trigger_min/max:207.9s / 237.2s
  • trigger_pct:100.00%
  • duration_min/max:1.5s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.61% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.61%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.4 0.0 75.3sec 75.3sec 11.8sec 17.62% 0.00% 100.4 (100.4) 4.3

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:61.5s / 91.0s
  • trigger_min/max:61.5s / 91.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:17.62%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Deathborne 2.0 0.0 222.9sec 222.9sec 19.9sec 13.49% 0.00% 0.0 (0.0) 1.9

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_deathborne
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:207.1s / 236.1s
  • trigger_min/max:207.1s / 236.1s
  • trigger_pct:100.00%
  • duration_min/max:7.1s / 20.0s

Stack Uptimes

  • deathborne_1:13.49%

Spelldata

  • id:324220
  • name:Deathborne
  • tooltip:Transformed into a powerful skeletal mage, greatly enhancing your Frostbolt, Fireball, and Arcane Blast and increasing your spell damage by {$s2=10}%.
  • description:Transform into a powerful skeletal mage for {$d=20 seconds}. While in the form of a skeletal mage, your Frostbolt, Fireball, and Arcane Blast hit up to {$s4=2} enemies near your target and your spell damage is increased by {$s2=10}%.
  • max_stacks:0
  • duration:20.00
  • cooldown:180.00
  • default_chance:0.00%
Disciplinary Command 8.6 0.0 36.5sec 36.5sec 19.4sec 55.81% 0.00% 0.0 (0.0) 8.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 63.4s
  • trigger_min/max:30.0s / 63.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:55.81%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 298.1sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 21.1 22.3 9.2sec 4.4sec 5.0sec 35.25% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 54.9s
  • trigger_min/max:1.4s / 54.9s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.7s

Stack Uptimes

  • fireball_1:19.10%
  • fireball_2:9.22%
  • fireball_3:4.44%
  • fireball_4:1.79%
  • fireball_5:0.58%
  • fireball_6:0.12%
  • fireball_7:0.03%
  • fireball_8:0.08%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.5 0.0 75.0sec 75.0sec 14.7sec 22.06% 0.00% 0.0 (0.0) 4.3

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.8s / 94.7s
  • trigger_min/max:60.8s / 94.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:22.06%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 86.0 0.0 3.5sec 3.5sec 1.2sec 35.38% 45.67% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 21.9s
  • trigger_min/max:0.2s / 21.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s

Stack Uptimes

  • heating_up_1:35.38%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 72.3 0.0 4.1sec 4.1sec 0.8sec 14.00% 98.62% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 41.5s
  • trigger_min/max:0.5s / 41.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.6s

Stack Uptimes

  • hot_streak_1:14.00%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 303.1sec 303.1sec 23.1sec 10.64% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 314.5s
  • trigger_min/max:300.0s / 314.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.64%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.5 0.0 29.1sec 29.1sec 11.8sec 41.57% 0.00% 0.0 (0.0) 10.1

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 60.3s
  • trigger_min/max:6.5s / 60.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 18.5s

Stack Uptimes

  • rune_of_power_1:41.57%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.5 0.0 75.1sec 75.1sec 14.6sec 16.94% 0.00% 0.0 (0.0) 3.3

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.8s / 89.8s
  • trigger_min/max:60.8s / 89.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:16.94%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 298.1sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 298.1sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 298.1sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 86.0 66.0 107.0 3.5s 0.2s 21.9s
Heating Up removed 13.3 5.0 25.0 18.9s 1.1s 156.4s
Heating Up converted with Fire Blast 18.8 11.0 26.0 15.8s 0.5s 85.5s
Hot Streak procs 72.3 57.0 93.0 4.1s 0.5s 41.5s
Hot Streak spells used 232.2 189.0 281.0 1.3s 0.0s 5.9s
Hot Streak spell crits 159.7 125.0 201.0 1.9s 0.0s 18.9s
Hot Streak spell crits wasted 1.4 0.0 7.0 82.6s 0.1s 303.2s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.68% 10.73% 20.53% 0.5s 0.0s 3.7s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000178.069120.119239.972
Counterspell38.8154.365150.098193.100105.425285.794
Deathborne20.8580.00054.86441.74825.84154.864
Fire Blast0.3780.00010.07514.6163.38132.064
Rune of Power5.7640.00024.61036.42017.84575.631
Dragon's Breath152.84053.668322.924279.130203.744359.490
Combustion2.1890.00010.2239.6923.51122.549
Phoenix Flames3.3900.00038.23242.5166.50792.521

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Necrolord
mana_regen Mana 2348.38 237012.69 100.00% 100.93 60745.13 20.40%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 795.18 801.20 60711.3 48205.0 42317.0 50000.0
Usage Type Count Total Avg RPE APR
Necrolord
arcane_explosion Mana 2.4 12225.2 5000.0 5077.3 0.3
combustion Mana 4.5 22416.0 5000.0 5069.8 0.0
counterspell Mana 4.6 4621.3 1000.0 1012.9 0.0
deathborne Mana 2.0 5072.7 2500.0 2536.3 0.0
dragons_breath Mana 1.1 2267.0 2000.0 2022.7 2.2
fire_blast Mana 39.2 19576.3 500.0 507.3 10.4
fireball Mana 76.4 76436.9 1000.0 1015.0 2.7
frostbolt Mana 8.7 8693.0 1000.0 1014.5 1.9
pyroblast Mana 74.2 74228.0 1000.0 1028.3 7.7
scorch Mana 33.5 16746.6 500.0 507.2 4.1

Statistics & Data Analysis

Fight Length
Necrolord Fight Length
Count 1101
Mean 298.07
Minimum 240.12
Maximum 359.97
Spread ( max - min ) 119.85
Range [ ( max - min ) / 2 * 100% ] 20.10%
Standard Deviation 34.7644
5th Percentile 245.76
95th Percentile 353.79
( 95th Percentile - 5th Percentile ) 108.03
Mean Distribution
Standard Deviation 1.0477
95.00% Confidence Interval ( 296.02 - 300.12 )
Normalized 95.00% Confidence Interval ( 99.31% - 100.69% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 523
0.1% Error 52256
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1032
DPS
Necrolord Damage Per Second
Count 1101
Mean 5363.17
Minimum 4678.45
Maximum 6100.27
Spread ( max - min ) 1421.82
Range [ ( max - min ) / 2 * 100% ] 13.26%
Standard Deviation 175.4984
5th Percentile 5079.95
95th Percentile 5651.45
( 95th Percentile - 5th Percentile ) 571.50
Mean Distribution
Standard Deviation 5.2891
95.00% Confidence Interval ( 5352.81 - 5373.54 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4114
0.1 Scale Factor Error with Delta=300 263
0.05 Scale Factor Error with Delta=300 1052
0.01 Scale Factor Error with Delta=300 26293
Priority Target DPS
Necrolord Priority Target Damage Per Second
Count 1101
Mean 5363.17
Minimum 4678.45
Maximum 6100.27
Spread ( max - min ) 1421.82
Range [ ( max - min ) / 2 * 100% ] 13.26%
Standard Deviation 175.4984
5th Percentile 5079.95
95th Percentile 5651.45
( 95th Percentile - 5th Percentile ) 571.50
Mean Distribution
Standard Deviation 5.2891
95.00% Confidence Interval ( 5352.81 - 5373.54 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 42
0.1% Error 4114
0.1 Scale Factor Error with Delta=300 263
0.05 Scale Factor Error with Delta=300 1052
0.01 Scale Factor Error with Delta=300 26293
DPS(e)
Necrolord Damage Per Second (Effective)
Count 1101
Mean 5363.17
Minimum 4678.45
Maximum 6100.27
Spread ( max - min ) 1421.82
Range [ ( max - min ) / 2 * 100% ] 13.26%
Damage
Necrolord Damage
Count 1101
Mean 1590828.16
Minimum 1207330.62
Maximum 1917598.43
Spread ( max - min ) 710267.80
Range [ ( max - min ) / 2 * 100% ] 22.32%
DTPS
Necrolord Damage Taken Per Second
Count 1101
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Necrolord Healing Per Second
Count 1101
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Necrolord Healing Per Second (Effective)
Count 1101
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Necrolord Heal
Count 1101
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Necrolord Healing Taken Per Second
Count 1101
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Necrolord Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
NecrolordTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Necrolord Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
R 2.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 4.45 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 4.56 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 2.41 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 8.62 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 6.11 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.39 potion
0.00 blood_fury
c 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 4.46 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 18.54 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 4.42 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 32.65 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 1.56 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 11.38 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 4.59 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 2.37 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.12 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
o 10.78 pyroblast,if=buff.hot_streak.react
p 4.82 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 6.60 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
s 3.66 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 0.25 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 8.91 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
v 23.21 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 10.14 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
x 2.30 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 8.63 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
z 11.08 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
{ 0.74 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 22.13 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 47.58 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Necrolord 50000.0/50000: 100% mana
Pre precombat 1 food Necrolord 50000.0/50000: 100% mana
Pre precombat 2 augmentation Necrolord 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R deathborne Fluffy_Pillow 49000.0/50000: 98% mana
0:01.234 default W frostbolt Fluffy_Pillow 47505.0/50000: 95% mana bloodlust, deathborne
0:02.497 combustion_cooldowns b potion Fluffy_Pillow 47768.0/50000: 96% mana bloodlust, disciplinary_command, deathborne
0:02.497 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47768.0/50000: 96% mana bloodlust, disciplinary_command, deathborne, potion_of_spectral_intellect
0:02.497 default S use_item_soul_igniter Fluffy_Pillow 47768.0/50000: 96% mana bloodlust, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:02.497 default T cancel_buff Fluffy_Pillow 47768.0/50000: 96% mana bloodlust, disciplinary_command, deathborne, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.497 combustion_phase l fireball Fluffy_Pillow 47768.0/50000: 96% mana bloodlust, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:03.277 combustion_phase g combustion Fluffy_Pillow 48548.0/50000: 97% mana bloodlust, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:03.277 combustion_phase e fire_blast Fluffy_Pillow 43548.0/50000: 87% mana bloodlust, combustion, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:03.793 combustion_phase e fire_blast Fluffy_Pillow 43564.0/50000: 87% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:03.917 combustion_cooldowns c berserking Fluffy_Pillow 42188.0/50000: 84% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:03.917 combustion_phase i pyroblast Fluffy_Pillow 42188.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:04.780 combustion_phase i pyroblast Fluffy_Pillow 42051.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:04.780 combustion_phase e fire_blast Fluffy_Pillow 41051.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:05.643 combustion_phase i pyroblast Fluffy_Pillow 41414.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:06.505 combustion_phase k phoenix_flames Fluffy_Pillow 41276.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:07.368 combustion_phase i pyroblast Fluffy_Pillow 42139.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:08.232 combustion_phase k phoenix_flames Fluffy_Pillow 42003.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:09.096 combustion_phase i pyroblast Fluffy_Pillow 42867.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:09.096 combustion_phase e fire_blast Fluffy_Pillow 41867.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:09.958 combustion_phase i pyroblast Fluffy_Pillow 42229.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:10.823 combustion_phase k phoenix_flames Fluffy_Pillow 42094.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:11.687 combustion_phase i pyroblast Fluffy_Pillow 42958.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:12.550 combustion_phase m scorch Fluffy_Pillow 42821.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:13.414 combustion_phase j pyroblast Fluffy_Pillow 43185.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:14.287 combustion_phase m scorch Fluffy_Pillow 43058.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:14.796 combustion_phase e fire_blast Fluffy_Pillow 43567.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:15.151 combustion_phase i pyroblast Fluffy_Pillow 42922.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:16.014 default Y rune_of_power Fluffy_Pillow 42785.0/50000: 86% mana bloodlust, hot_streak, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:16.962 rop_phase o pyroblast Fluffy_Pillow 43733.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, deathborne, gladiators_badge, potion_of_spectral_intellect
0:17.912 rop_phase v fireball Fluffy_Pillow 43683.0/50000: 87% mana bloodlust, rune_of_power, disciplinary_command, deathborne, potion_of_spectral_intellect
0:19.335 rop_phase v fireball Fluffy_Pillow 44106.0/50000: 88% mana bloodlust, rune_of_power, disciplinary_command, deathborne, potion_of_spectral_intellect
0:20.756 rop_phase v fireball Fluffy_Pillow 44527.0/50000: 89% mana bloodlust, fireball, rune_of_power, disciplinary_command, deathborne, potion_of_spectral_intellect
0:22.179 rop_phase v fireball Fluffy_Pillow 44950.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.603 rop_phase v fireball Fluffy_Pillow 45374.0/50000: 91% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.027 rop_phase v fireball Fluffy_Pillow 45798.0/50000: 92% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:26.449 rop_phase v fireball Fluffy_Pillow 46220.0/50000: 92% mana bloodlust, fireball(3), rune_of_power, potion_of_spectral_intellect
0:27.362 rop_phase p fire_blast Fluffy_Pillow 47133.0/50000: 94% mana bloodlust, fireball(4), rune_of_power, potion_of_spectral_intellect
0:27.872 rop_phase v fireball Fluffy_Pillow 46143.0/50000: 92% mana bloodlust, fireball(4), heating_up, rune_of_power
0:27.872 rop_phase q fire_blast Fluffy_Pillow 46143.0/50000: 92% mana bloodlust, fireball(4), heating_up, rune_of_power
0:29.295 standard_rotation w pyroblast Fluffy_Pillow 46066.0/50000: 92% mana bloodlust, fireball(5), hot_streak
0:30.244 standard_rotation ~ fireball Fluffy_Pillow 46015.0/50000: 92% mana bloodlust, heating_up
0:31.667 default U counterspell Fluffy_Pillow 46438.0/50000: 93% mana bloodlust, heating_up
0:31.667 default W frostbolt Fluffy_Pillow 45438.0/50000: 91% mana bloodlust, heating_up
0:32.931 standard_rotation ~ fireball Fluffy_Pillow 45702.0/50000: 91% mana bloodlust, fireball, disciplinary_command
0:34.354 standard_rotation ~ fireball Fluffy_Pillow 46125.0/50000: 92% mana bloodlust, fireball, disciplinary_command
0:35.777 standard_rotation ~ fireball Fluffy_Pillow 46548.0/50000: 93% mana bloodlust, fireball(2), disciplinary_command
0:37.200 standard_rotation ~ fireball Fluffy_Pillow 46971.0/50000: 94% mana bloodlust, fireball(3), disciplinary_command
0:38.330 standard_rotation y fire_blast Fluffy_Pillow 48101.0/50000: 96% mana bloodlust, heating_up, disciplinary_command
0:38.620 standard_rotation w pyroblast Fluffy_Pillow 46891.0/50000: 94% mana bloodlust, hot_streak, disciplinary_command
0:39.570 standard_rotation ~ fireball Fluffy_Pillow 46841.0/50000: 94% mana bloodlust, fireball, heating_up, disciplinary_command
0:39.963 standard_rotation y fire_blast Fluffy_Pillow 47234.0/50000: 94% mana bloodlust, fireball, heating_up, disciplinary_command
0:40.992 standard_rotation w pyroblast Fluffy_Pillow 46763.0/50000: 94% mana bloodlust, fireball, hot_streak, disciplinary_command
0:41.942 standard_rotation ~ fireball Fluffy_Pillow 46713.0/50000: 93% mana heating_up, disciplinary_command
0:43.790 standard_rotation ~ fireball Fluffy_Pillow 47561.0/50000: 95% mana heating_up, disciplinary_command
0:45.637 standard_rotation ~ fireball Fluffy_Pillow 48408.0/50000: 97% mana fireball, disciplinary_command
0:47.487 standard_rotation ~ fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2), disciplinary_command
0:49.334 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, disciplinary_command
0:51.182 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
0:53.029 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
0:54.876 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
0:56.723 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
0:58.573 standard_rotation ~ fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2)
1:00.420 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:02.266 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4)
1:04.113 default Y rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:05.345 rop_phase o pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
1:05.345 rop_phase p fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
1:06.579 rop_phase v fireball Fluffy_Pillow 49734.0/50000: 99% mana hot_streak, rune_of_power
1:08.426 rop_phase o pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:09.660 rop_phase v fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, rune_of_power
1:11.505 rop_phase v fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, rune_of_power
1:13.352 default W frostbolt Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
1:14.996 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
1:14.996 default S use_item_soul_igniter Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power, disciplinary_command, gladiators_badge
1:14.996 combustion_phase l fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:16.843 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:18.089 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:18.089 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:18.690 combustion_phase i pyroblast Fluffy_Pillow 44101.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:19.925 combustion_phase i pyroblast Fluffy_Pillow 44336.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:19.925 combustion_phase e fire_blast Fluffy_Pillow 43336.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:21.159 combustion_phase i pyroblast Fluffy_Pillow 44070.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:21.159 combustion_phase e fire_blast Fluffy_Pillow 43070.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:22.394 combustion_phase i pyroblast Fluffy_Pillow 43805.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:23.629 combustion_phase k phoenix_flames Fluffy_Pillow 44040.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:24.862 combustion_phase i pyroblast Fluffy_Pillow 45273.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:26.096 combustion_phase k phoenix_flames Fluffy_Pillow 45507.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:27.328 combustion_phase i pyroblast Fluffy_Pillow 46739.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:27.328 combustion_phase e fire_blast Fluffy_Pillow 45739.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:28.561 combustion_phase i pyroblast Fluffy_Pillow 46472.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:29.795 combustion_phase n dragons_breath Fluffy_Pillow 46706.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:31.029 standard_rotation ~ fireball Fluffy_Pillow 45940.0/50000: 92% mana heating_up, disciplinary_command
1:32.879 standard_rotation ~ fireball Fluffy_Pillow 46790.0/50000: 94% mana heating_up, disciplinary_command
1:34.726 standard_rotation ~ fireball Fluffy_Pillow 47637.0/50000: 95% mana fireball, disciplinary_command
1:36.573 standard_rotation ~ fireball Fluffy_Pillow 48484.0/50000: 97% mana fireball(2)
1:38.421 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:40.269 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:42.119 standard_rotation ~ fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2)
1:43.966 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:43.966 default W frostbolt Fluffy_Pillow 48004.0/50000: 96% mana fireball(3)
1:45.607 standard_rotation ~ fireball Fluffy_Pillow 48645.0/50000: 97% mana heating_up, disciplinary_command
1:47.455 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
1:49.303 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
1:51.151 default Y rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), disciplinary_command
1:52.384 rop_phase v fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
1:52.384 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
1:54.232 rop_phase o pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
1:54.232 rop_phase p fire_blast Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power, disciplinary_command
1:55.468 rop_phase v fireball Fluffy_Pillow 48741.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
1:57.315 rop_phase o pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
1:58.548 rop_phase v fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
2:00.393 rop_phase v fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
2:00.592 rop_phase p fire_blast Fluffy_Pillow 49201.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
2:02.243 rop_phase v fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command
2:03.616 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
2:04.092 rop_phase o pyroblast Fluffy_Pillow 48976.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:05.326 standard_rotation ~ fireball Fluffy_Pillow 49210.0/50000: 98% mana hot_streak, disciplinary_command
2:07.172 standard_rotation w pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
2:08.406 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana hot_streak
2:10.253 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:11.487 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball
2:13.333 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:15.181 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:17.030 standard_rotation w pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
2:18.265 standard_rotation ~ fireball Fluffy_Pillow 49241.0/50000: 98% mana fireball
2:20.114 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:21.959 standard_rotation ~ fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(2)
2:23.807 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:25.097 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:25.654 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:25.654 default W frostbolt Fluffy_Pillow 48004.0/50000: 96% mana hot_streak
2:27.296 standard_rotation ~ fireball Fluffy_Pillow 48646.0/50000: 97% mana hot_streak, disciplinary_command
2:29.143 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
2:29.143 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command, gladiators_badge
2:30.354 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, disciplinary_command, gladiators_badge
2:30.991 default S use_item_soul_igniter Fluffy_Pillow 44637.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:30.991 combustion_phase i pyroblast Fluffy_Pillow 44637.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:32.225 combustion_phase i pyroblast Fluffy_Pillow 44871.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:32.225 combustion_phase e fire_blast Fluffy_Pillow 43871.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:33.458 combustion_phase i pyroblast Fluffy_Pillow 44604.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:33.458 combustion_phase e fire_blast Fluffy_Pillow 43604.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:34.692 combustion_phase i pyroblast Fluffy_Pillow 44338.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:34.692 combustion_phase e fire_blast Fluffy_Pillow 43338.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:35.926 combustion_phase i pyroblast Fluffy_Pillow 44072.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:37.160 combustion_phase k phoenix_flames Fluffy_Pillow 44306.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:38.394 combustion_phase i pyroblast Fluffy_Pillow 45540.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:39.628 combustion_phase k phoenix_flames Fluffy_Pillow 45774.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:40.861 combustion_phase i pyroblast Fluffy_Pillow 47007.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:41.619 combustion_phase e fire_blast Fluffy_Pillow 46765.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:42.093 combustion_phase i pyroblast Fluffy_Pillow 46739.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:43.327 default Y rune_of_power Fluffy_Pillow 46973.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
2:44.561 rop_phase v fireball Fluffy_Pillow 48207.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command, soul_ignition
2:46.408 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
2:48.257 rop_phase v fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
2:49.743 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:50.103 rop_phase o pyroblast Fluffy_Pillow 48860.0/50000: 98% mana hot_streak, rune_of_power
2:51.334 rop_phase v fireball Fluffy_Pillow 49091.0/50000: 98% mana fireball, rune_of_power
2:53.181 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:55.029 default V arcane_explosion Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
2:56.262 default W frostbolt Fluffy_Pillow 45238.0/50000: 90% mana fireball, rune_of_power
2:57.905 standard_rotation ~ fireball Fluffy_Pillow 45881.0/50000: 92% mana fireball, disciplinary_command
2:59.753 standard_rotation ~ fireball Fluffy_Pillow 46729.0/50000: 93% mana fireball, disciplinary_command
3:00.860 standard_rotation y fire_blast Fluffy_Pillow 47836.0/50000: 96% mana heating_up, disciplinary_command
3:01.601 standard_rotation w pyroblast Fluffy_Pillow 47077.0/50000: 94% mana hot_streak, disciplinary_command
3:02.832 standard_rotation ~ fireball Fluffy_Pillow 47308.0/50000: 95% mana fireball, disciplinary_command
3:04.681 standard_rotation ~ fireball Fluffy_Pillow 48157.0/50000: 96% mana fireball, disciplinary_command
3:06.529 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), disciplinary_command
3:08.376 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), disciplinary_command
3:10.223 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), disciplinary_command
3:12.070 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(5), disciplinary_command
3:13.146 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:13.918 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
3:15.151 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, disciplinary_command
3:16.998 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, disciplinary_command
3:18.845 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:20.695 standard_rotation ~ fireball Fluffy_Pillow 49007.0/50000: 98% mana heating_up
3:22.543 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:24.391 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
3:26.239 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
3:28.086 standard_rotation } scorch Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:29.320 default Y rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana fireball
3:30.742 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up
3:30.792 rop_phase o pyroblast Fluffy_Pillow 49550.0/50000: 99% mana fireball, hot_streak, rune_of_power
3:31.290 rop_phase p fire_blast Fluffy_Pillow 49048.0/50000: 98% mana fireball, rune_of_power
3:32.024 rop_phase u scorch Fluffy_Pillow 49282.0/50000: 99% mana fireball, rune_of_power
3:33.258 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball, rune_of_power
3:34.492 rop_phase s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball, heating_up, rune_of_power
3:35.735 rop_phase u scorch Fluffy_Pillow 49748.0/50000: 99% mana fireball, heating_up, rune_of_power
3:36.968 rop_phase s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball, heating_up, rune_of_power
3:38.213 rop_phase u scorch Fluffy_Pillow 49749.0/50000: 99% mana fireball, heating_up, rune_of_power
3:39.447 rop_phase s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball, heating_up, rune_of_power
3:40.691 default W frostbolt Fluffy_Pillow 49749.0/50000: 99% mana fireball, heating_up, rune_of_power
3:42.333 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, rune_of_power
3:42.333 rop_phase u scorch Fluffy_Pillow 48004.0/50000: 96% mana fireball, heating_up, rune_of_power, disciplinary_command
3:43.567 default R deathborne Fluffy_Pillow 48738.0/50000: 97% mana fireball, heating_up, disciplinary_command
3:44.801 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47472.0/50000: 95% mana hot_streak, disciplinary_command, deathborne
3:44.801 standard_rotation x pyroblast Fluffy_Pillow 47472.0/50000: 95% mana hot_streak, disciplinary_command, deathborne, gladiators_badge
3:46.031 default S use_item_soul_igniter Fluffy_Pillow 47702.0/50000: 95% mana disciplinary_command, deathborne, gladiators_badge
3:46.031 combustion_phase l fireball Fluffy_Pillow 47702.0/50000: 95% mana disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:47.220 combustion_phase g combustion Fluffy_Pillow 48891.0/50000: 98% mana disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:47.220 combustion_phase e fire_blast Fluffy_Pillow 43891.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:47.737 combustion_phase e fire_blast Fluffy_Pillow 43908.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:47.879 combustion_cooldowns c berserking Fluffy_Pillow 42550.0/50000: 85% mana combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:47.879 combustion_phase i pyroblast Fluffy_Pillow 42550.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:49.000 combustion_phase i pyroblast Fluffy_Pillow 42671.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:49.000 combustion_phase e fire_blast Fluffy_Pillow 41671.0/50000: 83% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:50.121 combustion_phase i pyroblast Fluffy_Pillow 42292.0/50000: 85% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:51.243 combustion_phase k phoenix_flames Fluffy_Pillow 42414.0/50000: 85% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:52.366 combustion_phase i pyroblast Fluffy_Pillow 43537.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:53.488 combustion_phase k phoenix_flames Fluffy_Pillow 43659.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:54.608 combustion_phase i pyroblast Fluffy_Pillow 44779.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:54.797 combustion_phase e fire_blast Fluffy_Pillow 43968.0/50000: 88% mana berserking, combustion, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:55.729 combustion_phase i pyroblast Fluffy_Pillow 44400.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:56.851 combustion_phase k phoenix_flames Fluffy_Pillow 44522.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:57.971 combustion_phase i pyroblast Fluffy_Pillow 45642.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
3:59.092 combustion_phase n dragons_breath Fluffy_Pillow 45763.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, deathborne, soul_ignition, gladiators_badge
4:00.212 standard_rotation } scorch Fluffy_Pillow 44883.0/50000: 90% mana heating_up, disciplinary_command, deathborne, soul_ignition
4:01.445 standard_rotation z pyroblast Fluffy_Pillow 45616.0/50000: 91% mana heating_up, disciplinary_command, deathborne
4:02.689 standard_rotation } scorch Fluffy_Pillow 45860.0/50000: 92% mana deathborne
4:03.921 standard_rotation } scorch Fluffy_Pillow 46592.0/50000: 93% mana deathborne
4:05.154 standard_rotation z pyroblast Fluffy_Pillow 47325.0/50000: 95% mana heating_up
4:06.398 standard_rotation } scorch Fluffy_Pillow 47569.0/50000: 95% mana
4:07.630 standard_rotation } scorch Fluffy_Pillow 48301.0/50000: 97% mana
4:08.863 standard_rotation z pyroblast Fluffy_Pillow 49034.0/50000: 98% mana heating_up
4:10.109 default V arcane_explosion Fluffy_Pillow 49280.0/50000: 99% mana heating_up
4:11.344 default W frostbolt Fluffy_Pillow 45515.0/50000: 91% mana heating_up
4:12.986 standard_rotation } scorch Fluffy_Pillow 46157.0/50000: 92% mana heating_up, disciplinary_command
4:14.220 standard_rotation z pyroblast Fluffy_Pillow 46891.0/50000: 94% mana heating_up, disciplinary_command
4:15.464 standard_rotation } scorch Fluffy_Pillow 47135.0/50000: 94% mana disciplinary_command
4:16.697 default Y rune_of_power Fluffy_Pillow 47868.0/50000: 96% mana disciplinary_command
4:17.930 rop_phase q fire_blast Fluffy_Pillow 49101.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
4:17.930 rop_phase o pyroblast Fluffy_Pillow 48601.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
4:18.457 rop_phase p fire_blast Fluffy_Pillow 48128.0/50000: 96% mana rune_of_power, disciplinary_command
4:18.972 rop_phase p fire_blast Fluffy_Pillow 48143.0/50000: 96% mana rune_of_power, disciplinary_command
4:19.164 rop_phase u scorch Fluffy_Pillow 47835.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
4:20.397 rop_phase s pyroblast Fluffy_Pillow 48568.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
4:21.641 rop_phase u scorch Fluffy_Pillow 48812.0/50000: 98% mana rune_of_power, disciplinary_command
4:22.875 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, disciplinary_command
4:24.107 rop_phase s pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:25.352 rop_phase u scorch Fluffy_Pillow 49748.0/50000: 99% mana rune_of_power, disciplinary_command
4:26.584 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power, disciplinary_command
4:27.819 rop_phase q fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:27.819 rop_phase o pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:29.052 rop_phase o pyroblast Fluffy_Pillow 49239.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:30.285 standard_rotation { phoenix_flames Fluffy_Pillow 49472.0/50000: 99% mana disciplinary_command
4:31.518 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
4:32.750 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana disciplinary_command
4:33.984 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:35.227 standard_rotation y fire_blast Fluffy_Pillow 49748.0/50000: 99% mana heating_up
4:35.227 standard_rotation x pyroblast Fluffy_Pillow 49248.0/50000: 98% mana hot_streak
4:36.461 standard_rotation } scorch Fluffy_Pillow 49482.0/50000: 99% mana
4:37.695 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:38.931 standard_rotation z pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:40.174 standard_rotation } scorch Fluffy_Pillow 49750.0/50000: 100% mana
4:41.407 standard_rotation { phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana
4:42.641 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:43.378 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
4:43.875 standard_rotation z pyroblast Fluffy_Pillow 49497.0/50000: 99% mana heating_up
4:45.118 standard_rotation } scorch Fluffy_Pillow 49740.0/50000: 99% mana
4:46.353 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:47.586 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:48.830 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
4:50.065 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:51.307 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:51.572 standard_rotation y fire_blast Fluffy_Pillow 49970.0/50000: 100% mana
4:52.539 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:53.784 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:55.020 standard_rotation } scorch Fluffy_Pillow 49507.0/50000: 99% mana
4:56.252 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 38760 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Necrolord"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=necrolord

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

Night_Fae : 5495 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5495.0 5495.0 10.8 / 0.197% 638.9 / 11.6% 6.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
792.0 785.8 Mana 0.00% 55.8 100.5% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Night_Fae 5495
Arcane Explosion 4 0.1% 0.9 125.54sec 1337 1342 Direct 0.9 1069 2124 1338 25.2%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.89 0.89 0.00 0.00 0.9968 0.0000 1183.87 1183.87 0.00% 1342.26 1342.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 74.75% 0.66 0 2 1069.42 986 1463 634.41 0 1463 709 709 0.00%
crit 25.25% 0.22 0 2 2123.79 1971 2925 467.66 0 2925 475 475 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:0.89
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 173 3.1% 4.6 76.23sec 11343 0 Direct 4.5 8644 19270 11646 28.4%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.59 4.47 0.00 0.00 0.0000 0.0000 52080.80 52080.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.65% 3.20 0 5 8644.02 6460 9586 8559.90 0 9586 27664 27664 0.00%
crit 28.35% 1.27 0 5 19270.32 14857 22048 14718.74 0 22048 24417 24417 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 26 0.5% 30.1 9.76sec 263 0 Direct 30.1 157 414 263 41.2%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.07 30.07 0.00 0.00 0.0000 0.0000 7904.61 7904.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 58.79% 17.68 6 34 157.06 132 221 157.04 138 178 2776 2776 0.00%
crit 41.21% 12.39 2 24 413.98 265 561 414.11 293 490 5129 5129 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 17 0.3% 1.2 95.66sec 4228 3569 Direct 1.2 0 4228 4228 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.21 1.21 0.00 0.00 1.1847 0.0000 5107.72 5107.72 0.00% 3569.33 3569.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.21 0 5 4227.55 3680 4838 3367.08 0 4838 5108 5108 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.22
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 21.3 13.91sec 629 0 Direct 21.3 473 1034 629 27.8%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.34 21.34 0.00 0.00 0.0000 0.0000 13422.56 13422.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.16% 15.40 3 31 472.67 460 488 472.75 462 488 7279 7279 0.00%
crit 27.84% 5.94 0 16 1033.96 920 1121 1031.01 0 1121 6143 6143 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 761 13.8% 45.4 6.66sec 5054 0 Direct 45.4 0 5054 5054 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 45.37 45.37 0.00 0.00 0.0000 0.0000 229289.44 229289.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 45.37 37 55 5053.84 3108 6578 5052.43 4849 5262 229289 229289 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    combustion_phase
    [e]:20.28
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:8.75
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [q]:8.51
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:7.83
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 600 (629) 10.9% (11.5%) 67.5 3.88sec 2812 1589 Direct 67.5 (196.2) 1715 3965 2682 43.0% (43.0%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.47 67.45 0.00 0.00 1.7698 0.0000 180925.80 180925.80 0.00% 1588.73 1588.73
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.03% 38.47 24 54 1715.13 1467 2447 1714.73 1603 1817 65991 65991 0.00%
crit 42.97% 28.98 18 45 3965.48 2933 6208 3965.83 3696 4215 114935 114935 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:4.77
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [v]:22.54
    standard_rotation
    [~]:40.22
    Conflagration 29 0.5% 67.5 3.88sec 130 0 Periodic 128.8 38 102 68 47.3% 65.7%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.45 0.00 128.75 128.75 0.0000 1.5310 8765.06 8765.06 0.00% 44.47 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 52.67% 67.82 46 94 37.83 0 54 37.83 36 40 2566 2566 0.00%
crit 47.33% 60.93 42 88 101.76 0 137 101.81 95 110 6199 6199 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 61 1.1% 9.5 33.06sec 1918 1197 Direct 9.5 1238 3181 1924 35.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.54 9.52 0.00 0.00 1.6029 0.0000 18308.07 18308.07 0.00% 1196.76 1196.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.78% 6.17 1 10 1238.42 1003 1673 1238.38 1003 1550 7636 7636 0.00%
crit 35.22% 3.35 1 8 3181.21 2306 4244 3259.06 2589 4244 10672 10672 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:9.59
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1180 21.5% 233.6 1.29sec 1522 0 Periodic 300.6 1184 0 1184 0.0% 100.1%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 233.61 0.00 300.58 300.58 0.0000 1.0000 355661.60 355661.60 0.00% 1183.24 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 300.58 239 358 1183.54 62 3712 1185.20 1082 1324 355662 355662 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5008 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5008.14 5008.14 0.00% 42.20 42.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 69.10 53 84 40.72 29 51 40.72 39 42 2814 2814 0.00%
crit 28.02% 26.90 12 43 81.59 58 101 81.55 72 95 2194 2194 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1905.75
Phoenix Flames 0 (291) 0.0% (5.3%) 14.1 21.27sec 6225 5497

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.09 0.00 0.00 0.00 1.1324 0.0000 0.00 0.00 0.00% 5497.12 5497.12

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:12.43
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:0.23
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [{]:1.43
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 291 5.3% 14.0 21.30sec 6245 0 Direct 14.0 1905 6634 6245 91.8%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.05 14.05 0.00 0.00 0.0000 0.0000 87712.08 87712.08 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 8.25% 1.16 0 5 1905.39 1766 2924 1317.02 0 2620 2205 2205 0.00%
crit 91.75% 12.89 9 17 6634.31 3532 7475 6638.93 6066 6948 85507 85507 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1788 (1920) 32.5% (34.9%) 74.8 4.04sec 7736 6680 Direct 75.6 (236.0) 3239 9465 7134 62.5% (62.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 74.81 75.58 0.00 0.00 1.1581 0.0000 539013.02 539013.02 0.00% 6679.81 6679.81
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.47% 28.32 17 40 3239.15 2674 4463 3241.77 3047 3521 91733 91733 0.00%
crit 62.53% 47.26 32 66 9465.00 5349 11320 9476.09 8909 10161 447280 447280 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [i]:35.64
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:1.62
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:13.21
  • if_expr:buff.hot_streak.react
    rop_phase
    [s]:3.07
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [w]:8.65
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:2.45
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [z]:10.17
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 132 2.4% 75.6 4.03sec 525 0 Periodic 160.4 140 385 248 43.7% 80.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.58 0.00 160.38 160.38 0.0000 1.5098 39692.41 39692.41 0.00% 163.93 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.30% 90.30 60 123 140.45 15 224 140.50 133 148 12682 12682 0.00%
crit 43.70% 70.08 48 100 385.44 35 515 385.96 361 421 27010 27010 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 212 3.9% 31.2 9.34sec 2055 1696 Direct 31.2 0 2055 2055 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.18 31.18 0.00 0.00 1.2121 0.0000 64089.92 64089.92 0.00% 1695.68 1695.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 31.18 21 42 2055.48 1257 3675 2060.05 1930 2268 64090 64090 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:2.45
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:8.26
  • if_expr:searing_touch.active
    standard_rotation
    [}]:20.77
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.9% 43.2 6.95sec 347 0 Direct 43.2 260 568 347 28.2%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.17 43.17 0.00 0.00 0.0000 0.0000 14966.95 14966.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.77% 30.99 15 50 259.75 253 268 259.74 254 265 8049 8049 0.00%
crit 28.23% 12.19 4 24 567.73 506 617 567.87 530 610 6918 6918 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 110 2.0% 4.7 67.15sec 7138 2129 Periodic 18.6 1344 2948 1792 27.9% 4.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 0.00 18.57 18.57 3.3526 0.7783 33270.02 33270.02 0.00% 2129.14 2129.14
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.12% 13.39 7 22 1344.14 1041 1737 1342.83 1159 1505 17996 17996 0.00%
crit 27.88% 5.18 0 12 2948.16 2081 3994 2949.96 0 3963 15274 15274 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [R]:4.67
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
Night_Fae
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Night_Fae
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 198.68sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:2.00
  • if_expr:buff.combustion.up
Combustion 4.9 67.51sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.89 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:4.89
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 5.1 48.35sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.05 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:5.06
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Night_Fae
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Night_Fae
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 337.71sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.21 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.20
Rune of Power 7.1 42.81sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.07 0.00 0.00 0.00 1.1934 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:7.10
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.6 72.33sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.59 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 198.6sec 198.6sec 12.0sec 8.06% 17.58% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:189.4s / 210.1s
  • trigger_min/max:189.4s / 210.1s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.06%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.44% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.44%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.9 0.0 67.5sec 67.5sec 11.7sec 18.98% 0.00% 109.7 (109.7) 4.7

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:60.7s / 80.5s
  • trigger_min/max:60.7s / 80.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:18.98%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 9.5 0.0 33.0sec 33.0sec 19.4sec 61.37% 0.00% 0.0 (0.0) 9.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 62.6s
  • trigger_min/max:30.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:61.37%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 301.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.7s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 18.7 19.7 10.3sec 5.0sec 5.1sec 32.00% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 43.8s
  • trigger_min/max:1.4s / 40.3s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 28.3s

Stack Uptimes

  • fireball_1:17.24%
  • fireball_2:8.23%
  • fireball_3:4.24%
  • fireball_4:1.68%
  • fireball_5:0.51%
  • fireball_6:0.12%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.0 0.0 67.2sec 67.2sec 14.5sec 23.81% 0.00% 0.0 (0.0) 4.7

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.3s / 81.1s
  • trigger_min/max:60.3s / 81.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:23.81%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 88.7 0.0 3.4sec 3.4sec 1.2sec 36.39% 45.82% 0.0 (0.0) 0.2

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 18.8s
  • trigger_min/max:0.2s / 18.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:36.39%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 75.0 0.0 4.0sec 4.0sec 0.9sec 17.34% 98.66% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 42.8s
  • trigger_min/max:0.5s / 42.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.7s

Stack Uptimes

  • hot_streak_1:17.34%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 338.0sec 338.0sec 22.2sec 8.90% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:326.1s / 352.1s
  • trigger_min/max:326.1s / 352.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:8.90%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.0 0.0 25.8sec 25.8sec 11.8sec 46.57% 0.00% 0.0 (0.0) 11.5

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 60.2s
  • trigger_min/max:4.3s / 60.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 21.0s

Stack Uptimes

  • rune_of_power_1:46.57%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.6 0.0 72.2sec 72.2sec 14.7sec 17.52% 0.00% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.3s / 115.8s
  • trigger_min/max:60.3s / 115.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:17.52%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 301.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.7s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 301.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.7s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 301.8sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.7s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 88.7 68.0 109.0 3.4s 0.2s 18.8s
Heating Up removed 13.1 4.0 23.0 20.3s 1.2s 208.2s
Heating Up converted with Fire Blast 20.4 13.0 30.0 14.9s 0.5s 92.9s
Hot Streak procs 75.0 57.0 92.0 4.0s 0.5s 42.8s
Hot Streak spells used 233.6 187.0 276.0 1.3s 0.0s 7.9s
Hot Streak spell crits 165.7 127.0 204.0 1.8s 0.0s 18.3s
Hot Streak spell crits wasted 2.0 0.0 7.0 81.0s 0.1s 313.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 16.32% 11.63% 19.99% 0.6s 0.0s 3.5s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000201.866140.202259.737
Counterspell35.5045.003132.415198.476133.054284.662
Shifting Power9.0350.66620.51043.30324.88558.762
Fire Blast0.2610.00011.78211.8672.43128.691
Rune of Power5.3920.00027.18239.51021.02956.833
Dragon's Breath140.81154.142350.724292.349216.202354.609
Combustion1.6770.00012.0568.2312.69918.150
Phoenix Flames2.8840.00036.60341.3505.65798.107

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Night_Fae
mana_regen Mana 2531.42 237227.85 100.00% 93.71 64308.22 21.33%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 785.77 792.02 64373.3 48111.4 42424.0 50000.0
Usage Type Count Total Avg RPE APR
Night_Fae
arcane_explosion Mana 0.9 4504.4 5000.0 5087.1 0.3
combustion Mana 5.0 24878.9 5000.0 5090.1 0.0
counterspell Mana 5.1 5147.6 1000.0 1018.5 0.0
dragons_breath Mana 1.2 2482.4 2000.0 2054.7 2.1
fire_blast Mana 46.2 23087.0 500.0 508.8 9.9
fireball Mana 68.6 68649.8 1000.0 1017.5 2.8
frostbolt Mana 9.7 9713.7 1000.0 1017.8 1.9
pyroblast Mana 77.1 77138.8 1000.0 1031.1 7.5
scorch Mana 31.7 15845.3 500.0 508.2 4.0
shifting_power Mana 4.7 11869.5 2500.0 2546.7 2.8

Statistics & Data Analysis

Fight Length
Night_Fae Fight Length
Count 908
Mean 301.87
Minimum 240.20
Maximum 359.74
Spread ( max - min ) 119.54
Range [ ( max - min ) / 2 * 100% ] 19.80%
Standard Deviation 35.3654
5th Percentile 245.43
95th Percentile 353.25
( 95th Percentile - 5th Percentile ) 107.82
Mean Distribution
Standard Deviation 1.1736
95.00% Confidence Interval ( 299.57 - 304.17 )
Normalized 95.00% Confidence Interval ( 99.24% - 100.76% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 528
0.1% Error 52726
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1068
DPS
Night_Fae Damage Per Second
Count 908
Mean 5495.00
Minimum 5063.32
Maximum 6110.92
Spread ( max - min ) 1047.60
Range [ ( max - min ) / 2 * 100% ] 9.53%
Standard Deviation 166.2256
5th Percentile 5218.85
95th Percentile 5758.36
( 95th Percentile - 5th Percentile ) 539.51
Mean Distribution
Standard Deviation 5.5164
95.00% Confidence Interval ( 5484.19 - 5505.82 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3516
0.1 Scale Factor Error with Delta=300 236
0.05 Scale Factor Error with Delta=300 944
0.01 Scale Factor Error with Delta=300 23588
Priority Target DPS
Night_Fae Priority Target Damage Per Second
Count 908
Mean 5495.00
Minimum 5063.32
Maximum 6110.92
Spread ( max - min ) 1047.60
Range [ ( max - min ) / 2 * 100% ] 9.53%
Standard Deviation 166.2256
5th Percentile 5218.85
95th Percentile 5758.36
( 95th Percentile - 5th Percentile ) 539.51
Mean Distribution
Standard Deviation 5.5164
95.00% Confidence Interval ( 5484.19 - 5505.82 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3516
0.1 Scale Factor Error with Delta=300 236
0.05 Scale Factor Error with Delta=300 944
0.01 Scale Factor Error with Delta=300 23588
DPS(e)
Night_Fae Damage Per Second (Effective)
Count 908
Mean 5495.00
Minimum 5063.32
Maximum 6110.92
Spread ( max - min ) 1047.60
Range [ ( max - min ) / 2 * 100% ] 9.53%
Damage
Night_Fae Damage
Count 908
Mean 1651393.94
Minimum 1316005.43
Maximum 2063971.64
Spread ( max - min ) 747966.21
Range [ ( max - min ) / 2 * 100% ] 22.65%
DTPS
Night_Fae Damage Taken Per Second
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Night_Fae Healing Per Second
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Night_Fae Healing Per Second (Effective)
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Night_Fae Heal
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Night_Fae Healing Taken Per Second
Count 908
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Night_Fae Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Night_FaeTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Night_Fae Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
R 4.67 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 4.60 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 5.06 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 0.89 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 9.59 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 7.10 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.20 potion
0.00 blood_fury
c 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 4.97 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
e 20.28 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 4.89 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 35.64 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 1.62 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 12.43 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 4.77 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 2.45 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.22 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
o 13.21 pyroblast,if=buff.hot_streak.react
p 8.75 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 8.51 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
s 3.07 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 0.23 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 8.26 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
v 22.54 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 8.65 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
x 2.45 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 7.83 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
z 10.17 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
{ 1.43 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 20.77 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 40.22 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Night_Fae 50000.0/50000: 100% mana
Pre precombat 1 food Night_Fae 50000.0/50000: 100% mana
Pre precombat 2 augmentation Night_Fae 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default W frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.643 combustion_cooldowns b potion Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command
0:01.643 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.643 default S use_item_soul_igniter Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.643 default T cancel_buff Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.643 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.426 combustion_phase g combustion Fluffy_Pillow 49788.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.426 combustion_phase e fire_blast Fluffy_Pillow 44788.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.931 combustion_phase e fire_blast Fluffy_Pillow 44793.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.068 combustion_cooldowns c berserking Fluffy_Pillow 43430.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.068 combustion_phase i pyroblast Fluffy_Pillow 43430.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.932 combustion_phase i pyroblast Fluffy_Pillow 43294.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.932 combustion_phase e fire_blast Fluffy_Pillow 42294.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.795 combustion_phase i pyroblast Fluffy_Pillow 42657.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.659 combustion_phase k phoenix_flames Fluffy_Pillow 42521.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.521 combustion_phase i pyroblast Fluffy_Pillow 43383.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.385 combustion_phase k phoenix_flames Fluffy_Pillow 43247.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.248 combustion_phase i pyroblast Fluffy_Pillow 44110.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.248 combustion_phase e fire_blast Fluffy_Pillow 43110.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.110 combustion_phase i pyroblast Fluffy_Pillow 43472.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.974 combustion_phase k phoenix_flames Fluffy_Pillow 43336.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.838 combustion_phase i pyroblast Fluffy_Pillow 44200.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.702 combustion_phase m scorch Fluffy_Pillow 44064.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.566 combustion_phase j pyroblast Fluffy_Pillow 44428.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.439 combustion_phase m scorch Fluffy_Pillow 44301.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.040 combustion_phase e fire_blast Fluffy_Pillow 44902.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.302 combustion_phase i pyroblast Fluffy_Pillow 44164.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.165 default Y rune_of_power Fluffy_Pillow 44027.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.113 default R shifting_power Fluffy_Pillow 44975.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:18.809 rop_phase o pyroblast Fluffy_Pillow 45171.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.809 rop_phase p fire_blast Fluffy_Pillow 44171.0/50000: 88% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.759 rop_phase v fireball Fluffy_Pillow 44621.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.181 rop_phase o pyroblast Fluffy_Pillow 45043.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.131 rop_phase v fireball Fluffy_Pillow 44993.0/50000: 90% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.615 rop_phase q fire_blast Fluffy_Pillow 45477.0/50000: 91% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.551 rop_phase o pyroblast Fluffy_Pillow 44913.0/50000: 90% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.500 rop_phase v fireball Fluffy_Pillow 44862.0/50000: 90% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:25.923 rop_phase v fireball Fluffy_Pillow 45285.0/50000: 91% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:27.148 rop_phase q fire_blast Fluffy_Pillow 46510.0/50000: 93% mana bloodlust, heating_up, rune_of_power
0:27.344 rop_phase o pyroblast Fluffy_Pillow 45206.0/50000: 90% mana bloodlust, hot_streak, rune_of_power
0:28.293 standard_rotation ~ fireball Fluffy_Pillow 45155.0/50000: 90% mana bloodlust, heating_up
0:29.044 standard_rotation y fire_blast Fluffy_Pillow 45887.0/50000: 92% mana bloodlust, heating_up
0:29.715 default V arcane_explosion Fluffy_Pillow 45077.0/50000: 90% mana bloodlust, hot_streak
0:30.664 default W frostbolt Fluffy_Pillow 41026.0/50000: 82% mana bloodlust, hot_streak
0:31.929 standard_rotation ~ fireball Fluffy_Pillow 41291.0/50000: 83% mana bloodlust, hot_streak, disciplinary_command
0:33.353 standard_rotation w pyroblast Fluffy_Pillow 41715.0/50000: 83% mana bloodlust, hot_streak, disciplinary_command
0:34.303 standard_rotation ~ fireball Fluffy_Pillow 41665.0/50000: 83% mana bloodlust, fireball, disciplinary_command
0:35.724 standard_rotation ~ fireball Fluffy_Pillow 42086.0/50000: 84% mana bloodlust, fireball, disciplinary_command
0:37.145 standard_rotation ~ fireball Fluffy_Pillow 42507.0/50000: 85% mana bloodlust, fireball(2), disciplinary_command
0:38.568 standard_rotation ~ fireball Fluffy_Pillow 42930.0/50000: 86% mana bloodlust, fireball(3), disciplinary_command
0:39.992 standard_rotation ~ fireball Fluffy_Pillow 43354.0/50000: 87% mana bloodlust, fireball(4), disciplinary_command
0:41.127 standard_rotation y fire_blast Fluffy_Pillow 44489.0/50000: 89% mana heating_up, disciplinary_command
0:41.417 standard_rotation w pyroblast Fluffy_Pillow 43279.0/50000: 87% mana hot_streak, disciplinary_command
0:42.650 standard_rotation ~ fireball Fluffy_Pillow 43512.0/50000: 87% mana fireball, disciplinary_command
0:44.498 standard_rotation ~ fireball Fluffy_Pillow 44360.0/50000: 89% mana fireball, disciplinary_command
0:46.346 standard_rotation ~ fireball Fluffy_Pillow 45208.0/50000: 90% mana fireball(2), disciplinary_command
0:48.192 standard_rotation ~ fireball Fluffy_Pillow 46054.0/50000: 92% mana heating_up, disciplinary_command
0:50.039 standard_rotation ~ fireball Fluffy_Pillow 46901.0/50000: 94% mana fireball, disciplinary_command
0:51.885 default Y rune_of_power Fluffy_Pillow 47747.0/50000: 95% mana fireball(2), disciplinary_command
0:53.119 rop_phase v fireball Fluffy_Pillow 48981.0/50000: 98% mana heating_up, rune_of_power
0:53.119 rop_phase q fire_blast Fluffy_Pillow 48981.0/50000: 98% mana heating_up, rune_of_power
0:54.968 rop_phase o pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
0:56.201 rop_phase v fireball Fluffy_Pillow 49239.0/50000: 98% mana heating_up, rune_of_power
0:58.048 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
0:59.895 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:01.744 default W frostbolt Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
1:03.387 default U counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
1:03.387 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
1:03.387 default S use_item_soul_igniter Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command, gladiators_badge
1:03.387 combustion_phase l fireball Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:05.165 combustion_phase g combustion Fluffy_Pillow 49783.0/50000: 100% mana hot_streak, disciplinary_command, soul_ignition, gladiators_badge
1:05.234 combustion_phase i pyroblast Fluffy_Pillow 43852.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:06.466 combustion_phase i pyroblast Fluffy_Pillow 44084.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:06.466 combustion_phase e fire_blast Fluffy_Pillow 43084.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:07.699 combustion_phase i pyroblast Fluffy_Pillow 43817.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:07.699 combustion_phase e fire_blast Fluffy_Pillow 42817.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:08.932 combustion_phase i pyroblast Fluffy_Pillow 43550.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:08.932 combustion_phase e fire_blast Fluffy_Pillow 42550.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:10.166 combustion_phase i pyroblast Fluffy_Pillow 43284.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:11.400 combustion_phase k phoenix_flames Fluffy_Pillow 43518.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:12.634 combustion_phase i pyroblast Fluffy_Pillow 44752.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:13.870 combustion_phase k phoenix_flames Fluffy_Pillow 44988.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:15.104 combustion_phase i pyroblast Fluffy_Pillow 46222.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:15.104 combustion_phase e fire_blast Fluffy_Pillow 45222.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:16.337 combustion_phase i pyroblast Fluffy_Pillow 45955.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:17.570 default R shifting_power Fluffy_Pillow 46188.0/50000: 92% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:21.173 standard_rotation ~ fireball Fluffy_Pillow 47291.0/50000: 95% mana heating_up, disciplinary_command
1:23.019 standard_rotation ~ fireball Fluffy_Pillow 48137.0/50000: 96% mana heating_up, disciplinary_command
1:24.865 standard_rotation ~ fireball Fluffy_Pillow 48983.0/50000: 98% mana fireball
1:26.713 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:28.562 default Y rune_of_power Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:29.797 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power
1:29.797 rop_phase v fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power
1:30.311 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
1:31.643 rop_phase o pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:32.876 default W frostbolt Fluffy_Pillow 49236.0/50000: 98% mana heating_up, rune_of_power
1:34.518 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
1:34.518 rop_phase q fire_blast Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
1:36.365 rop_phase o pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
1:37.598 rop_phase v fireball Fluffy_Pillow 49237.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
1:37.992 rop_phase q fire_blast Fluffy_Pillow 49537.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
1:39.445 rop_phase o pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
1:40.679 rop_phase v fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
1:42.527 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
1:44.376 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, disciplinary_command
1:46.223 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
1:47.457 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, disciplinary_command
1:49.304 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, disciplinary_command
1:50.431 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
1:51.152 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
1:52.385 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana hot_streak, disciplinary_command
1:54.233 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
1:55.465 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana heating_up
1:57.314 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:59.161 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:01.009 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:02.857 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:04.702 default U counterspell Fluffy_Pillow 49002.0/50000: 98% mana fireball(4)
2:04.702 default W frostbolt Fluffy_Pillow 48002.0/50000: 96% mana fireball(4)
2:06.343 standard_rotation ~ fireball Fluffy_Pillow 48643.0/50000: 97% mana heating_up, disciplinary_command
2:08.192 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana heating_up, disciplinary_command
2:08.192 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
2:10.040 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command, gladiators_badge
2:11.210 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), disciplinary_command, gladiators_badge
2:11.210 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, disciplinary_command, gladiators_badge
2:11.751 combustion_phase e fire_blast Fluffy_Pillow 45041.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, disciplinary_command, gladiators_badge
2:11.887 combustion_phase i pyroblast Fluffy_Pillow 43677.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:13.120 combustion_phase i pyroblast Fluffy_Pillow 43910.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:13.120 combustion_phase e fire_blast Fluffy_Pillow 42910.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, gladiators_badge
2:14.354 combustion_phase i pyroblast Fluffy_Pillow 43644.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:15.587 combustion_phase k phoenix_flames Fluffy_Pillow 43877.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
2:16.823 combustion_phase i pyroblast Fluffy_Pillow 45113.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:18.057 combustion_phase k phoenix_flames Fluffy_Pillow 45347.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
2:19.292 default S use_item_soul_igniter Fluffy_Pillow 46582.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:19.292 combustion_phase i pyroblast Fluffy_Pillow 46582.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:19.477 combustion_phase e fire_blast Fluffy_Pillow 45767.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:20.526 combustion_phase i pyroblast Fluffy_Pillow 46316.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:21.760 combustion_phase k phoenix_flames Fluffy_Pillow 46550.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:22.993 combustion_phase i pyroblast Fluffy_Pillow 47783.0/50000: 96% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:24.228 default Y rune_of_power Fluffy_Pillow 48018.0/50000: 96% mana heating_up, disciplinary_command, soul_ignition
2:25.463 default R shifting_power Fluffy_Pillow 49253.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command, soul_ignition
2:29.088 rop_phase v fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, soul_ignition
2:29.088 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, soul_ignition
2:30.937 rop_phase o pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, soul_ignition
2:32.170 rop_phase v fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball, rune_of_power, soul_ignition
2:34.017 rop_phase p fire_blast Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, soul_ignition
2:34.017 rop_phase v fireball Fluffy_Pillow 48504.0/50000: 97% mana fireball, heating_up, rune_of_power, soul_ignition
2:34.534 rop_phase q fire_blast Fluffy_Pillow 49021.0/50000: 98% mana fireball, heating_up, rune_of_power
2:35.866 default U counterspell Fluffy_Pillow 48853.0/50000: 98% mana hot_streak, rune_of_power
2:35.866 default W frostbolt Fluffy_Pillow 47853.0/50000: 96% mana hot_streak, rune_of_power
2:37.508 standard_rotation ~ fireball Fluffy_Pillow 48495.0/50000: 97% mana fireball, hot_streak, disciplinary_command
2:39.355 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, disciplinary_command
2:40.591 standard_rotation ~ fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball(2), disciplinary_command
2:42.438 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
2:43.551 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:44.286 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
2:45.521 standard_rotation ~ fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball, disciplinary_command
2:47.369 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
2:49.215 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), disciplinary_command
2:51.063 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
2:52.911 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
2:54.759 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
2:56.608 standard_rotation w pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, disciplinary_command
2:57.841 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball
2:59.689 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:01.536 default Y rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:02.768 rop_phase v fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:02.768 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:04.617 rop_phase o pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
3:05.853 rop_phase v fireball Fluffy_Pillow 49242.0/50000: 98% mana fireball, rune_of_power
3:07.700 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
3:09.548 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
3:11.395 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
3:13.241 rop_phase v fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4), rune_of_power
3:15.087 default U counterspell Fluffy_Pillow 49003.0/50000: 98% mana fireball(5)
3:15.087 default W frostbolt Fluffy_Pillow 48003.0/50000: 96% mana fireball(5)
3:16.731 standard_rotation ~ fireball Fluffy_Pillow 48647.0/50000: 97% mana heating_up, disciplinary_command
3:18.579 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
3:18.579 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command, gladiators_badge
3:20.426 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, disciplinary_command, gladiators_badge
3:21.659 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, gladiators_badge
3:21.659 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
3:22.273 combustion_cooldowns c berserking Fluffy_Pillow 44114.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:22.273 combustion_phase i pyroblast Fluffy_Pillow 44114.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:23.393 combustion_phase i pyroblast Fluffy_Pillow 44234.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:23.393 combustion_phase e fire_blast Fluffy_Pillow 43234.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge
3:24.516 combustion_phase i pyroblast Fluffy_Pillow 43857.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:24.516 combustion_phase e fire_blast Fluffy_Pillow 42857.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge
3:25.638 combustion_phase i pyroblast Fluffy_Pillow 43479.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:26.761 combustion_phase k phoenix_flames Fluffy_Pillow 43602.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
3:27.882 combustion_phase i pyroblast Fluffy_Pillow 44723.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:29.002 combustion_phase k phoenix_flames Fluffy_Pillow 44843.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
3:30.124 combustion_phase i pyroblast Fluffy_Pillow 45965.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:30.124 combustion_phase e fire_blast Fluffy_Pillow 44965.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge
3:31.247 combustion_phase i pyroblast Fluffy_Pillow 45588.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:32.368 combustion_phase k phoenix_flames Fluffy_Pillow 45709.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
3:33.491 combustion_phase i pyroblast Fluffy_Pillow 46832.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:34.613 default R shifting_power Fluffy_Pillow 46954.0/50000: 94% mana heating_up, disciplinary_command
3:38.126 default S use_item_soul_igniter Fluffy_Pillow 47967.0/50000: 96% mana heating_up
3:38.126 default Y rune_of_power Fluffy_Pillow 47967.0/50000: 96% mana heating_up, soul_ignition
3:39.360 rop_phase v fireball Fluffy_Pillow 49201.0/50000: 98% mana heating_up, rune_of_power, soul_ignition
3:39.360 rop_phase q fire_blast Fluffy_Pillow 49201.0/50000: 98% mana heating_up, rune_of_power, soul_ignition
3:41.208 rop_phase o pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, soul_ignition
3:42.441 rop_phase v fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, rune_of_power, soul_ignition
3:43.243 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power, soul_ignition
3:43.774 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, soul_ignition
3:44.290 rop_phase o pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball, hot_streak, rune_of_power, soul_ignition
3:45.524 default W frostbolt Fluffy_Pillow 49240.0/50000: 98% mana fireball(2), rune_of_power, soul_ignition
3:47.168 rop_phase v fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command, soul_ignition
3:49.016 rop_phase u scorch Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command, soul_ignition
3:50.247 rop_phase u scorch Fluffy_Pillow 49502.0/50000: 99% mana fireball(3), rune_of_power, disciplinary_command, soul_ignition
3:51.479 standard_rotation y fire_blast Fluffy_Pillow 49503.0/50000: 99% mana fireball(3), heating_up, disciplinary_command, soul_ignition
3:51.479 standard_rotation x pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), hot_streak, disciplinary_command, soul_ignition
3:52.713 standard_rotation } scorch Fluffy_Pillow 49237.0/50000: 98% mana fireball(3), disciplinary_command, soul_ignition
3:53.946 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball(3), disciplinary_command
3:55.178 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana fireball(3), heating_up, disciplinary_command
3:56.424 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana fireball(3), disciplinary_command
3:57.658 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball(3), disciplinary_command
3:58.893 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana fireball(3), heating_up, disciplinary_command
4:00.135 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana fireball(3), disciplinary_command
4:00.135 standard_rotation y fire_blast Fluffy_Pillow 49748.0/50000: 99% mana fireball(3), disciplinary_command
4:01.368 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball(3), heating_up, disciplinary_command
4:02.613 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana fireball(3), disciplinary_command
4:03.846 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball(3), disciplinary_command
4:05.079 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
4:06.323 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana disciplinary_command
4:07.556 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:08.789 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:10.033 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:11.266 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:12.499 standard_rotation y fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:12.499 standard_rotation x pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
4:13.731 standard_rotation } scorch Fluffy_Pillow 49236.0/50000: 98% mana
4:14.965 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:16.199 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:17.443 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana
4:18.678 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:19.913 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:21.157 standard_rotation } scorch Fluffy_Pillow 49750.0/50000: 100% mana
4:22.390 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:23.623 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:24.866 default Y rune_of_power Fluffy_Pillow 49747.0/50000: 99% mana heating_up
4:26.100 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
4:26.100 rop_phase o pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
4:27.333 rop_phase u scorch Fluffy_Pillow 49733.0/50000: 99% mana rune_of_power
4:28.567 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:29.801 rop_phase s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:31.045 rop_phase u scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, rune_of_power
4:32.279 rop_phase s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:33.523 default W frostbolt Fluffy_Pillow 49749.0/50000: 99% mana rune_of_power
4:35.166 rop_phase u scorch Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power, disciplinary_command
4:36.399 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, disciplinary_command
4:36.399 combustion_phase l fireball Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, disciplinary_command, gladiators_badge
4:38.156 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, gladiators_badge
4:38.156 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
4:38.247 combustion_phase i pyroblast Fluffy_Pillow 43591.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
4:39.480 combustion_phase i pyroblast Fluffy_Pillow 43824.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
4:39.480 combustion_phase e fire_blast Fluffy_Pillow 42824.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, gladiators_badge
4:40.714 combustion_phase i pyroblast Fluffy_Pillow 43558.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
4:40.714 combustion_phase e fire_blast Fluffy_Pillow 42558.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, gladiators_badge
4:41.948 combustion_phase i pyroblast Fluffy_Pillow 43292.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
4:43.183 combustion_phase k phoenix_flames Fluffy_Pillow 43527.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
4:44.417 combustion_phase i pyroblast Fluffy_Pillow 44761.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
4:45.650 combustion_phase k phoenix_flames Fluffy_Pillow 44994.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
4:46.884 combustion_phase i pyroblast Fluffy_Pillow 46228.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
4:48.117 combustion_phase k phoenix_flames Fluffy_Pillow 46461.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
4:49.349 combustion_phase i pyroblast Fluffy_Pillow 47693.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
4:49.349 combustion_phase e fire_blast Fluffy_Pillow 46693.0/50000: 93% mana combustion, rune_of_power, disciplinary_command, gladiators_badge
4:50.583 default R shifting_power Fluffy_Pillow 47427.0/50000: 95% mana hot_streak, disciplinary_command, gladiators_badge
4:54.161 default S use_item_soul_igniter Fluffy_Pillow 48505.0/50000: 97% mana hot_streak, disciplinary_command
4:54.161 standard_rotation x pyroblast Fluffy_Pillow 48505.0/50000: 97% mana hot_streak, disciplinary_command, soul_ignition
4:55.392 standard_rotation } scorch Fluffy_Pillow 48736.0/50000: 97% mana heating_up, soul_ignition
4:56.628 standard_rotation z pyroblast Fluffy_Pillow 49472.0/50000: 99% mana heating_up, soul_ignition
4:57.869 standard_rotation } scorch Fluffy_Pillow 49713.0/50000: 99% mana soul_ignition
4:59.104 standard_rotation { phoenix_flames Fluffy_Pillow 49506.0/50000: 99% mana soul_ignition
5:00.337 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana soul_ignition
5:01.571 default Y rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana soul_ignition
5:02.805 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, soul_ignition
5:02.805 rop_phase o pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, soul_ignition
5:03.334 rop_phase p fire_blast Fluffy_Pillow 49029.0/50000: 98% mana rune_of_power, soul_ignition
5:03.900 rop_phase p fire_blast Fluffy_Pillow 49095.0/50000: 98% mana rune_of_power, soul_ignition
5:04.038 default W frostbolt Fluffy_Pillow 48733.0/50000: 97% mana heating_up, rune_of_power, soul_ignition
5:05.682 rop_phase u scorch Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command, soul_ignition
5:06.915 rop_phase s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command, soul_ignition
5:08.159 rop_phase u scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command, soul_ignition
5:09.391 rop_phase s pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
5:10.635 rop_phase u scorch Fluffy_Pillow 49747.0/50000: 99% mana rune_of_power, disciplinary_command
5:11.562 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, disciplinary_command
5:11.868 rop_phase s pyroblast Fluffy_Pillow 49306.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
5:13.114 rop_phase u scorch Fluffy_Pillow 49552.0/50000: 99% mana rune_of_power, disciplinary_command
5:14.346 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power, disciplinary_command
5:15.580 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
5:16.824 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, disciplinary_command
5:18.059 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
5:19.301 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana disciplinary_command
5:19.756 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
5:20.535 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
5:21.777 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command
5:23.010 standard_rotation { phoenix_flames Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
5:24.418 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command
5:25.652 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
5:26.887 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Night_Fae"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

Venthyr : 5535 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5534.9 5534.9 10.4 / 0.188% 685.9 / 12.4% 6.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
813.2 807.7 Mana 0.00% 56.3 100.2% 100%
Talents
Venthyr
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Venthyr 5535
Arcane Explosion 11 0.2% 2.4 104.62sec 1361 1191 Direct 2.4 1064 2134 1362 27.8%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.42 2.42 0.00 0.00 1.1432 0.0000 3290.86 3290.86 0.00% 1191.05 1191.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.18% 1.75 0 4 1063.95 986 1632 965.39 0 1463 1855 1855 0.00%
crit 27.82% 0.67 0 4 2133.72 1971 3079 1102.53 0 3079 1436 1436 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [W]:2.42
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 171 3.1% 4.5 77.97sec 11390 0 Direct 4.4 8654 19032 11699 29.4%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.50 4.38 0.00 0.00 0.0000 0.0000 51287.94 51287.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.64% 3.10 0 5 8654.10 6460 9586 8599.07 0 9586 26798 26798 0.00%
crit 29.36% 1.29 0 5 19032.12 14857 22048 15043.21 0 22048 24490 24490 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 26 0.5% 30.1 9.52sec 257 0 Direct 30.1 154 406 257 41.1%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.13 30.13 0.00 0.00 0.0000 0.0000 7757.39 7757.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 58.94% 17.76 6 37 153.77 132 221 153.81 135 176 2732 2732 0.00%
crit 41.06% 12.37 3 25 406.06 265 561 406.71 313 518 5026 5026 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 16 0.3% 1.1 93.80sec 4227 3554 Direct 1.1 0 4225 4225 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.15 1.15 0.00 0.00 1.1900 0.0000 4847.12 4847.12 0.00% 3553.60 3553.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.15 0 4 4224.92 3680 4838 3139.28 0 4838 4847 4847 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:1.15
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 21.4 13.37sec 626 0 Direct 21.4 473 1026 626 27.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.37 21.37 0.00 0.00 0.0000 0.0000 13384.90 13384.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.25% 15.44 4 33 472.74 460 488 472.66 462 485 7300 7300 0.00%
crit 27.75% 5.93 0 20 1026.23 920 1121 1024.25 0 1121 6085 6085 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 736 13.3% 43.7 6.92sec 5066 0 Direct 43.7 0 5066 5066 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.65 43.65 0.00 0.00 0.0000 0.0000 221120.62 221120.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 43.65 34 53 5065.55 3108 6578 5065.44 4845 5291 221121 221121 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [S]:1.94
  • if_expr:action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
    combustion_phase
    [f]:20.78
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:4.66
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [r]:7.11
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [z]:9.16
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 652 (681) 11.8% (12.3%) 74.5 3.50sec 2748 1554 Direct 74.5 (209.5) 1705 3888 2629 42.3% (42.3%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 74.54 74.53 0.00 0.00 1.7677 0.0000 195954.98 195954.98 0.00% 1554.36 1554.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.67% 42.98 25 60 1704.69 1467 2447 1705.32 1587 1797 73283 73283 0.00%
crit 42.33% 31.55 20 43 3887.98 2933 6208 3891.35 3671 4189 122672 122672 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [m]:4.40
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [w]:22.64
    standard_rotation
    [!]:47.55
    Conflagration 29 0.5% 74.5 3.50sec 119 0 Periodic 135.0 37 100 66 45.3% 69.0%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 74.53 0.00 135.00 135.00 0.0000 1.5333 8850.71 8850.71 0.00% 42.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.74% 73.90 50 96 37.30 0 54 37.31 36 40 2757 2757 0.00%
crit 45.26% 61.10 38 87 99.74 0 137 99.81 94 108 6094 6094 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 53 1.0% 8.8 35.76sec 1805 1160 Direct 8.8 1113 3012 1808 36.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.77 8.75 0.00 0.00 1.5563 0.0000 15834.26 15834.26 0.00% 1159.76 1159.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 63.38% 5.55 1 9 1112.99 1003 1673 1114.13 1003 1381 6177 6177 0.00%
crit 36.62% 3.21 1 8 3011.95 2005 4244 3112.42 2568 4244 9657 9657 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [X]:8.81
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1182 21.4% 239.0 1.26sec 1485 0 Periodic 299.4 1185 0 1185 0.0% 99.7%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 238.99 0.00 299.42 299.42 0.0000 1.0000 354947.53 354947.53 0.00% 1185.45 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.42 239 359 1185.01 120 4089 1187.14 1049 1342 354948 354948 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5032 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 126  / 17 0.3% 96.0 1.22sec 52 43 Direct 96.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2326 0.0000 5031.67 5031.67 0.00% 42.52 42.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 69.14 55 82 40.95 29 51 40.95 39 43 2832 2832 0.00%
crit 27.98% 26.86 14 41 81.93 58 101 81.94 72 92 2200 2200 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2112.00
Mirrors of Torment 0 (143) 0.0% (2.6%) 2.5 145.41sec 17112 13877

Stats Details: Mirrors Of Torment

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.53 0.00 0.00 0.00 1.2335 0.0000 0.00 0.00 0.00% 13876.87 13876.87

Action Details: Mirrors Of Torment

  • id:314793
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • school:shadow
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by {$320035s3=15}%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain {$345417s1=4}% mana][]$?c2[your Fire Blast cooldown is reduced by {$s2=4} sec][]$?c3[you gain Brain Freeze][].

Action Priority List

    default
    [R]:2.55
  • if_expr:variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
    Agonizing Backlash 55 1.0% 5.0 56.45sec 3337 0 Direct 5.0 1430 4311 3337 66.1%

Stats Details: Agonizing Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.98 4.98 0.00 0.00 0.0000 0.0000 16613.25 16613.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 33.87% 1.69 0 3 1429.85 1177 1965 1325.65 0 1965 2411 2411 0.00%
crit 66.13% 3.29 2 6 4310.60 2354 4983 4355.95 3677 4828 14203 14203 0.00%

Action Details: Agonizing Backlash

  • id:320035
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:320035
  • name:Agonizing Backlash
  • school:shadow
  • tooltip:Movement speed and cast speed slowed by {$s3=15}%.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain {$345417s1=4}% mana][]$?c2[your Fire Blast cooldown is reduced by {$s2=4} sec][]$?c3[you gain Brain Freeze][].}
    Tormenting Backlash 88 1.6% 2.4 144.87sec 11030 0 Direct 2.4 3411 11521 11029 93.9%

Stats Details: Tormenting Backlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.42 2.42 0.00 0.00 0.0000 0.0000 26710.34 26710.34 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 6.06% 0.15 0 2 3410.78 3332 3674 497.24 0 3674 501 501 0.00%
crit 93.94% 2.27 1 3 11520.73 7663 12541 11551.60 9747 12541 26210 26210 0.00%

Action Details: Tormenting Backlash

  • id:317589
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.510000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:317589
  • name:Tormenting Backlash
  • school:shadow
  • tooltip:Rooted and Silenced.
  • description:{$@spelldesc314793=Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict {$320035s1=0} Shadow damage and their movement and cast speed are slowed by {$320035s3=15}%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict {$317589s1=0} Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain {$345417s1=4}% mana][]$?c2[your Fire Blast cooldown is reduced by {$s2=4} sec][]$?c3[you gain Brain Freeze][].}
Phoenix Flames 0 (257) 0.0% (4.6%) 12.2 24.76sec 6300 5641

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.24 0.00 0.00 0.00 1.1169 0.0000 0.00 0.00 0.00% 5640.62 5640.62

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:10.85
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [u]:0.33
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [|]:1.04
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 257 4.6% 12.2 24.71sec 6318 0 Direct 12.2 2035 6694 6322 92.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.21 12.21 0.00 0.00 0.0000 0.0000 77112.96 77112.96 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 8.05% 0.98 0 4 2035.38 1766 2924 1349.91 0 2924 1999 1999 0.00%
crit 91.95% 11.22 7 16 6693.57 3532 7475 6696.35 6056 7068 75114 75114 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1795 (1923) 32.4% (34.7%) 75.3 3.97sec 7658 6637 Direct 76.1 (232.6) 3201 9460 7076 61.9% (61.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.32 76.09 0.00 0.00 1.1538 0.0000 538437.02 538437.02 0.00% 6637.03 6637.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.08% 28.98 17 41 3200.85 2674 4922 3200.51 2941 3424 92742 92742 0.00%
crit 61.92% 47.11 29 62 9460.35 5349 11320 9471.74 8783 10224 445695 445695 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [j]:35.86
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [k]:0.64
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [p]:11.15
  • if_expr:buff.hot_streak.react
    rop_phase
    [t]:3.73
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [x]:10.35
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [y]:2.68
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [{]:10.91
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 128 2.3% 76.1 3.97sec 504 0 Periodic 156.6 139 383 245 43.6% 79.0%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.09 0.00 156.56 156.56 0.0000 1.5140 38380.97 38380.97 0.00% 161.92 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.45% 88.38 55 120 139.07 15 203 139.06 131 147 12289 12289 0.00%
crit 43.55% 68.19 47 92 382.60 35 515 383.18 359 421 26092 26092 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 225 4.1% 32.5 7.44sec 2077 1696 Direct 32.5 0 2078 2078 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.55 32.54 0.00 0.00 1.2249 0.0000 67609.88 67609.88 0.00% 1696.06 1696.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 32.54 22 43 2078.34 1257 3675 2076.87 1922 2227 67610 67610 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [n]:1.35
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [v]:9.35
  • if_expr:searing_touch.active
    standard_rotation
    [~]:22.25
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.9% 43.0 7.02sec 345 0 Direct 43.0 260 564 345 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.00 43.00 0.00 0.00 0.0000 0.0000 14844.41 14844.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.94% 30.93 12 53 259.76 253 268 259.74 255 266 8034 8034 0.00%
crit 28.06% 12.07 2 26 564.49 506 617 564.39 521 617 6810 6810 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
Venthyr
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 218.56sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [d]:2.00
  • if_expr:buff.combustion.up
Combustion 4.5 73.81sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.49 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [h]:4.50
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.9 51.34sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.88 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [V]:4.87
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Venthyr
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 301.18sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.23 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.23
Rune of Power 6.1 51.33sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.06 0.00 0.00 0.00 1.1866 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Z]:6.09
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.5 73.77sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 218.0sec 218.0sec 12.0sec 8.08% 17.68% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:204.6s / 235.8s
  • trigger_min/max:204.6s / 235.8s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 12.0s

Stack Uptimes

  • berserking_1:8.08%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.5 0.0 73.7sec 73.7sec 11.9sec 17.77% 0.00% 102.2 (102.2) 4.4

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:61.2s / 88.7s
  • trigger_min/max:61.2s / 88.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:17.77%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 8.8 0.0 35.8sec 35.8sec 19.4sec 56.76% 0.00% 0.0 (0.0) 8.3

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 56.1s
  • trigger_min/max:30.0s / 56.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:56.76%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.8 22.1 9.4sec 4.5sec 5.0sec 35.02% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 46.0s
  • trigger_min/max:1.4s / 42.3s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 28.4s

Stack Uptimes

  • fireball_1:18.98%
  • fireball_2:9.10%
  • fireball_3:4.47%
  • fireball_4:1.78%
  • fireball_5:0.55%
  • fireball_6:0.13%
  • fireball_7:0.03%
  • fireball_8:0.04%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.5 0.0 73.4sec 73.4sec 14.7sec 22.25% 0.00% 0.0 (0.0) 4.4

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.8s / 88.0s
  • trigger_min/max:60.8s / 88.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:22.25%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 89.0 0.0 3.4sec 3.4sec 1.2sec 35.11% 45.88% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 20.7s
  • trigger_min/max:0.2s / 20.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s

Stack Uptimes

  • heating_up_1:35.11%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 75.4 0.0 4.0sec 4.0sec 0.8sec 15.38% 98.67% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 41.5s
  • trigger_min/max:0.5s / 41.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.6s

Stack Uptimes

  • hot_streak_1:15.38%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 301.4sec 301.4sec 24.0sec 9.78% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 356.6s
  • trigger_min/max:300.0s / 356.6s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.78%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.6 0.0 29.1sec 29.1sec 11.8sec 41.48% 0.00% 0.0 (0.0) 10.2

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 62.6s
  • trigger_min/max:12.0s / 62.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:41.48%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.5 0.0 73.8sec 73.8sec 14.7sec 17.16% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.8s / 88.0s
  • trigger_min/max:60.8s / 88.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:17.16%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.7sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 89.0 65.0 110.0 3.4s 0.2s 20.7s
Heating Up removed 13.2 3.0 26.0 19.4s 1.1s 152.8s
Heating Up converted with Fire Blast 20.1 12.0 30.0 15.0s 0.5s 110.5s
Hot Streak procs 75.4 57.0 93.0 4.0s 0.5s 41.5s
Hot Streak spells used 239.0 192.0 286.0 1.3s 0.0s 5.9s
Hot Streak spell crits 166.1 125.0 204.0 1.8s 0.0s 18.9s
Hot Streak spell crits wasted 1.6 0.0 6.0 82.3s 0.1s 319.0s
Direct Ignite applications 1.3 1.0 2.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 13.67% 9.50% 18.00% 0.5s 0.0s 3.5s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.702120.037239.865
Counterspell35.0784.366149.657187.801100.041285.009
Mirrors of Torment32.8980.00071.92999.47654.216126.066
Fire Blast0.2190.00010.4069.5340.86927.335
Rune of Power6.7350.00023.39541.26818.75774.078
Dragon's Breath131.25351.335318.165280.759198.585359.714
Combustion1.7520.00010.1257.8943.27520.573
Phoenix Flames3.9570.00034.74948.7757.37991.089

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Venthyr
mana_regen Mana 2370.29 242874.36 100.00% 102.47 57481.53 19.14%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 807.71 813.16 57484.5 48362.2 41433.0 50000.0
Usage Type Count Total Avg RPE APR
Venthyr
arcane_explosion Mana 2.5 12301.6 5000.0 5088.2 0.3
combustion Mana 4.6 22832.3 5000.0 5082.8 0.0
counterspell Mana 4.9 4949.4 1000.0 1014.6 0.0
dragons_breath Mana 1.2 2333.3 2000.0 2034.6 2.1
fire_blast Mana 44.3 22167.7 500.0 507.8 10.0
fireball Mana 75.7 75746.0 1000.0 1016.2 2.7
frostbolt Mana 8.9 8912.7 1000.0 1015.9 1.8
mirrors_of_torment Mana 2.6 5152.8 2000.0 2035.3 8.4
pyroblast Mana 77.5 77519.8 1000.0 1029.2 7.4
scorch Mana 33.0 16523.8 500.0 507.7 4.1

Statistics & Data Analysis

Fight Length
Venthyr Fight Length
Count 1008
Mean 300.70
Minimum 240.04
Maximum 359.87
Spread ( max - min ) 119.83
Range [ ( max - min ) / 2 * 100% ] 19.92%
Standard Deviation 35.5138
5th Percentile 245.24
95th Percentile 355.31
( 95th Percentile - 5th Percentile ) 110.07
Mean Distribution
Standard Deviation 1.1186
95.00% Confidence Interval ( 298.51 - 302.89 )
Normalized 95.00% Confidence Interval ( 99.27% - 100.73% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 536
0.1% Error 53582
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 44
0.01 Scale Factor Error with Delta=300 1077
DPS
Venthyr Damage Per Second
Count 1008
Mean 5534.89
Minimum 4963.65
Maximum 6129.71
Spread ( max - min ) 1166.06
Range [ ( max - min ) / 2 * 100% ] 10.53%
Standard Deviation 168.7359
5th Percentile 5279.14
95th Percentile 5821.94
( 95th Percentile - 5th Percentile ) 542.79
Mean Distribution
Standard Deviation 5.3147
95.00% Confidence Interval ( 5524.47 - 5545.30 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3571
0.1 Scale Factor Error with Delta=300 244
0.05 Scale Factor Error with Delta=300 973
0.01 Scale Factor Error with Delta=300 24306
Priority Target DPS
Venthyr Priority Target Damage Per Second
Count 1008
Mean 5534.89
Minimum 4963.65
Maximum 6129.71
Spread ( max - min ) 1166.06
Range [ ( max - min ) / 2 * 100% ] 10.53%
Standard Deviation 168.7359
5th Percentile 5279.14
95th Percentile 5821.94
( 95th Percentile - 5th Percentile ) 542.79
Mean Distribution
Standard Deviation 5.3147
95.00% Confidence Interval ( 5524.47 - 5545.30 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3571
0.1 Scale Factor Error with Delta=300 244
0.05 Scale Factor Error with Delta=300 973
0.01 Scale Factor Error with Delta=300 24306
DPS(e)
Venthyr Damage Per Second (Effective)
Count 1008
Mean 5534.89
Minimum 4963.65
Maximum 6129.71
Spread ( max - min ) 1166.06
Range [ ( max - min ) / 2 * 100% ] 10.53%
Damage
Venthyr Damage
Count 1008
Mean 1656985.14
Minimum 1226031.87
Maximum 1985583.18
Spread ( max - min ) 759551.30
Range [ ( max - min ) / 2 * 100% ] 22.92%
DTPS
Venthyr Damage Taken Per Second
Count 1008
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Venthyr Healing Per Second
Count 1008
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Venthyr Healing Per Second (Effective)
Count 1008
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Venthyr Heal
Count 1008
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Venthyr Healing Taken Per Second
Count 1008
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Venthyr Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
VenthyrTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Venthyr Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
R 2.55 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
S 1.94 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 4.51 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
V 4.87 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
W 2.42 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
X 8.81 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Y 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Z 6.09 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
a 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
b 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.23 potion
0.00 blood_fury
d 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
e 4.52 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
f 20.78 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
g 0.00 call_action_list,name=active_talents
h 4.50 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
i 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
j 35.86 pyroblast,if=buff.hot_streak.react&buff.combustion.up
k 0.64 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 10.85 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
m 4.40 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 1.35 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 1.15 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
p 11.15 pyroblast,if=buff.hot_streak.react
q 4.66 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 7.11 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
t 3.73 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 0.33 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 9.35 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
w 22.64 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
x 10.35 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
y 2.68 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
z 9.16 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
{ 10.91 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
| 1.04 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
} 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
~ 22.25 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
! 47.55 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Venthyr 50000.0/50000: 100% mana
Pre precombat 1 food Venthyr 50000.0/50000: 100% mana
Pre precombat 2 augmentation Venthyr 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default R mirrors_of_torment Fluffy_Pillow 49000.0/50000: 98% mana
0:00.808 default S fire_blast Fluffy_Pillow 49808.0/50000: 100% mana
0:01.232 default X frostbolt Fluffy_Pillow 47732.0/50000: 95% mana bloodlust, heating_up
0:02.497 combustion_cooldowns c potion Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command
0:02.497 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, potion_of_spectral_intellect
0:02.497 default T use_item_soul_igniter Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.497 default U cancel_buff Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.497 combustion_phase m fireball Fluffy_Pillow 47997.0/50000: 96% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.300 combustion_phase h combustion Fluffy_Pillow 48800.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.300 combustion_phase f fire_blast Fluffy_Pillow 43800.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.919 combustion_cooldowns d berserking Fluffy_Pillow 42919.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.919 combustion_phase j pyroblast Fluffy_Pillow 42919.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.783 combustion_phase j pyroblast Fluffy_Pillow 42783.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.783 combustion_phase f fire_blast Fluffy_Pillow 41783.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.647 combustion_phase j pyroblast Fluffy_Pillow 42147.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.647 combustion_phase f fire_blast Fluffy_Pillow 41147.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.511 combustion_phase j pyroblast Fluffy_Pillow 41511.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.376 combustion_phase l phoenix_flames Fluffy_Pillow 41376.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.239 combustion_phase j pyroblast Fluffy_Pillow 42239.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.748 combustion_phase f fire_blast Fluffy_Pillow 41748.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.104 combustion_phase j pyroblast Fluffy_Pillow 41604.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.967 combustion_phase l phoenix_flames Fluffy_Pillow 41467.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.831 combustion_phase j pyroblast Fluffy_Pillow 42331.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.831 combustion_phase f fire_blast Fluffy_Pillow 41331.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.693 combustion_phase j pyroblast Fluffy_Pillow 41693.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.557 combustion_phase l phoenix_flames Fluffy_Pillow 41557.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.422 combustion_phase j pyroblast Fluffy_Pillow 42422.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.287 combustion_phase n scorch Fluffy_Pillow 42287.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.818 combustion_phase f fire_blast Fluffy_Pillow 42818.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.150 combustion_phase j pyroblast Fluffy_Pillow 42150.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.014 default Z rune_of_power Fluffy_Pillow 42014.0/50000: 84% mana bloodlust, hot_streak, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.965 rop_phase p pyroblast Fluffy_Pillow 42965.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.914 rop_phase w fireball Fluffy_Pillow 42914.0/50000: 86% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.511 rop_phase r fire_blast Fluffy_Pillow 43453.0/50000: 87% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.335 rop_phase p pyroblast Fluffy_Pillow 42835.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.284 rop_phase w fireball Fluffy_Pillow 42784.0/50000: 86% mana bloodlust, fireball, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.707 rop_phase w fireball Fluffy_Pillow 43207.0/50000: 86% mana bloodlust, fireball, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:23.128 rop_phase w fireball Fluffy_Pillow 43628.0/50000: 87% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:24.551 rop_phase w fireball Fluffy_Pillow 44051.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:24.815 rop_phase r fire_blast Fluffy_Pillow 44266.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:25.973 rop_phase p pyroblast Fluffy_Pillow 43973.0/50000: 88% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:26.923 rop_phase w fireball Fluffy_Pillow 43923.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:28.345 rop_phase w fireball Fluffy_Pillow 44345.0/50000: 89% mana bloodlust, heating_up, rune_of_power
0:29.767 standard_rotation ! fireball Fluffy_Pillow 44767.0/50000: 90% mana bloodlust, fireball
0:31.191 default W arcane_explosion Fluffy_Pillow 45191.0/50000: 90% mana bloodlust, fireball(2)
0:32.140 default X frostbolt Fluffy_Pillow 41140.0/50000: 82% mana bloodlust, fireball(3)
0:33.404 standard_rotation ! fireball Fluffy_Pillow 41404.0/50000: 83% mana bloodlust, fireball(3), disciplinary_command
0:34.826 standard_rotation ! fireball Fluffy_Pillow 41826.0/50000: 84% mana bloodlust, fireball(3), disciplinary_command
0:35.992 standard_rotation z fire_blast Fluffy_Pillow 42992.0/50000: 86% mana bloodlust, heating_up, disciplinary_command
0:36.249 standard_rotation x pyroblast Fluffy_Pillow 41749.0/50000: 83% mana bloodlust, hot_streak, disciplinary_command
0:37.199 standard_rotation ! fireball Fluffy_Pillow 41699.0/50000: 83% mana bloodlust, heating_up, disciplinary_command
0:37.487 standard_rotation z fire_blast Fluffy_Pillow 41987.0/50000: 84% mana bloodlust, heating_up, disciplinary_command
0:38.621 standard_rotation x pyroblast Fluffy_Pillow 41621.0/50000: 83% mana bloodlust, hot_streak, disciplinary_command
0:39.572 standard_rotation ! fireball Fluffy_Pillow 41572.0/50000: 83% mana bloodlust, fireball, heating_up, disciplinary_command
0:40.995 standard_rotation ! fireball Fluffy_Pillow 41995.0/50000: 84% mana bloodlust, fireball, heating_up, disciplinary_command
0:42.418 standard_rotation x pyroblast Fluffy_Pillow 42418.0/50000: 85% mana hot_streak, disciplinary_command
0:43.651 standard_rotation ! fireball Fluffy_Pillow 42651.0/50000: 85% mana fireball, disciplinary_command
0:45.497 standard_rotation ! fireball Fluffy_Pillow 43497.0/50000: 87% mana fireball, disciplinary_command
0:47.344 standard_rotation ! fireball Fluffy_Pillow 44344.0/50000: 89% mana fireball(2), disciplinary_command
0:49.192 standard_rotation ! fireball Fluffy_Pillow 45192.0/50000: 90% mana heating_up, disciplinary_command
0:51.039 standard_rotation ! fireball Fluffy_Pillow 46039.0/50000: 92% mana fireball, disciplinary_command
0:52.886 standard_rotation ! fireball Fluffy_Pillow 46886.0/50000: 94% mana fireball(2), disciplinary_command
0:53.888 standard_rotation z fire_blast Fluffy_Pillow 47888.0/50000: 96% mana heating_up
0:54.735 standard_rotation x pyroblast Fluffy_Pillow 47235.0/50000: 94% mana hot_streak
0:55.969 standard_rotation ! fireball Fluffy_Pillow 47469.0/50000: 95% mana heating_up
0:57.816 standard_rotation ! fireball Fluffy_Pillow 48316.0/50000: 97% mana heating_up
0:59.664 standard_rotation x pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:00.896 standard_rotation ! fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball
1:02.743 default V counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:02.743 default X frostbolt Fluffy_Pillow 48004.0/50000: 96% mana fireball
1:04.385 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48646.0/50000: 97% mana heating_up, disciplinary_command
1:04.385 default T use_item_soul_igniter Fluffy_Pillow 48646.0/50000: 97% mana heating_up, disciplinary_command, gladiators_badge
1:04.385 standard_rotation ! fireball Fluffy_Pillow 48646.0/50000: 97% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:06.232 combustion_phase m fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:07.380 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
1:07.380 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:07.887 combustion_phase f fire_blast Fluffy_Pillow 45007.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:08.079 combustion_phase j pyroblast Fluffy_Pillow 43699.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:09.312 combustion_phase j pyroblast Fluffy_Pillow 43932.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:09.312 combustion_phase f fire_blast Fluffy_Pillow 42932.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:10.545 combustion_phase j pyroblast Fluffy_Pillow 43665.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:11.778 combustion_phase l phoenix_flames Fluffy_Pillow 43898.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:13.011 combustion_phase j pyroblast Fluffy_Pillow 45131.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:14.245 combustion_phase l phoenix_flames Fluffy_Pillow 45365.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:15.480 combustion_phase j pyroblast Fluffy_Pillow 46600.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:16.714 combustion_phase n scorch Fluffy_Pillow 46834.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:17.406 combustion_phase f fire_blast Fluffy_Pillow 47526.0/50000: 95% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:17.945 combustion_phase j pyroblast Fluffy_Pillow 47065.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:19.179 combustion_phase j pyroblast Fluffy_Pillow 47299.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:20.412 default Z rune_of_power Fluffy_Pillow 47532.0/50000: 95% mana heating_up, disciplinary_command
1:21.646 rop_phase w fireball Fluffy_Pillow 48766.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
1:23.492 rop_phase w fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
1:25.339 rop_phase p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:26.572 rop_phase w fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, rune_of_power
1:28.419 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:30.266 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
1:32.114 default W arcane_explosion Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
1:33.346 default X frostbolt Fluffy_Pillow 45237.0/50000: 90% mana fireball(4), rune_of_power
1:34.989 standard_rotation ! fireball Fluffy_Pillow 45880.0/50000: 92% mana fireball(4), disciplinary_command
1:36.836 standard_rotation ! fireball Fluffy_Pillow 46727.0/50000: 93% mana fireball(4), disciplinary_command
1:38.684 standard_rotation ! fireball Fluffy_Pillow 47575.0/50000: 95% mana fireball(5), disciplinary_command
1:40.226 standard_rotation z fire_blast Fluffy_Pillow 49117.0/50000: 98% mana heating_up, disciplinary_command
1:40.530 standard_rotation x pyroblast Fluffy_Pillow 47921.0/50000: 96% mana hot_streak, disciplinary_command
1:41.765 standard_rotation ! fireball Fluffy_Pillow 48156.0/50000: 96% mana fireball, disciplinary_command
1:43.613 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, disciplinary_command
1:45.460 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
1:46.465 standard_rotation z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
1:47.308 standard_rotation x pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
1:48.542 standard_rotation ! fireball Fluffy_Pillow 49239.0/50000: 98% mana heating_up, disciplinary_command
1:48.542 standard_rotation z fire_blast Fluffy_Pillow 49239.0/50000: 98% mana heating_up, disciplinary_command
1:50.389 standard_rotation x pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
1:51.621 standard_rotation ! fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, heating_up, disciplinary_command
1:51.621 standard_rotation z fire_blast Fluffy_Pillow 49236.0/50000: 98% mana fireball, heating_up, disciplinary_command
1:53.467 standard_rotation x pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak, disciplinary_command
1:54.700 standard_rotation ! fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball(2), disciplinary_command
1:56.545 standard_rotation ! fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(2)
1:58.393 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:00.241 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
2:02.088 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:03.937 standard_rotation ! fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:05.786 standard_rotation ! fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:07.634 default Z rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:08.868 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), rune_of_power
2:08.868 rop_phase w fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(4), heating_up, rune_of_power
2:10.717 rop_phase w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(4), heating_up, rune_of_power
2:12.566 rop_phase p pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
2:13.800 rop_phase w fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball, rune_of_power
2:15.647 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:17.493 rop_phase w fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
2:19.341 default V counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:19.341 default X frostbolt Fluffy_Pillow 48005.0/50000: 96% mana fireball, rune_of_power
2:20.984 default R mirrors_of_torment Fluffy_Pillow 48648.0/50000: 97% mana fireball(2), disciplinary_command
2:20.984 default S fire_blast Fluffy_Pillow 48648.0/50000: 97% mana fireball(2), disciplinary_command
2:22.217 standard_rotation ! fireball Fluffy_Pillow 47381.0/50000: 95% mana fireball(2), heating_up, disciplinary_command
2:24.066 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48230.0/50000: 96% mana fireball(2), heating_up, disciplinary_command
2:24.066 default T use_item_soul_igniter Fluffy_Pillow 48230.0/50000: 96% mana fireball(2), heating_up, disciplinary_command, gladiators_badge
2:24.066 combustion_phase m fireball Fluffy_Pillow 48230.0/50000: 96% mana fireball(2), heating_up, disciplinary_command, soul_ignition, gladiators_badge
2:25.380 combustion_phase h combustion Fluffy_Pillow 49498.0/50000: 99% mana fireball(3), disciplinary_command, soul_ignition, gladiators_badge
2:25.440 combustion_phase f fire_blast Fluffy_Pillow 44604.0/50000: 89% mana combustion, fireball(3), rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:25.914 combustion_phase n scorch Fluffy_Pillow 43578.0/50000: 87% mana combustion, fireball(3), heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:27.147 combustion_phase j pyroblast Fluffy_Pillow 44311.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:28.380 combustion_phase j pyroblast Fluffy_Pillow 44544.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:28.380 combustion_phase f fire_blast Fluffy_Pillow 43544.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:29.614 combustion_phase j pyroblast Fluffy_Pillow 44278.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:29.614 combustion_phase f fire_blast Fluffy_Pillow 43278.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:30.847 combustion_phase j pyroblast Fluffy_Pillow 44011.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:31.259 combustion_phase f fire_blast Fluffy_Pillow 43423.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:32.081 combustion_phase j pyroblast Fluffy_Pillow 43745.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:33.316 combustion_phase l phoenix_flames Fluffy_Pillow 43980.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:34.551 combustion_phase j pyroblast Fluffy_Pillow 45215.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:35.784 combustion_phase f fire_blast Fluffy_Pillow 45448.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:35.784 combustion_phase j pyroblast Fluffy_Pillow 44948.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:37.017 combustion_phase o dragons_breath Fluffy_Pillow 45181.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:38.249 standard_rotation | phoenix_flames Fluffy_Pillow 44413.0/50000: 89% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
2:39.483 standard_rotation ! fireball Fluffy_Pillow 45647.0/50000: 91% mana hot_streak, disciplinary_command
2:41.330 standard_rotation x pyroblast Fluffy_Pillow 46494.0/50000: 93% mana hot_streak
2:42.564 standard_rotation ! fireball Fluffy_Pillow 46728.0/50000: 93% mana fireball
2:44.412 standard_rotation ! fireball Fluffy_Pillow 47576.0/50000: 95% mana fireball
2:46.259 standard_rotation ! fireball Fluffy_Pillow 48423.0/50000: 97% mana fireball(2)
2:48.106 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:49.956 default V counterspell Fluffy_Pillow 49007.0/50000: 98% mana hot_streak
2:49.956 default X frostbolt Fluffy_Pillow 48007.0/50000: 96% mana hot_streak
2:51.600 standard_rotation ! fireball Fluffy_Pillow 48651.0/50000: 97% mana fireball, hot_streak, disciplinary_command
2:53.449 standard_rotation x pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball, hot_streak, disciplinary_command
2:54.685 default Z rune_of_power Fluffy_Pillow 49242.0/50000: 98% mana fireball(2), disciplinary_command
2:55.919 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power, disciplinary_command
2:55.919 rop_phase w fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power, disciplinary_command
2:56.435 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power, disciplinary_command
2:57.765 rop_phase p pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, disciplinary_command
2:58.999 rop_phase w fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball(3), rune_of_power, disciplinary_command
3:00.846 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power, disciplinary_command
3:02.176 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
3:02.695 rop_phase p pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
3:03.929 rop_phase w fireball Fluffy_Pillow 49240.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
3:05.776 rop_phase v scorch Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
3:07.009 rop_phase v scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball, rune_of_power, disciplinary_command
3:08.242 standard_rotation z fire_blast Fluffy_Pillow 49504.0/50000: 99% mana fireball, heating_up, disciplinary_command
3:08.242 standard_rotation y pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, disciplinary_command
3:09.475 standard_rotation ~ scorch Fluffy_Pillow 49237.0/50000: 98% mana fireball, disciplinary_command
3:10.708 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball, disciplinary_command
3:11.941 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball, heating_up
3:13.186 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana fireball
3:14.419 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball
3:15.653 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball, heating_up
3:16.896 standard_rotation ~ scorch Fluffy_Pillow 49748.0/50000: 99% mana fireball
3:16.896 standard_rotation z fire_blast Fluffy_Pillow 49748.0/50000: 99% mana fireball
3:18.128 standard_rotation { pyroblast Fluffy_Pillow 49503.0/50000: 99% mana fireball, heating_up
3:19.374 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana fireball
3:20.608 standard_rotation ~ scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball
3:21.842 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:23.084 standard_rotation ~ scorch Fluffy_Pillow 49747.0/50000: 99% mana heating_up
3:24.317 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:25.561 standard_rotation ~ scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:26.794 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:28.027 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:29.269 standard_rotation ~ scorch Fluffy_Pillow 49746.0/50000: 99% mana
3:30.501 standard_rotation ~ scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:31.735 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:32.980 standard_rotation ~ scorch Fluffy_Pillow 49750.0/50000: 100% mana
3:34.213 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:35.446 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:36.692 standard_rotation ~ scorch Fluffy_Pillow 49750.0/50000: 100% mana
3:37.927 standard_rotation ~ scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:39.161 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:40.404 default V counterspell Fluffy_Pillow 49748.0/50000: 99% mana
3:40.404 default X frostbolt Fluffy_Pillow 48748.0/50000: 97% mana
3:42.047 standard_rotation ~ scorch Fluffy_Pillow 49005.0/50000: 98% mana disciplinary_command
3:43.280 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
3:44.512 standard_rotation { pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
3:45.756 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command
3:45.756 default T use_item_soul_igniter Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command, gladiators_badge
3:45.756 standard_rotation ~ scorch Fluffy_Pillow 49747.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
3:46.990 combustion_phase m fireball Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge
3:48.228 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:48.228 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:48.838 combustion_cooldowns d berserking Fluffy_Pillow 44110.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:48.838 combustion_phase j pyroblast Fluffy_Pillow 44110.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:49.959 combustion_phase j pyroblast Fluffy_Pillow 44231.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:49.959 combustion_phase f fire_blast Fluffy_Pillow 43231.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:51.080 combustion_phase j pyroblast Fluffy_Pillow 43852.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:51.080 combustion_phase f fire_blast Fluffy_Pillow 42852.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:52.202 combustion_phase j pyroblast Fluffy_Pillow 43474.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:53.323 combustion_phase l phoenix_flames Fluffy_Pillow 43595.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:54.443 combustion_phase j pyroblast Fluffy_Pillow 44715.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:55.565 combustion_phase l phoenix_flames Fluffy_Pillow 44837.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:56.685 combustion_phase j pyroblast Fluffy_Pillow 45957.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:56.685 combustion_phase f fire_blast Fluffy_Pillow 44957.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:57.809 combustion_phase j pyroblast Fluffy_Pillow 45581.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:58.931 combustion_phase l phoenix_flames Fluffy_Pillow 45703.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:00.051 combustion_phase j pyroblast Fluffy_Pillow 46823.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:01.170 default Z rune_of_power Fluffy_Pillow 46942.0/50000: 94% mana heating_up, disciplinary_command
4:02.405 rop_phase v scorch Fluffy_Pillow 48177.0/50000: 96% mana heating_up, rune_of_power
4:03.638 rop_phase r fire_blast Fluffy_Pillow 48910.0/50000: 98% mana heating_up, rune_of_power
4:03.638 rop_phase p pyroblast Fluffy_Pillow 48410.0/50000: 97% mana hot_streak, rune_of_power
4:04.872 rop_phase v scorch Fluffy_Pillow 48644.0/50000: 97% mana hot_streak, rune_of_power
4:06.107 rop_phase p pyroblast Fluffy_Pillow 49379.0/50000: 99% mana hot_streak, rune_of_power
4:07.341 rop_phase v scorch Fluffy_Pillow 49613.0/50000: 99% mana rune_of_power
4:08.574 rop_phase v scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:09.808 rop_phase t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:11.053 default X frostbolt Fluffy_Pillow 49750.0/50000: 100% mana heating_up, rune_of_power
4:11.610 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
4:12.696 default V counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
4:12.696 rop_phase p pyroblast Fluffy_Pillow 48005.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
4:13.931 rop_phase v scorch Fluffy_Pillow 48240.0/50000: 96% mana rune_of_power, disciplinary_command
4:15.164 standard_rotation ~ scorch Fluffy_Pillow 48973.0/50000: 98% mana disciplinary_command
4:16.399 standard_rotation { pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
4:17.642 standard_rotation ~ scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, disciplinary_command
4:18.876 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
4:20.119 standard_rotation | phoenix_flames Fluffy_Pillow 49748.0/50000: 99% mana disciplinary_command
4:21.095 standard_rotation z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
4:21.353 standard_rotation y pyroblast Fluffy_Pillow 49758.0/50000: 100% mana hot_streak, disciplinary_command
4:22.586 standard_rotation ~ scorch Fluffy_Pillow 49991.0/50000: 100% mana heating_up, disciplinary_command

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Venthyr"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=venthyr

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

fire : 5237 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5236.6 5236.6 9.9 / 0.190% 653.5 / 12.5% 6.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
788.2 782.9 Mana 0.00% 55.2 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 5237
Arcane Explosion 11 0.2% 2.4 122.22sec 1347 1179 Direct 2.4 1050 2091 1349 28.5%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.41 2.41 0.00 0.00 1.1426 0.0000 3243.53 3243.53 0.00% 1179.04 1179.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.47% 1.72 0 4 1049.67 986 1539 944.45 0 1463 1806 1806 0.00%
crit 28.53% 0.69 0 4 2090.93 1971 3079 1137.71 0 2925 1437 1437 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:2.41
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 168 3.2% 4.5 79.11sec 11237 0 Direct 4.3 8645 19011 11651 29.0%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.48 4.32 0.00 0.00 0.0000 0.0000 50303.52 50303.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 70.99% 3.06 0 5 8644.93 6460 9586 8583.63 0 9586 26488 26488 0.00%
crit 29.01% 1.25 0 4 19010.63 14857 22048 14549.34 0 22048 23815 23815 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 26 0.5% 29.9 9.55sec 257 0 Direct 29.9 155 406 257 40.9%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.94 29.94 0.00 0.00 0.0000 0.0000 7705.17 7705.17 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.13% 17.70 4 32 154.75 132 221 154.76 136 181 2739 2739 0.00%
crit 40.87% 12.23 4 24 405.69 265 561 406.23 315 507 4966 4966 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 15 0.3% 1.0 118.33sec 4269 3600 Direct 1.0 0 4269 4269 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.04 1.04 0.00 0.00 1.1864 0.0000 4456.69 4456.69 0.00% 3599.91 3599.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.04 0 4 4268.91 3680 4838 2996.07 0 4838 4457 4457 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.04
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.9% 21.3 13.96sec 627 0 Direct 21.3 473 1027 627 27.8%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.30 21.30 0.00 0.00 0.0000 0.0000 13347.65 13347.65 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.22% 15.38 6 29 472.90 460 488 472.88 462 485 7273 7273 0.00%
crit 27.78% 5.92 0 14 1026.55 920 1121 1022.48 0 1121 6075 6075 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 663 12.7% 39.1 7.69sec 5093 0 Direct 39.1 0 5091 5091 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.06 39.06 0.00 0.00 0.0000 0.0000 198896.10 198896.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.06 31 48 5090.72 3108 6578 5092.67 4850 5335 198896 198896 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    combustion_phase
    [d]:18.67
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:4.79
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:6.65
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:8.94
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 668 (698) 12.8% (13.3%) 76.2 3.42sec 2748 1555 Direct 76.2 (212.0) 1708 3882 2631 42.5% (42.5%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.20 76.19 0.00 0.00 1.7678 0.0000 200516.80 200516.80 0.00% 1554.52 1554.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.53% 43.83 27 60 1708.02 1467 2447 1708.74 1602 1828 74868 74868 0.00%
crit 42.47% 32.36 20 50 3881.74 2933 6208 3886.44 3589 4229 125649 125649 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:4.39
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:23.37
    standard_rotation
    [}]:48.50
    Conflagration 30 0.6% 76.2 3.42sec 117 0 Periodic 135.8 37 100 65 44.9% 69.3%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.19 0.00 135.82 135.82 0.0000 1.5317 8882.81 8882.81 0.00% 42.70 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.09% 74.82 50 101 37.45 0 54 37.44 35 39 2802 2802 0.00%
crit 44.91% 61.00 43 82 99.67 0 137 99.74 92 109 6081 6081 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 53 1.0% 8.7 36.44sec 1824 1141 Direct 8.7 1140 3072 1829 35.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.68 8.65 0.00 0.00 1.5989 0.0000 15826.75 15826.75 0.00% 1140.58 1140.58
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.36% 5.57 1 9 1140.22 1003 1673 1139.12 1003 1388 6348 6348 0.00%
crit 35.64% 3.08 1 8 3072.19 2306 4244 3178.08 2570 4244 9479 9479 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:8.73
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1140 21.8% 235.6 1.27sec 1450 0 Periodic 298.9 1143 0 1143 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 235.65 0.00 298.88 298.88 0.0000 1.0000 341748.84 341748.84 0.00% 1143.44 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.88 239 359 1142.85 62 3715 1144.53 1016 1300 341749 341749 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5009 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 81 52 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5008.96 5008.96 0.00% 42.21 42.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.92% 69.04 54 82 40.74 29 51 40.73 39 43 2812 2812 0.00%
crit 28.08% 26.96 14 42 81.47 58 101 81.49 72 92 2197 2197 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2149.12
Phoenix Flames 0 (270) 0.0% (5.2%) 12.6 24.35sec 6433 5745

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.58 0.00 0.00 0.00 1.1198 0.0000 0.00 0.00 0.00% 5745.05 5745.05

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:11.52
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.26
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:0.78
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 270 5.2% 12.6 24.30sec 6443 0 Direct 12.6 2053 6715 6440 94.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.56 12.56 0.00 0.00 0.0000 0.0000 80896.07 80896.07 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 5.88% 0.74 0 3 2053.26 1766 2924 1167.38 0 2924 1518 1518 0.00%
crit 94.12% 11.82 7 15 6715.21 3532 7475 6716.17 6161 7091 79378 79378 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1724 (1851) 32.9% (35.3%) 73.1 4.09sec 7581 6553 Direct 73.9 (229.9) 3195 9428 6982 60.8% (60.8%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.15 73.93 0.00 0.00 1.1569 0.0000 516411.44 516411.44 0.00% 6553.05 6553.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 39.20% 28.98 16 42 3194.88 2674 4922 3194.46 2932 3445 92584 92584 0.00%
crit 60.80% 44.95 28 60 9427.74 5349 11320 9438.25 8672 10159 423828 423828 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:32.88
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.57
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:10.80
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.74
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:10.31
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:2.45
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:11.37
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 127 2.4% 73.9 4.08sec 516 0 Periodic 156.0 140 383 244 43.1% 78.6%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.93 0.00 155.96 155.96 0.0000 1.5131 38114.38 38114.38 0.00% 161.51 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.92% 88.78 58 127 139.71 15 224 139.75 131 151 12404 12404 0.00%
crit 43.08% 67.19 44 93 382.54 35 515 383.25 350 415 25710 25710 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 232 4.4% 34.0 8.68sec 2053 1691 Direct 33.9 0 2054 2054 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.95 33.95 0.00 0.00 1.2142 0.0000 69717.54 69717.54 0.00% 1691.19 1691.19
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.95 24 46 2053.92 1257 3675 2052.13 1898 2206 69718 69718 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.43
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.16
  • if_expr:searing_touch.active
    standard_rotation
    [|]:22.79
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.9% 42.9 6.72sec 343 0 Direct 42.9 260 564 343 27.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.91 42.91 0.00 0.00 0.0000 0.0000 14731.86 14731.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.49% 31.10 15 50 259.75 253 268 259.75 255 265 8080 8080 0.00%
crit 27.51% 11.80 4 27 563.60 506 617 563.76 527 605 6652 6652 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 223.46sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 4.5 75.20sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.45 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:4.45
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.7 50.11sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.66 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.66
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 302.42sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.39 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.39
Rune of Power 6.1 49.92sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.12 0.00 0.00 0.00 1.1871 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.14
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.5 75.10sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.48 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 222.5sec 222.5sec 12.0sec 8.07% 17.74% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:203.2s / 237.5s
  • trigger_min/max:203.2s / 237.5s
  • trigger_pct:100.00%
  • duration_min/max:1.9s / 12.0s

Stack Uptimes

  • berserking_1:8.07%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.51% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.51%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.5 0.0 75.1sec 75.1sec 11.9sec 17.64% 0.00% 101.3 (101.3) 4.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:61.5s / 89.1s
  • trigger_min/max:61.5s / 89.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:17.64%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 8.7 0.0 36.4sec 36.4sec 19.4sec 56.11% 0.00% 0.0 (0.0) 8.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 61.2s
  • trigger_min/max:30.0s / 61.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:56.11%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Fireball 21.4 22.4 9.1sec 4.4sec 4.9sec 35.23% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 44.6s
  • trigger_min/max:1.4s / 38.4s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 28.3s

Stack Uptimes

  • fireball_1:19.06%
  • fireball_2:9.38%
  • fireball_3:4.38%
  • fireball_4:1.75%
  • fireball_5:0.56%
  • fireball_6:0.11%
  • fireball_7:0.04%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.5 0.0 74.7sec 74.7sec 14.7sec 22.08% 0.00% 0.0 (0.0) 4.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.7s / 90.4s
  • trigger_min/max:60.7s / 90.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:22.08%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 87.4 0.0 3.4sec 3.4sec 1.2sec 35.36% 45.62% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 21.3s
  • trigger_min/max:0.2s / 21.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s

Stack Uptimes

  • heating_up_1:35.36%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 73.2 0.0 4.1sec 4.1sec 0.8sec 13.96% 98.64% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 40.5s
  • trigger_min/max:0.5s / 40.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.3s

Stack Uptimes

  • hot_streak_1:13.96%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 302.5sec 302.5sec 23.4sec 10.71% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 318.0s
  • trigger_min/max:300.0s / 318.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.71%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.6 0.0 29.0sec 29.0sec 11.8sec 41.67% 0.00% 0.0 (0.0) 10.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 62.8s
  • trigger_min/max:12.0s / 62.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:41.67%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.5 0.0 75.0sec 75.0sec 14.7sec 17.00% 0.00% 0.0 (0.0) 3.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.7s / 90.4s
  • trigger_min/max:60.7s / 90.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • soul_ignition_1:17.00%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 87.4 68.0 110.0 3.4s 0.2s 21.3s
Heating Up removed 13.7 3.0 27.0 18.7s 1.1s 179.6s
Heating Up converted with Fire Blast 19.1 10.0 28.0 15.7s 0.5s 105.5s
Hot Streak procs 73.2 57.0 92.0 4.1s 0.5s 40.5s
Hot Streak spells used 235.7 190.0 284.0 1.3s 0.0s 5.9s
Hot Streak spell crits 162.1 127.0 202.0 1.8s 0.0s 20.2s
Hot Streak spell crits wasted 1.5 0.0 7.0 81.9s 0.1s 320.2s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.69% 11.07% 19.99% 0.5s 0.0s 3.5s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.158120.022239.983
Counterspell37.9274.364151.429192.85896.964285.878
Fire Blast0.3420.00010.46313.4012.47329.258
Rune of Power5.7550.00025.26136.29220.22267.587
Dragon's Breath147.30552.459321.127282.384199.912359.737
Combustion1.7950.00010.1318.0072.59017.641
Phoenix Flames3.1650.00036.70540.1225.65294.498

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 2349.52 234958.36 100.00% 100.00 64853.99 21.63%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 782.86 788.22 64832.6 48391.7 42304.0 50000.0
Usage Type Count Total Avg RPE APR
fire
arcane_explosion Mana 2.4 12236.8 5000.0 5080.9 0.3
combustion Mana 4.5 22587.7 5000.0 5071.1 0.0
counterspell Mana 4.7 4732.0 1000.0 1015.7 0.0
dragons_breath Mana 1.1 2118.9 2000.0 2029.9 2.1
fire_blast Mana 39.7 19830.4 500.0 507.7 10.0
fireball Mana 77.4 77415.2 1000.0 1016.0 2.7
frostbolt Mana 8.8 8816.8 1000.0 1015.9 1.8
pyroblast Mana 75.3 75273.9 1000.0 1029.1 7.4
scorch Mana 34.5 17236.4 500.0 507.7 4.0

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 1026
Mean 300.16
Minimum 240.02
Maximum 359.98
Spread ( max - min ) 119.96
Range [ ( max - min ) / 2 * 100% ] 19.98%
Standard Deviation 34.8738
5th Percentile 246.30
95th Percentile 354.63
( 95th Percentile - 5th Percentile ) 108.34
Mean Distribution
Standard Deviation 1.0887
95.00% Confidence Interval ( 298.02 - 302.29 )
Normalized 95.00% Confidence Interval ( 99.29% - 100.71% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 519
0.1% Error 51856
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1039
DPS
fire Damage Per Second
Count 1026
Mean 5236.59
Minimum 4736.49
Maximum 5982.34
Spread ( max - min ) 1245.85
Range [ ( max - min ) / 2 * 100% ] 11.90%
Standard Deviation 162.5129
5th Percentile 4963.06
95th Percentile 5505.82
( 95th Percentile - 5th Percentile ) 542.76
Mean Distribution
Standard Deviation 5.0736
95.00% Confidence Interval ( 5226.65 - 5246.53 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3700
0.1 Scale Factor Error with Delta=300 226
0.05 Scale Factor Error with Delta=300 902
0.01 Scale Factor Error with Delta=300 22546
Priority Target DPS
fire Priority Target Damage Per Second
Count 1026
Mean 5236.59
Minimum 4736.49
Maximum 5982.34
Spread ( max - min ) 1245.85
Range [ ( max - min ) / 2 * 100% ] 11.90%
Standard Deviation 162.5129
5th Percentile 4963.06
95th Percentile 5505.82
( 95th Percentile - 5th Percentile ) 542.76
Mean Distribution
Standard Deviation 5.0736
95.00% Confidence Interval ( 5226.65 - 5246.53 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 37
0.1% Error 3700
0.1 Scale Factor Error with Delta=300 226
0.05 Scale Factor Error with Delta=300 902
0.01 Scale Factor Error with Delta=300 22546
DPS(e)
fire Damage Per Second (Effective)
Count 1026
Mean 5236.59
Minimum 4736.49
Maximum 5982.34
Spread ( max - min ) 1245.85
Range [ ( max - min ) / 2 * 100% ] 11.90%
Damage
fire Damage
Count 1026
Mean 1564799.15
Minimum 1189757.15
Maximum 1896854.35
Spread ( max - min ) 707097.20
Range [ ( max - min ) / 2 * 100% ] 22.59%
DTPS
fire Damage Taken Per Second
Count 1026
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 1026
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 1026
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 1026
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 1026
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 4.47 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.66 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 2.41 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 8.73 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.14 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.39 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 4.49 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
d 18.67 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 4.45 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 32.88 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.57 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 11.52 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 4.39 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.43 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.04 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 10.80 pyroblast,if=buff.hot_streak.react
o 4.79 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 6.65 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.74 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.26 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.16 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 23.37 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 10.31 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 2.45 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 8.94 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 11.37 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 0.78 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 22.79 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 48.50 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.641 combustion_cooldowns a potion Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command
0:01.641 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.641 default R use_item_soul_igniter Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.641 default S cancel_buff Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.641 combustion_phase k fireball Fluffy_Pillow 49003.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.452 combustion_phase f combustion Fluffy_Pillow 49814.0/50000: 100% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.452 combustion_phase d fire_blast Fluffy_Pillow 44814.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.962 combustion_phase d fire_blast Fluffy_Pillow 44824.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.065 combustion_cooldowns b berserking Fluffy_Pillow 43427.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.065 combustion_phase h pyroblast Fluffy_Pillow 43427.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.927 combustion_phase h pyroblast Fluffy_Pillow 43289.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.927 combustion_phase d fire_blast Fluffy_Pillow 42289.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.790 combustion_phase h pyroblast Fluffy_Pillow 42652.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.653 combustion_phase j phoenix_flames Fluffy_Pillow 42515.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.516 combustion_phase h pyroblast Fluffy_Pillow 43378.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.378 combustion_phase j phoenix_flames Fluffy_Pillow 43240.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.241 combustion_phase h pyroblast Fluffy_Pillow 44103.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.241 combustion_phase d fire_blast Fluffy_Pillow 43103.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.105 combustion_phase h pyroblast Fluffy_Pillow 43467.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.968 combustion_phase j phoenix_flames Fluffy_Pillow 43330.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.831 combustion_phase h pyroblast Fluffy_Pillow 44193.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.695 combustion_phase l scorch Fluffy_Pillow 44057.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.559 combustion_phase i pyroblast Fluffy_Pillow 44421.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.433 combustion_phase l scorch Fluffy_Pillow 44295.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.040 combustion_phase d fire_blast Fluffy_Pillow 44902.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.296 combustion_phase h pyroblast Fluffy_Pillow 44158.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.159 default X rune_of_power Fluffy_Pillow 44021.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.108 rop_phase n pyroblast Fluffy_Pillow 44970.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.057 rop_phase u fireball Fluffy_Pillow 44919.0/50000: 90% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.482 rop_phase u fireball Fluffy_Pillow 45344.0/50000: 91% mana bloodlust, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.906 rop_phase u fireball Fluffy_Pillow 45768.0/50000: 92% mana bloodlust, fireball, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.331 rop_phase u fireball Fluffy_Pillow 46193.0/50000: 92% mana bloodlust, fireball(2), rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.409 rop_phase p fire_blast Fluffy_Pillow 47271.0/50000: 95% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.754 rop_phase n pyroblast Fluffy_Pillow 46116.0/50000: 92% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.703 rop_phase u fireball Fluffy_Pillow 46065.0/50000: 92% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.125 rop_phase u fireball Fluffy_Pillow 46487.0/50000: 93% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:26.548 rop_phase u fireball Fluffy_Pillow 46910.0/50000: 94% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:27.791 rop_phase p fire_blast Fluffy_Pillow 48153.0/50000: 96% mana bloodlust, heating_up, rune_of_power
0:27.970 rop_phase n pyroblast Fluffy_Pillow 46832.0/50000: 94% mana bloodlust, hot_streak, rune_of_power
0:28.919 standard_rotation } fireball Fluffy_Pillow 46781.0/50000: 94% mana bloodlust, fireball
0:30.343 default U arcane_explosion Fluffy_Pillow 47205.0/50000: 94% mana bloodlust, fireball
0:31.291 default V frostbolt Fluffy_Pillow 43153.0/50000: 86% mana bloodlust, fireball(2)
0:32.555 standard_rotation } fireball Fluffy_Pillow 43417.0/50000: 87% mana bloodlust, fireball(2), disciplinary_command
0:33.978 standard_rotation } fireball Fluffy_Pillow 43840.0/50000: 88% mana bloodlust, fireball(2), disciplinary_command
0:35.402 standard_rotation } fireball Fluffy_Pillow 44264.0/50000: 89% mana bloodlust, fireball(3), disciplinary_command
0:36.475 standard_rotation x fire_blast Fluffy_Pillow 45337.0/50000: 91% mana bloodlust, heating_up, disciplinary_command
0:36.825 standard_rotation v pyroblast Fluffy_Pillow 44187.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command
0:37.775 standard_rotation } fireball Fluffy_Pillow 44137.0/50000: 88% mana bloodlust, heating_up, disciplinary_command
0:39.070 standard_rotation x fire_blast Fluffy_Pillow 45420.0/50000: 91% mana bloodlust, heating_up, disciplinary_command
0:39.197 standard_rotation v pyroblast Fluffy_Pillow 44059.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command
0:40.148 standard_rotation } fireball Fluffy_Pillow 44010.0/50000: 88% mana bloodlust, heating_up, disciplinary_command
0:41.570 standard_rotation } fireball Fluffy_Pillow 44432.0/50000: 89% mana heating_up, disciplinary_command
0:43.416 standard_rotation v pyroblast Fluffy_Pillow 45278.0/50000: 91% mana hot_streak, disciplinary_command
0:44.651 standard_rotation } fireball Fluffy_Pillow 45513.0/50000: 91% mana fireball, heating_up, disciplinary_command
0:46.498 standard_rotation } fireball Fluffy_Pillow 46360.0/50000: 93% mana fireball, heating_up, disciplinary_command
0:48.345 standard_rotation } fireball Fluffy_Pillow 47207.0/50000: 94% mana fireball(2), disciplinary_command
0:50.192 standard_rotation } fireball Fluffy_Pillow 48054.0/50000: 96% mana fireball(3), disciplinary_command
0:52.041 standard_rotation } fireball Fluffy_Pillow 48903.0/50000: 98% mana fireball(4), disciplinary_command
0:53.887 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
0:55.734 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
0:56.965 standard_rotation } fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball, heating_up
0:58.810 standard_rotation } fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, heating_up
1:00.659 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
1:02.506 default X rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:03.739 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
1:03.739 rop_phase n pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
1:04.971 rop_phase u fireball Fluffy_Pillow 49732.0/50000: 99% mana rune_of_power
1:06.819 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
1:08.667 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:10.515 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
1:12.364 default V frostbolt Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
1:14.007 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
1:14.007 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48005.0/50000: 96% mana fireball(2), rune_of_power, disciplinary_command
1:14.007 default R use_item_soul_igniter Fluffy_Pillow 48005.0/50000: 96% mana fireball(2), rune_of_power, disciplinary_command, gladiators_badge
1:14.007 combustion_phase k fireball Fluffy_Pillow 48005.0/50000: 96% mana fireball(2), rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:15.775 combustion_phase f combustion Fluffy_Pillow 49773.0/50000: 100% mana fireball(2), disciplinary_command, soul_ignition, gladiators_badge
1:15.775 combustion_phase d fire_blast Fluffy_Pillow 44773.0/50000: 90% mana combustion, fireball(2), rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:15.853 combustion_phase l scorch Fluffy_Pillow 43351.0/50000: 87% mana combustion, fireball(2), heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:17.087 combustion_phase h pyroblast Fluffy_Pillow 44085.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:18.321 combustion_phase h pyroblast Fluffy_Pillow 44319.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:18.321 combustion_phase d fire_blast Fluffy_Pillow 43319.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:19.555 combustion_phase h pyroblast Fluffy_Pillow 44053.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:19.555 combustion_phase d fire_blast Fluffy_Pillow 43053.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:20.790 combustion_phase h pyroblast Fluffy_Pillow 43788.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:22.022 combustion_phase j phoenix_flames Fluffy_Pillow 44020.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:23.254 combustion_phase h pyroblast Fluffy_Pillow 45252.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:23.973 combustion_phase d fire_blast Fluffy_Pillow 44971.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:24.488 combustion_phase h pyroblast Fluffy_Pillow 44986.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:25.722 combustion_phase j phoenix_flames Fluffy_Pillow 45220.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:26.953 combustion_phase h pyroblast Fluffy_Pillow 46451.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:28.187 standard_rotation } fireball Fluffy_Pillow 46685.0/50000: 93% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:30.032 standard_rotation } fireball Fluffy_Pillow 47530.0/50000: 95% mana heating_up, disciplinary_command
1:31.880 standard_rotation } fireball Fluffy_Pillow 48378.0/50000: 97% mana fireball, disciplinary_command
1:33.086 standard_rotation x fire_blast Fluffy_Pillow 49584.0/50000: 99% mana heating_up, disciplinary_command
1:33.726 standard_rotation v pyroblast Fluffy_Pillow 48724.0/50000: 97% mana hot_streak, disciplinary_command
1:34.959 standard_rotation } fireball Fluffy_Pillow 48957.0/50000: 98% mana heating_up
1:36.807 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:38.653 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:40.502 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
1:42.350 default U arcane_explosion Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:43.584 default V frostbolt Fluffy_Pillow 45239.0/50000: 90% mana fireball
1:45.226 standard_rotation } fireball Fluffy_Pillow 45881.0/50000: 92% mana fireball, disciplinary_command
1:47.072 standard_rotation } fireball Fluffy_Pillow 46727.0/50000: 93% mana fireball, disciplinary_command
1:48.920 default X rune_of_power Fluffy_Pillow 47575.0/50000: 95% mana fireball(2), disciplinary_command
1:50.155 rop_phase o fire_blast Fluffy_Pillow 48810.0/50000: 98% mana fireball(3), rune_of_power, disciplinary_command
1:50.155 rop_phase u fireball Fluffy_Pillow 48310.0/50000: 97% mana fireball(3), heating_up, rune_of_power, disciplinary_command
1:50.725 rop_phase p fire_blast Fluffy_Pillow 48880.0/50000: 98% mana fireball(3), heating_up, rune_of_power, disciplinary_command
1:52.003 rop_phase n pyroblast Fluffy_Pillow 48658.0/50000: 97% mana fireball(3), hot_streak, rune_of_power, disciplinary_command
1:53.238 rop_phase u fireball Fluffy_Pillow 48893.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
1:55.085 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
1:56.931 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
1:58.780 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command
2:00.629 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), rune_of_power, disciplinary_command
2:02.005 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
2:02.476 standard_rotation v pyroblast Fluffy_Pillow 48971.0/50000: 98% mana hot_streak, disciplinary_command
2:03.710 standard_rotation } fireball Fluffy_Pillow 49205.0/50000: 98% mana fireball, disciplinary_command
2:05.558 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:07.405 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:08.677 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:09.252 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:10.485 standard_rotation } fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, heating_up
2:12.333 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up
2:14.181 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:16.028 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:17.874 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:19.724 standard_rotation } fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2)
2:21.571 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:23.418 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:25.267 default T counterspell Fluffy_Pillow 49006.0/50000: 98% mana heating_up
2:25.267 default V frostbolt Fluffy_Pillow 48006.0/50000: 96% mana heating_up
2:26.910 standard_rotation } fireball Fluffy_Pillow 48649.0/50000: 97% mana hot_streak, disciplinary_command
2:28.758 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
2:28.758 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command, gladiators_badge
2:29.991 default R use_item_soul_igniter Fluffy_Pillow 49238.0/50000: 98% mana fireball, disciplinary_command, gladiators_badge
2:29.991 combustion_phase k fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
2:31.163 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
2:31.163 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:31.753 combustion_phase d fire_blast Fluffy_Pillow 45090.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:31.839 combustion_phase h pyroblast Fluffy_Pillow 43676.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:33.071 combustion_phase h pyroblast Fluffy_Pillow 43908.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:33.071 combustion_phase d fire_blast Fluffy_Pillow 42908.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:34.305 combustion_phase h pyroblast Fluffy_Pillow 43642.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:35.538 combustion_phase j phoenix_flames Fluffy_Pillow 43875.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:36.771 combustion_phase h pyroblast Fluffy_Pillow 45108.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:38.005 combustion_phase j phoenix_flames Fluffy_Pillow 45342.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:39.239 combustion_phase h pyroblast Fluffy_Pillow 46576.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:39.469 combustion_phase d fire_blast Fluffy_Pillow 45806.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:40.474 combustion_phase h pyroblast Fluffy_Pillow 46311.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:41.707 combustion_phase j phoenix_flames Fluffy_Pillow 46544.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:42.940 combustion_phase h pyroblast Fluffy_Pillow 47777.0/50000: 96% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:44.173 default X rune_of_power Fluffy_Pillow 48010.0/50000: 96% mana heating_up, disciplinary_command, soul_ignition
2:45.406 rop_phase u fireball Fluffy_Pillow 49243.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
2:47.253 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:47.552 rop_phase p fire_blast Fluffy_Pillow 49200.0/50000: 98% mana heating_up, rune_of_power
2:49.099 rop_phase n pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:50.331 rop_phase u fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:52.177 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:54.024 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
2:55.746 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:55.872 default T counterspell Fluffy_Pillow 48626.0/50000: 97% mana hot_streak, rune_of_power
2:55.872 default V frostbolt Fluffy_Pillow 47626.0/50000: 95% mana hot_streak, rune_of_power
2:57.517 standard_rotation } fireball Fluffy_Pillow 48271.0/50000: 97% mana hot_streak, disciplinary_command
2:59.364 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
3:00.597 standard_rotation } fireball Fluffy_Pillow 49237.0/50000: 98% mana heating_up, disciplinary_command
3:02.445 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
3:04.294 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, disciplinary_command
3:06.141 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
3:07.624 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:07.988 standard_rotation v pyroblast Fluffy_Pillow 48864.0/50000: 98% mana hot_streak, disciplinary_command
3:09.221 standard_rotation } fireball Fluffy_Pillow 49097.0/50000: 98% mana fireball, disciplinary_command
3:11.069 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
3:12.916 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
3:14.763 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), disciplinary_command
3:16.204 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:16.611 standard_rotation v pyroblast Fluffy_Pillow 48907.0/50000: 98% mana hot_streak, disciplinary_command
3:17.844 standard_rotation } fireball Fluffy_Pillow 49140.0/50000: 98% mana heating_up
3:19.691 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:21.540 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
3:23.388 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
3:25.237 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
3:27.085 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
3:28.932 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:30.779 default X rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:32.012 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
3:32.012 rop_phase u fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power
3:33.860 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), heating_up, rune_of_power
3:35.709 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), rune_of_power
3:37.557 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
3:39.405 default V frostbolt Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
3:41.046 rop_phase t scorch Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
3:42.280 rop_phase r pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
3:43.523 rop_phase t scorch Fluffy_Pillow 49748.0/50000: 99% mana rune_of_power, disciplinary_command
3:44.757 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
3:44.757 combustion_phase k fireball Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command, gladiators_badge
3:46.163 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, gladiators_badge
3:46.261 combustion_phase d fire_blast Fluffy_Pillow 45098.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge
3:46.604 default R use_item_soul_igniter Fluffy_Pillow 43941.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:46.604 combustion_cooldowns b berserking Fluffy_Pillow 43941.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:46.604 combustion_phase h pyroblast Fluffy_Pillow 43941.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:47.728 combustion_phase h pyroblast Fluffy_Pillow 44065.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:47.728 combustion_phase d fire_blast Fluffy_Pillow 43065.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:48.850 combustion_phase h pyroblast Fluffy_Pillow 43687.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:48.850 combustion_phase d fire_blast Fluffy_Pillow 42687.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:49.971 combustion_phase h pyroblast Fluffy_Pillow 43308.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:51.091 combustion_phase j phoenix_flames Fluffy_Pillow 43428.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:52.212 combustion_phase h pyroblast Fluffy_Pillow 44549.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:53.334 combustion_phase j phoenix_flames Fluffy_Pillow 44671.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:54.456 combustion_phase h pyroblast Fluffy_Pillow 45793.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:54.456 combustion_phase d fire_blast Fluffy_Pillow 44793.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:55.579 combustion_phase h pyroblast Fluffy_Pillow 45416.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:56.700 combustion_phase j phoenix_flames Fluffy_Pillow 45537.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:57.821 combustion_phase h pyroblast Fluffy_Pillow 46658.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:58.941 standard_rotation | scorch Fluffy_Pillow 46778.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:00.174 standard_rotation y pyroblast Fluffy_Pillow 47511.0/50000: 95% mana heating_up, disciplinary_command, soul_ignition
4:01.419 standard_rotation | scorch Fluffy_Pillow 47756.0/50000: 96% mana soul_ignition
4:02.652 standard_rotation | scorch Fluffy_Pillow 48489.0/50000: 97% mana
4:03.886 standard_rotation y pyroblast Fluffy_Pillow 49223.0/50000: 98% mana heating_up
4:05.130 standard_rotation | scorch Fluffy_Pillow 49467.0/50000: 99% mana
4:06.364 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:07.596 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:08.841 default U arcane_explosion Fluffy_Pillow 49748.0/50000: 99% mana
4:10.075 default V frostbolt Fluffy_Pillow 45982.0/50000: 92% mana
4:11.715 standard_rotation | scorch Fluffy_Pillow 46622.0/50000: 93% mana disciplinary_command
4:12.951 standard_rotation | scorch Fluffy_Pillow 47358.0/50000: 95% mana disciplinary_command
4:14.185 standard_rotation y pyroblast Fluffy_Pillow 48092.0/50000: 96% mana heating_up, disciplinary_command
4:15.427 standard_rotation | scorch Fluffy_Pillow 48334.0/50000: 97% mana disciplinary_command
4:16.660 standard_rotation | scorch Fluffy_Pillow 49067.0/50000: 98% mana disciplinary_command
4:17.893 default X rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
4:17.893 standard_rotation x fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, disciplinary_command
4:19.127 rop_phase n pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, disciplinary_command
4:19.127 rop_phase o fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, disciplinary_command
4:19.708 rop_phase p fire_blast Fluffy_Pillow 49081.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
4:20.359 rop_phase n pyroblast Fluffy_Pillow 49232.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:21.594 rop_phase t scorch Fluffy_Pillow 49467.0/50000: 99% mana rune_of_power, disciplinary_command
4:22.829 rop_phase t scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power, disciplinary_command
4:24.061 rop_phase r pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:25.307 rop_phase t scorch Fluffy_Pillow 49749.0/50000: 99% mana rune_of_power, disciplinary_command
4:26.088 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, disciplinary_command
4:26.539 rop_phase r pyroblast Fluffy_Pillow 49451.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:27.785 rop_phase t scorch Fluffy_Pillow 49697.0/50000: 99% mana rune_of_power, disciplinary_command
4:29.020 rop_phase t scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power, disciplinary_command
4:30.253 rop_phase r pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:31.497 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana disciplinary_command
4:32.731 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:33.962 standard_rotation y pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up
4:35.209 standard_rotation x fire_blast Fluffy_Pillow 49749.0/50000: 99% mana heating_up
4:35.209 standard_rotation w pyroblast Fluffy_Pillow 49249.0/50000: 98% mana hot_streak
4:36.442 standard_rotation | scorch Fluffy_Pillow 49482.0/50000: 99% mana
4:37.675 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:38.908 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:40.150 standard_rotation | scorch Fluffy_Pillow 49746.0/50000: 99% mana
4:41.384 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:42.620 standard_rotation y pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up
4:43.862 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up
4:45.096 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:46.339 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:47.573 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:48.807 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:50.050 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:51.285 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:52.520 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:53.764 standard_rotation | scorch Fluffy_Pillow 49750.0/50000: 100% mana heating_up
4:54.997 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:56.242 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana
4:56.242 standard_rotation x fire_blast Fluffy_Pillow 49749.0/50000: 99% mana
4:57.476 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:58.720 default T counterspell Fluffy_Pillow 49749.0/50000: 99% mana heating_up
4:58.720 default V frostbolt Fluffy_Pillow 48749.0/50000: 97% mana heating_up
5:00.361 standard_rotation | scorch Fluffy_Pillow 49003.0/50000: 98% mana heating_up, disciplinary_command
5:01.593 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
5:02.839 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana disciplinary_command
5:04.072 combustion_cooldowns a potion Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
5:04.072 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command, potion_of_spectral_intellect
5:04.072 default R use_item_soul_igniter Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command, gladiators_badge, potion_of_spectral_intellect
5:04.072 combustion_phase k fireball Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:05.663 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:05.677 combustion_phase d fire_blast Fluffy_Pillow 45014.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:05.921 combustion_phase h pyroblast Fluffy_Pillow 43758.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:07.155 combustion_phase h pyroblast Fluffy_Pillow 43992.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:07.155 combustion_phase d fire_blast Fluffy_Pillow 42992.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:08.387 combustion_phase h pyroblast Fluffy_Pillow 43724.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:08.387 combustion_phase d fire_blast Fluffy_Pillow 42724.0/50000: 85% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:09.618 combustion_phase h pyroblast Fluffy_Pillow 43455.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:10.852 combustion_phase j phoenix_flames Fluffy_Pillow 43689.0/50000: 87% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

Simulation & Raid Information

Iterations: 1117
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.2 )

Performance:

Total Events Processed: 25096348
Max Event Queue: 67
Sim Seconds: 335346
CPU Seconds: 40.8906
Physical Seconds: 2.9164
Speed Up: 8201

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
Kyrian Kyrian arcane_explosion 1449 1981 7 0.29 1048 2083 1.5 1.5 28.8% 0.0% 0.0% 0.0% 117.61sec 1981 300.67sec
Kyrian Kyrian augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.67sec
Kyrian Kyrian berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 223.45sec 0 300.67sec
Kyrian Kyrian blazing_surge 345215 49758 165 0.86 8626 19136 4.5 4.3 28.4% 0.0% 0.0% 0.0% 79.29sec 49758 300.67sec
Kyrian Kyrian combustion 190319 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 75.38sec 0 300.67sec
Kyrian Kyrian conflagration_flare_up 205345 7704 26 5.99 154 407 30.0 30.0 40.4% 0.0% 0.0% 0.0% 9.72sec 7704 300.67sec
Kyrian Kyrian counterspell 2139 0 0 0.00 0 0 3.0 0.0 0.0% 0.0% 0.0% 0.0% 56.22sec 0 300.67sec
Kyrian Kyrian dragons_breath 31661 4716 16 0.22 0 4269 1.1 1.1 100.0% 0.0% 0.0% 0.0% 94.78sec 4716 300.67sec
Kyrian Kyrian eternal_insight 342314 13455 45 4.30 473 1030 21.5 21.5 27.3% 0.0% 0.0% 0.0% 13.59sec 13455 300.67sec
Kyrian Kyrian fire_blast 108853 213885 711 7.74 0 5510 38.8 38.8 100.0% 0.0% 0.0% 0.0% 7.75sec 213885 300.67sec
Kyrian Kyrian fireball 133 203281 676 14.70 1744 4129 73.7 73.7 42.5% 0.0% 0.0% 0.0% 3.57sec 203281 300.67sec
Kyrian Kyrian conflagration ticks -226757 8867 30 27.06 37 100 73.7 135.3 45.1% 0.0% 0.0% 0.0% 3.57sec 8867 300.67sec
Kyrian Kyrian flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.67sec
Kyrian Kyrian food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.67sec
Kyrian Kyrian frostbolt 116 15948 53 1.72 1116 3161 8.6 8.6 36.1% 0.0% 0.0% 0.0% 36.59sec 15948 300.67sec
Kyrian Kyrian ignite ticks -12654 337487 1125 59.88 1127 0 229.5 299.4 0.0% 0.0% 0.0% 0.0% 1.31sec 337487 300.67sec
Kyrian Kyrian mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.67sec
Kyrian Kyrian_mirror_image frostbolt 59638 5033 126 144.00 41 82 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5033 40.00sec
Kyrian Kyrian phoenix_flames 257541 0 0 0.00 0 0 12.5 0.0 0.0% 0.0% 0.0% 0.0% 24.56sec 0 300.67sec
Kyrian Kyrian phoenix_flames_splash 257542 80820 269 2.49 2201 6735 12.5 12.5 94.2% 0.0% 0.0% 0.0% 24.52sec 80820 300.67sec
Kyrian Kyrian potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 303.55sec 0 300.67sec
Kyrian Kyrian pyroblast 11366 535040 1779 14.45 3312 9919 71.6 72.4 61.7% 0.0% 0.0% 0.0% 4.12sec 535040 300.67sec
Kyrian Kyrian pyroblast_dot ticks -321712 37779 126 30.73 139 384 72.4 153.6 43.7% 0.0% 0.0% 0.0% 4.12sec 37779 300.67sec
Kyrian Kyrian radiant_spark 307443 18546 62 1.71 1631 3531 8.6 8.6 28.1% 0.0% 0.0% 0.0% 37.00sec 41212 300.67sec
Kyrian Kyrian radiant_spark ticks -307443 22666 76 12.37 169 503 8.6 61.9 59.1% 0.0% 0.0% 0.0% 37.00sec 41212 300.67sec
Kyrian Kyrian rune_of_power 116011 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 49.77sec 0 300.67sec
Kyrian Kyrian scorch 2948 67529 225 6.43 0 2096 32.2 32.2 100.0% 0.0% 0.0% 0.0% 9.15sec 67529 300.67sec
Kyrian Kyrian shadowcore_oil_blast 336463 14881 49 8.60 260 563 43.1 43.1 28.2% 0.0% 0.0% 0.0% 6.82sec 14881 300.67sec
Kyrian Kyrian soul_ignition 345251 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 75.31sec 0 300.67sec
Necrolord Necrolord arcane_explosion 1449 3196 11 0.48 1040 2086 2.4 2.4 27.5% 0.0% 0.0% 0.0% 111.31sec 3196 298.07sec
Necrolord Necrolord augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.07sec
Necrolord Necrolord berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 224.72sec 0 298.07sec
Necrolord Necrolord blazing_surge 345215 49203 165 0.86 8629 19026 4.5 4.3 27.8% 0.0% 0.0% 0.0% 79.16sec 49203 298.07sec
Necrolord Necrolord combustion 190319 0 0 0.00 0 0 4.4 0.0 0.0% 0.0% 0.0% 0.0% 75.62sec 0 298.07sec
Necrolord Necrolord conflagration_flare_up 205345 7804 26 5.98 155 420 29.7 29.7 40.6% 0.0% 0.0% 0.0% 9.88sec 7804 298.07sec
Necrolord Necrolord counterspell 2139 0 0 0.00 0 0 4.6 0.0 0.0% 0.0% 0.0% 0.0% 55.22sec 0 298.07sec
Necrolord Necrolord deathborne 324220 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 223.81sec 0 298.07sec
Necrolord Necrolord dragons_breath 31661 4927 17 0.23 0 4393 1.1 1.1 100.0% 0.0% 0.0% 0.0% 105.26sec 4927 298.07sec
Necrolord Necrolord eternal_insight 342314 13349 45 4.28 473 1029 21.2 21.2 28.0% 0.0% 0.0% 0.0% 13.42sec 13349 298.07sec
Necrolord Necrolord fire_blast 108853 202694 680 7.77 0 5251 38.6 38.6 100.0% 0.0% 0.0% 0.0% 7.74sec 202694 298.07sec
Necrolord Necrolord fireball 133 200085 671 15.16 1719 3933 75.3 75.3 42.3% 0.0% 0.0% 0.0% 3.47sec 200085 298.07sec
Necrolord Necrolord conflagration ticks -226757 8996 30 26.92 38 103 75.3 134.6 45.0% 0.0% 0.0% 0.0% 3.47sec 8996 298.07sec
Necrolord Necrolord flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.07sec
Necrolord Necrolord food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.07sec
Necrolord Necrolord frostbolt 116 16247 55 1.72 1146 3207 8.6 8.5 36.7% 0.0% 0.0% 0.0% 36.73sec 16247 298.07sec
Necrolord Necrolord ignite ticks -12654 348566 1162 59.36 1174 0 232.2 296.8 0.0% 0.0% 0.0% 0.0% 1.28sec 348566 298.07sec
Necrolord Necrolord mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.07sec
Necrolord Necrolord_mirror_image frostbolt 59638 5032 126 144.00 41 82 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5032 40.00sec
Necrolord Necrolord phoenix_flames 257541 0 0 0.00 0 0 12.4 0.0 0.0% 0.0% 0.0% 0.0% 24.35sec 0 298.07sec
Necrolord Necrolord phoenix_flames_splash 257542 83607 280 2.48 2063 7067 12.3 12.3 94.2% 0.0% 0.0% 0.0% 24.37sec 83607 298.07sec
Necrolord Necrolord potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 303.13sec 0 298.07sec
Necrolord Necrolord pyroblast 11366 530026 1778 14.68 3221 9835 72.2 72.9 61.1% 0.0% 0.0% 0.0% 4.11sec 530026 298.07sec
Necrolord Necrolord pyroblast_dot ticks -321712 39177 131 31.10 140 397 72.9 155.5 43.5% 0.0% 0.0% 0.0% 4.12sec 39177 298.07sec
Necrolord Necrolord rune_of_power 116011 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 49.86sec 0 298.07sec
Necrolord Necrolord scorch 2948 68303 229 6.64 0 2070 33.0 33.0 100.0% 0.0% 0.0% 0.0% 8.78sec 68303 298.07sec
Necrolord Necrolord shadowcore_oil_blast 336463 14647 49 8.58 260 564 42.6 42.6 27.6% 0.0% 0.0% 0.0% 6.97sec 14647 298.07sec
Necrolord Necrolord soul_ignition 345251 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 75.39sec 0 298.07sec
Night_Fae Night_Fae arcane_explosion 1449 1184 4 0.18 1069 2124 0.9 0.9 25.2% 0.0% 0.0% 0.0% 125.54sec 1184 301.87sec
Night_Fae Night_Fae augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.87sec
Night_Fae Night_Fae berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 198.68sec 0 301.87sec
Night_Fae Night_Fae blazing_surge 345215 52081 173 0.89 8644 19270 4.6 4.5 28.4% 0.0% 0.0% 0.0% 76.23sec 52081 301.87sec
Night_Fae Night_Fae combustion 190319 0 0 0.00 0 0 4.9 0.0 0.0% 0.0% 0.0% 0.0% 67.51sec 0 301.87sec
Night_Fae Night_Fae conflagration_flare_up 205345 7905 26 5.98 157 414 30.1 30.1 41.2% 0.0% 0.0% 0.0% 9.76sec 7905 301.87sec
Night_Fae Night_Fae counterspell 2139 0 0 0.00 0 0 5.1 0.0 0.0% 0.0% 0.0% 0.0% 48.35sec 0 301.87sec
Night_Fae Night_Fae dragons_breath 31661 5108 17 0.24 0 4228 1.2 1.2 100.0% 0.0% 0.0% 0.0% 95.66sec 5108 301.87sec
Night_Fae Night_Fae eternal_insight 342314 13423 44 4.24 473 1034 21.3 21.3 27.8% 0.0% 0.0% 0.0% 13.91sec 13423 301.87sec
Night_Fae Night_Fae fire_blast 108853 229289 760 9.02 0 5054 45.4 45.4 100.0% 0.0% 0.0% 0.0% 6.66sec 229289 301.87sec
Night_Fae Night_Fae fireball 133 180926 599 13.41 1715 3965 67.5 67.5 43.0% 0.0% 0.0% 0.0% 3.88sec 180926 301.87sec
Night_Fae Night_Fae conflagration ticks -226757 8765 29 25.75 38 102 67.5 128.8 47.3% 0.0% 0.0% 0.0% 3.88sec 8765 301.87sec
Night_Fae Night_Fae flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.87sec
Night_Fae Night_Fae food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.87sec
Night_Fae Night_Fae frostbolt 116 18308 61 1.89 1238 3181 9.5 9.5 35.2% 0.0% 0.0% 0.0% 33.06sec 18308 301.87sec
Night_Fae Night_Fae ignite ticks -12654 355662 1186 60.12 1184 0 233.6 300.6 0.0% 0.0% 0.0% 0.0% 1.29sec 355662 301.87sec
Night_Fae Night_Fae mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.87sec
Night_Fae Night_Fae_mirror_image frostbolt 59638 5008 125 144.00 41 82 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5008 40.00sec
Night_Fae Night_Fae phoenix_flames 257541 0 0 0.00 0 0 14.1 0.0 0.0% 0.0% 0.0% 0.0% 21.27sec 0 301.87sec
Night_Fae Night_Fae phoenix_flames_splash 257542 87712 291 2.79 1905 6634 14.0 14.0 91.8% 0.0% 0.0% 0.0% 21.30sec 87712 301.87sec
Night_Fae Night_Fae potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 337.71sec 0 301.87sec
Night_Fae Night_Fae pyroblast 11366 539013 1786 15.02 3239 9465 74.8 75.6 62.5% 0.0% 0.0% 0.0% 4.04sec 539013 301.87sec
Night_Fae Night_Fae pyroblast_dot ticks -321712 39692 132 32.08 140 385 75.6 160.4 43.7% 0.0% 0.0% 0.0% 4.03sec 39692 301.87sec
Night_Fae Night_Fae rune_of_power 116011 0 0 0.00 0 0 7.1 0.0 0.0% 0.0% 0.0% 0.0% 42.81sec 0 301.87sec
Night_Fae Night_Fae scorch 2948 64090 212 6.20 0 2055 31.2 31.2 100.0% 0.0% 0.0% 0.0% 9.34sec 64090 301.87sec
Night_Fae Night_Fae shadowcore_oil_blast 336463 14967 50 8.58 260 568 43.2 43.2 28.2% 0.0% 0.0% 0.0% 6.95sec 14967 301.87sec
Night_Fae Night_Fae shifting_power ticks -314791 33270 111 3.71 1344 2948 4.7 18.6 27.9% 0.0% 0.0% 0.0% 67.15sec 33270 301.87sec
Night_Fae Night_Fae soul_ignition 345251 0 0 0.00 0 0 4.6 0.0 0.0% 0.0% 0.0% 0.0% 72.33sec 0 301.87sec
Venthyr Venthyr arcane_explosion 1449 3291 11 0.48 1064 2134 2.4 2.4 27.8% 0.0% 0.0% 0.0% 104.62sec 3291 300.70sec
Venthyr Venthyr augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.70sec
Venthyr Venthyr berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 218.56sec 0 300.70sec
Venthyr Venthyr blazing_surge 345215 51288 171 0.87 8654 19032 4.5 4.4 29.4% 0.0% 0.0% 0.0% 77.97sec 51288 300.70sec
Venthyr Venthyr combustion 190319 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 73.81sec 0 300.70sec
Venthyr Venthyr conflagration_flare_up 205345 7757 26 6.01 154 406 30.1 30.1 41.1% 0.0% 0.0% 0.0% 9.52sec 7757 300.70sec
Venthyr Venthyr counterspell 2139 0 0 0.00 0 0 4.9 0.0 0.0% 0.0% 0.0% 0.0% 51.34sec 0 300.70sec
Venthyr Venthyr dragons_breath 31661 4847 16 0.23 0 4225 1.1 1.1 100.0% 0.0% 0.0% 0.0% 93.80sec 4847 300.70sec
Venthyr Venthyr eternal_insight 342314 13385 45 4.26 473 1026 21.4 21.4 27.7% 0.0% 0.0% 0.0% 13.37sec 13385 300.70sec
Venthyr Venthyr fire_blast 108853 221121 735 8.71 0 5066 43.7 43.7 100.0% 0.0% 0.0% 0.0% 6.92sec 221121 300.70sec
Venthyr Venthyr fireball 133 195955 652 14.87 1705 3888 74.5 74.5 42.3% 0.0% 0.0% 0.0% 3.50sec 195955 300.70sec
Venthyr Venthyr conflagration ticks -226757 8851 30 27.00 37 100 74.5 135.0 45.3% 0.0% 0.0% 0.0% 3.50sec 8851 300.70sec
Venthyr Venthyr flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.70sec
Venthyr Venthyr food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.70sec
Venthyr Venthyr frostbolt 116 15834 53 1.75 1113 3012 8.8 8.8 36.6% 0.0% 0.0% 0.0% 35.76sec 15834 300.70sec
Venthyr Venthyr ignite ticks -12654 354948 1183 59.88 1185 0 239.0 299.4 0.0% 0.0% 0.0% 0.0% 1.26sec 354948 300.70sec
Venthyr Venthyr mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.70sec
Venthyr Venthyr_mirror_image frostbolt 59638 5032 126 144.00 41 82 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5032 40.00sec
Venthyr Venthyr mirrors_of_torment 314793 0 0 0.00 0 0 2.5 0.0 0.0% 0.0% 0.0% 0.0% 145.41sec 0 300.70sec
Venthyr Venthyr agonizing_backlash 320035 16613 55 0.99 1430 4311 5.0 5.0 66.1% 0.0% 0.0% 0.0% 56.45sec 16613 300.70sec
Venthyr Venthyr tormenting_backlash 317589 26710 89 0.48 3411 11521 2.4 2.4 93.9% 0.0% 0.0% 0.0% 144.87sec 26710 300.70sec
Venthyr Venthyr phoenix_flames 257541 0 0 0.00 0 0 12.2 0.0 0.0% 0.0% 0.0% 0.0% 24.76sec 0 300.70sec
Venthyr Venthyr phoenix_flames_splash 257542 77113 256 2.44 2035 6694 12.2 12.2 92.0% 0.0% 0.0% 0.0% 24.71sec 77113 300.70sec
Venthyr Venthyr potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 301.18sec 0 300.70sec
Venthyr Venthyr pyroblast 11366 538437 1791 15.18 3201 9460 75.3 76.1 61.9% 0.0% 0.0% 0.0% 3.97sec 538437 300.70sec
Venthyr Venthyr pyroblast_dot ticks -321712 38381 128 31.31 139 383 76.1 156.6 43.6% 0.0% 0.0% 0.0% 3.97sec 38381 300.70sec
Venthyr Venthyr rune_of_power 116011 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 51.33sec 0 300.70sec
Venthyr Venthyr scorch 2948 67610 225 6.49 0 2078 32.5 32.5 100.0% 0.0% 0.0% 0.0% 7.44sec 67610 300.70sec
Venthyr Venthyr shadowcore_oil_blast 336463 14844 49 8.58 260 564 43.0 43.0 28.1% 0.0% 0.0% 0.0% 7.02sec 14844 300.70sec
Venthyr Venthyr soul_ignition 345251 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 73.77sec 0 300.70sec
fire fire arcane_explosion 1449 3244 11 0.48 1050 2091 2.4 2.4 28.5% 0.0% 0.0% 0.0% 122.22sec 3244 300.16sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.16sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 223.46sec 0 300.16sec
fire fire blazing_surge 345215 50304 168 0.86 8645 19011 4.5 4.3 29.0% 0.0% 0.0% 0.0% 79.11sec 50304 300.16sec
fire fire combustion 190319 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 75.20sec 0 300.16sec
fire fire conflagration_flare_up 205345 7705 26 5.98 155 406 29.9 29.9 40.9% 0.0% 0.0% 0.0% 9.55sec 7705 300.16sec
fire fire counterspell 2139 0 0 0.00 0 0 4.7 0.0 0.0% 0.0% 0.0% 0.0% 50.11sec 0 300.16sec
fire fire dragons_breath 31661 4457 15 0.21 0 4269 1.0 1.0 100.0% 0.0% 0.0% 0.0% 118.33sec 4457 300.16sec
fire fire eternal_insight 342314 13348 44 4.26 473 1027 21.3 21.3 27.8% 0.0% 0.0% 0.0% 13.96sec 13348 300.16sec
fire fire fire_blast 108853 198896 663 7.81 0 5091 39.1 39.1 100.0% 0.0% 0.0% 0.0% 7.69sec 198896 300.16sec
fire fire fireball 133 200517 668 15.23 1708 3882 76.2 76.2 42.5% 0.0% 0.0% 0.0% 3.42sec 200517 300.16sec
fire fire conflagration ticks -226757 8883 30 27.16 37 100 76.2 135.8 44.9% 0.0% 0.0% 0.0% 3.42sec 8883 300.16sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.16sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.16sec
fire fire frostbolt 116 15827 53 1.73 1140 3072 8.7 8.7 35.6% 0.0% 0.0% 0.0% 36.44sec 15827 300.16sec
fire fire ignite ticks -12654 341749 1139 59.78 1143 0 235.6 298.9 0.0% 0.0% 0.0% 0.0% 1.27sec 341749 300.16sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.16sec
fire fire_mirror_image frostbolt 59638 5009 125 144.00 41 81 96.0 96.0 28.1% 0.0% 0.0% 0.0% 1.22sec 5009 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 12.6 0.0 0.0% 0.0% 0.0% 0.0% 24.35sec 0 300.16sec
fire fire phoenix_flames_splash 257542 80896 270 2.51 2053 6715 12.6 12.6 94.1% 0.0% 0.0% 0.0% 24.30sec 80896 300.16sec
fire fire potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 302.42sec 0 300.16sec
fire fire pyroblast 11366 516411 1720 14.78 3195 9428 73.1 73.9 60.8% 0.0% 0.0% 0.0% 4.09sec 516411 300.16sec
fire fire pyroblast_dot ticks -321712 38114 127 31.19 140 383 73.9 156.0 43.1% 0.0% 0.0% 0.0% 4.08sec 38114 300.16sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.1 0.0 0.0% 0.0% 0.0% 0.0% 49.92sec 0 300.16sec
fire fire scorch 2948 69718 232 6.79 0 2054 34.0 33.9 100.0% 0.0% 0.0% 0.0% 8.68sec 69718 300.16sec
fire fire shadowcore_oil_blast 336463 14732 49 8.58 260 564 42.9 42.9 27.5% 0.0% 0.0% 0.0% 6.72sec 14732 300.16sec
fire fire soul_ignition 345251 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 75.10sec 0 300.16sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
5002.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Mirrors of Torment 2.5 0.0 144.1sec 145.5sec 13.1sec 11.01% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_mirrors_of_torment
  • max_stacks:3
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:true
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:1.50

Trigger Details

  • interval_min/max:1.2s / 163.2s
  • trigger_min/max:91.7s / 163.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.5s

Stack Uptimes

  • mirrors_of_torment_1:4.83%
  • mirrors_of_torment_2:4.92%
  • mirrors_of_torment_3:1.25%

Spelldata

  • id:314793
  • name:Mirrors of Torment
  • tooltip:Attacking, casting a spell or ability, consumes a mirror to inflict Shadow damage and reduce cast and movement speed by $320035s3%. Your final mirror will instead Root and Silence you for {$317589d=4 seconds}.
  • description:Conjure $n mirrors to torment the enemy for {$d=25 seconds}. Whenever the target attacks, casts a spell, or uses an ability, a mirror is consumed to inflict $320035s1 Shadow damage and their movement and cast speed are slowed by $320035s3%. This effect cannot be triggered more often than once per {$345977d=6 seconds}. The final mirror will instead inflict $317589s1 Shadow damage to the enemy, Rooting and Silencing them for {$317589d=4 seconds}. Whenever a mirror is consumed $?c1[you gain $345417s1% mana][]$?c2[your Fire Blast cooldown is reduced by $s2 sec][]$?c3[you gain Brain Freeze][].
  • max_stacks:0
  • duration:25.00
  • cooldown:90.00
  • default_chance:100.00%
Radiant Spark Vulnerability 8.5 25.3 36.9sec 8.6sec 3.4sec 9.77% 0.00% 0.1 (0.1) 0.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_radiant_spark_vulnerability
  • max_stacks:4
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.10
  • activated:false
  • reactable:false
  • reverse:false
  • refresh behavior:disabled
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:3.3s / 61.0s
  • trigger_min/max:0.0s / 59.1s
  • trigger_pct:99.26%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • radiant_spark_vulnerability_1:2.80%
  • radiant_spark_vulnerability_2:2.52%
  • radiant_spark_vulnerability_3:2.39%
  • radiant_spark_vulnerability_4:2.06%

Spelldata

  • id:307454
  • name:Radiant Spark Vulnerability
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:{$@spelldesc307443=Conjure a radiant spark that causes $s1 Arcane damage instantly, and an additional $o2 damage over {$d=10 seconds}. The target takes $307454s1% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after {$307454u=4} spells. }
  • max_stacks:4
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%
Sinful Revelation 10.3 6.4 28.4sec 17.1sec 12.8sec 44.02% 0.00% 6.4 (6.4) 9.9

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 87.7s
  • trigger_min/max:0.0s / 75.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 60.9s

Stack Uptimes

  • sinful_revelation_1:44.02%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.5 6.4 28.3sec 17.1sec 12.8sec 44.12% 0.00% 6.4 (6.4) 10.0

Buff Details

  • buff initial source:Night_Fae
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 88.8s
  • trigger_min/max:0.0s / 69.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.5s

Stack Uptimes

  • sinful_revelation_1:44.12%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.3sec 17.1sec 12.7sec 43.94% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:Venthyr
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 109.2s
  • trigger_min/max:0.0s / 67.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 63.7s

Stack Uptimes

  • sinful_revelation_1:43.94%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.4 28.3sec 17.0sec 12.8sec 44.27% 0.00% 6.4 (6.4) 10.0

Buff Details

  • buff initial source:Kyrian
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 88.1s
  • trigger_min/max:0.0s / 66.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 60.7s

Stack Uptimes

  • sinful_revelation_1:44.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.2 28.1sec 17.1sec 12.7sec 44.14% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:Necrolord
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 88.2s
  • trigger_min/max:0.0s / 64.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 52.7s

Stack Uptimes

  • sinful_revelation_1:44.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 5050
Mean 300.22
Minimum 240.02
Maximum 359.98
Spread ( max - min ) 119.96
Range [ ( max - min ) / 2 * 100% ] 19.98%
Standard Deviation 35.1769
5th Percentile 245.60
95th Percentile 354.37
( 95th Percentile - 5th Percentile ) 108.77
Mean Distribution
Standard Deviation 0.4950
95.00% Confidence Interval ( 299.25 - 301.19 )
Normalized 95.00% Confidence Interval ( 99.68% - 100.32% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 528
0.1% Error 52739
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1057
DPS
Fluffy_Pillow Damage Per Second
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 5050
Mean 5414.61
Minimum 4678.45
Maximum 6138.65
Spread ( max - min ) 1460.20
Range [ ( max - min ) / 2 * 100% ] 13.48%
Standard Deviation 199.8246
5th Percentile 5082.61
95th Percentile 5738.66
( 95th Percentile - 5th Percentile ) 656.05
Mean Distribution
Standard Deviation 2.8119
95.00% Confidence Interval ( 5409.09 - 5420.12 )
Normalized 95.00% Confidence Interval ( 99.90% - 100.10% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 53
0.1% Error 5232
0.1 Scale Factor Error with Delta=300 341
0.05 Scale Factor Error with Delta=300 1364
0.01 Scale Factor Error with Delta=300 34087
HPS
Fluffy_Pillow Healing Per Second
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 5050
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 360
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1422961 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.